Player Matchup

Cerberus
Cerberus
Coolvoltage
Cerberus
Level 124
God Stats
8W - 10L
1,488 SR
Queue Stats
164W - 202L
1,391 Elo+
Party 1
Merlin
Merlin
Gilganesh93
Merlin
Level 109
God Stats
5W - 4L
1,588 SR
Queue Stats
118W - 154L
1,460 Elo+
Party 1
Neith
Neith
RICHALI
Neith
Level 84
God Stats
73W - 76L
1,373 SR
Queue Stats
548W - 596L
1,444 Elo+
Solo
Sol
Sol
RISEN94
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 99L
1,481 Elo+
Party 1
He Bo
He Bo
Vicky95
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,490 SR
1,455 Elo+

VS

Team Averages
Level 95
1,556 SR
1,456 Elo+
Set
Set
Jackpotter
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,374 Elo+
Solo
Izanami
Izanami
LYOFU
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SBonelly
Cthulhu
Level 77
God Stats
28W - 12L
1,531 SR
Queue Stats
61W - 38L
1,429 Elo+
Solo
Chang'e
Chang'e
Schagal
Chang'e
Level 83
God Stats
8W - 9L
1,774 SR
Queue Stats
253W - 280L
1,480 Elo+
Solo
Nu Wa
Nu Wa
TastyBackdoors
Nu Wa
Level 84
God Stats
2W - 1L
1,477 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coolvoltage
Cerberus
15
2 / 0 / 8
9,278
928
11,020
13,415
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
15
1 / 1 / 4
9,179
918
5,591
5,481
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
RICHALI
Neith
14
0 / 0 / 5
8,590
859
5,851
5,729
2,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
16
3 / 0 / 6
9,873
987
9,238
3,753
1,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Vicky95
He Bo
16
5 / 1 / 5
9,919
992
10,691
5,176
2,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

284

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,340
834
3,520
13,866
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LYOFU
Izanami
15
0 / 2 / 2
8,666
867
6,019
6,351
2,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SBonelly
Cthulhu
15
2 / 1 / 0
9,062
906
12,928
11,942
12,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Schagal
Chang'e
14
0 / 3 / 1
8,712
871
3,825
10,086
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 1
8,122
812
3,537
3,297
1,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
11
Kills
2
2
Deaths
11
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Coolvoltage
Cerberus
2
0
8
6
W
Merlin
1
1
4
3
L
0
3
1
0.17
L
Izanami
LYOFU
Izanami
0
2
2
0.5
W
Neith
RICHALI
Neith
0
0
5
2.5
W
Sol
3
0
6
6
L
Cthulhu
SBonelly
Cthulhu
2
1
0
2
L
Chang'e
Schagal
Chang'e
0
3
1
0.17
L
0
2
1
0.25
W
He Bo
Vicky95
He Bo
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
29,829
33,554
Taken
45,542
14,354
Mitigated
25,867
5,563
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Coolvoltage
Cerberus
11,020
115
0
1,349
13,415
6,687
0
8,554
4,861
19,590
0
W
Merlin
5,591
55
0
54
5,481
2,103
0
2,624
2,857
38,327
0
L
3,520
2,170
0
102
13,866
5,351
0
10,408
3,144
0
14,531
L
Izanami
LYOFU
Izanami
6,019
3,642
0
431
6,351
2,811
0
5,235
996
0
24,602
W
Neith
RICHALI
Neith
5,851
2,921
0
660
5,729
2,117
0
4,209
1,520
0
15,876
W
Sol
9,238
3,232
0
1,999
3,753
1,351
0
1,647
2,106
33,546
0
L
Cthulhu
SBonelly
Cthulhu
12,928
596
122
462
11,942
12,682
0
9,169
2,607
24,127
0
L
Chang'e
Schagal
Chang'e
3,825
452
1,396
2,131
10,086
3,969
0
7,940
1,934
29,351
0
L
3,537
1,024
0
279
3,297
1,054
0
2,804
321
18,229
0
W
He Bo
Vicky95
He Bo
10,691
256
0
1,501
5,176
2,096
0
3,256
1,920
21,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
42,902
228
Minions Killed
197
7
Camps Cleared
6
937,597
Distance Traveled
874,322
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,278
928
28
3
0
211,106
0
W
Merlin
9,179
918
74
7
0
174,938
0
L
Set
8,340
834
26
3
0
184,769
0
L
Izanami
8,666
867
49
5
3
195,875
0
W
Neith
8,590
859
21
2
5
154,114
0
W
Sol
9,873
987
73
7
2
193,374
0
L
Cthulhu
9,062
906
38
4
1
206,046
1
L
Chang'e
8,712
871
66
7
2
188,123
1
L
Nu Wa
8,122
812
18
2
0
99,509
1
W
He Bo
9,919
992
32
3
0
204,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role