Player Matchup

Anubis
Anubis
Azrael02
Anubis
Level 18
God Stats
4W - 9L
1,432 SR
Queue Stats
100W - 111L
1,391 Elo+
Solo
Nemesis
Nemesis
Fets123
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,412 Elo+
Solo
Neith
Neith
IMartoz
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,521 Elo+
Solo
Ymir
Ymir
Jamathas
Ymir
Level 28
God Stats
13W - 14L
1,342 SR
Queue Stats
122W - 124L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
ScorpiShow
Gilgamesh
Level 25
God Stats
20W - 13L
1,513 SR
Queue Stats
74W - 69L
1,480 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,455 Elo+

VS

Team Averages
Level 21
1,493 SR
1,468 Elo+
Geb
Geb
BloodshotEBF
Geb
Level 27
God Stats
11W - 17L
1,562 SR
Queue Stats
127W - 148L
1,470 Elo+
Party 1
King Arthur
King Arthur
HamsterBoyz
King Arthur
Level 28
God Stats
2W - 5L
1,317 SR
Queue Stats
112W - 117L
1,463 Elo+
Solo
Agni
Agni
MrBob2002
Agni
Level 29
God Stats
3W - 2L
1,700 SR
Queue Stats
162W - 175L
1,404 Elo+
Party 1
Fenrir
Fenrir
Yocke20
Fenrir
Level 17
God Stats
2W - 2L
1,386 SR
Queue Stats
4W - 4L
1,515 Elo+
Solo
Skadi
Skadi
yehodi
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azrael02
Anubis
19
9 / 5 / 4
12,599
573
14,980
11,814
5,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Fets123
Nemesis
17
4 / 1 / 7
10,867
494
11,591
14,374
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
IMartoz
Neith
20
8 / 2 / 4
13,474
612
17,738
16,157
6,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
2 / 3 / 12
12,613
573
7,228
15,312
11,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
ScorpiShow
Gilgamesh
20
10 / 5 / 6
13,702
623
19,311
16,198
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,581
481
4,039
19,436
13,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
HamsterBoyz
King Arthur
16
5 / 8 / 1
10,661
485
11,266
24,799
18,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
7 / 7 / 1
10,975
499
15,525
16,663
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Yocke20
Fenrir
13
1 / 4 / 2
8,705
396
3,302
14,219
5,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
yehodi
Skadi
16
1 / 10 / 2
9,884
449
10,197
18,751
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
33
Kills
16
16
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azrael02
Anubis
9
5
4
2.2
L
2
4
3
0.88
W
Nemesis
Fets123
Nemesis
4
1
7
7.5
L
King Arthur
HamsterBoyz
King Arthur
5
8
1
0.69
W
Neith
IMartoz
Neith
8
2
4
5
W
Ymir
2
3
12
2.67
L
Agni
7
7
1
1.07
W
Gilgamesh
ScorpiShow
Gilgamesh
10
5
6
2.6
L
Fenrir
Yocke20
Fenrir
1
4
2
0.5
L
Skadi
yehodi
Skadi
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,848
Damage
44,329
73,855
Taken
93,868
40,844
Mitigated
51,144
18,138
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azrael02
Anubis
14,980
1,221
0
4,255
11,814
5,471
1,050
7,481
4,009
75,933
0
L
4,039
543
450
2,249
19,436
13,799
0
4,342
14,433
19,492
0
W
Nemesis
Fets123
Nemesis
11,591
6,674
0
5,505
14,374
6,042
0
2,870
11,378
0
76,190
L
King Arthur
HamsterBoyz
King Arthur
11,266
1,314
0
6,344
24,799
18,244
437
4,980
19,819
0
53,963
W
Neith
IMartoz
Neith
17,738
9,066
0
4,565
16,157
6,931
4,277
2,324
13,792
0
119,970
W
Ymir
7,228
1,711
0
2,206
15,312
11,309
207
3,328
11,865
48,052
0
L
Agni
15,525
1,504
0
2,499
16,663
6,164
424
6,598
10,065
71,494
0
W
Gilgamesh
ScorpiShow
Gilgamesh
19,311
6,574
0
1,607
16,198
11,091
942
2,835
13,247
0
91,542
L
Fenrir
Yocke20
Fenrir
3,302
430
0
1,827
14,219
5,346
839
1,057
13,162
0
35,942
L
Skadi
yehodi
Skadi
10,197
5,677
0
1,557
18,751
7,591
393
4,570
14,181
0
62,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,255
Gold Earned
50,806
636
Minions Killed
410
0
Camps Cleared
0
1,953,101
Distance Traveled
1,794,808
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,599
573
138
6
0
383,664
0
L
Geb
10,581
481
18
1
0
373,905
1
W
Nemesis
10,867
494
98
4
0
431,209
2
L
King Arthur
10,661
485
74
3
0
392,130
4
W
Neith
13,474
612
187
9
0
379,198
3
W
Ymir
12,613
573
74
3
0
351,901
0
L
Agni
10,975
499
139
6
0
331,596
2
W
Gilgamesh
13,702
623
139
6
0
407,129
2
L
Fenrir
8,705
396
70
3
0
352,707
0
L
Skadi
9,884
449
109
5
0
344,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role