Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DANGER_NINJAjlj
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 141L
1,330 Elo+
Solo
Yemoja
Yemoja
EveryRaindrop70
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,443 Elo+

VS

Team Averages
Level 48
1,494 SR
1,239 Elo+
Sylvanus
Sylvanus
QuitFor_Me
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,366 Elo+
Solo
Zeus
Zeus
iSneaX_1401
Zeus
Level 28
God Stats
2W - 0L
1,481 SR
Queue Stats
2W - 1L
1,311 Elo+
Solo
Mercury
Mercury
themagician10037
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 93L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 4
11,056
614
19,736
14,678
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 2 / 4
10,087
560
3,551
12,793
5,828
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 5 / 6
9,718
540
4,297
15,097
13,479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
QuitFor_Me
Sylvanus
15
1 / 1 / 8
11,018
612
7,936
13,471
18,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 3 / 2
12,371
687
21,534
11,092
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 6
10,608
589
4,694
9,948
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
10
10
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
4
2
L
3
2
4
2.5
L
1
5
6
0.8
W
Sylvanus
QuitFor_Me
Sylvanus
1
1
8
5
W
8
3
2
3
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
34,164
42,568
Taken
34,511
24,777
Mitigated
27,794
7,817
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,736
10,774
1,148
5,128
14,678
5,470
774
8,977
5,275
0
62,520
L
3,551
578
402
402
12,793
5,828
222
8,990
3,333
19,325
0
L
4,297
726
651
86
15,097
13,479
280
10,339
4,382
12,805
0
W
Sylvanus
QuitFor_Me
Sylvanus
7,936
2,049
1,695
5,560
13,471
18,379
439
3,286
10,185
36,616
0
W
21,534
2,707
255
2,138
11,092
5,497
46
2,330
8,762
71,263
0
W
4,694
919
0
1,691
9,948
3,918
1,104
2,409
7,539
0
30,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
33,997
139
Minions Killed
207
0
Camps Cleared
0
753,819
Distance Traveled
858,656
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,056
614
100
6
0
248,511
5
L
Merlin
10,087
560
31
2
0
242,086
0
L
Yemoja
9,718
540
8
0
0
263,222
1
W
Sylvanus
11,018
612
45
3
0
282,433
3
W
Zeus
12,371
687
112
6
0
275,148
0
W
Mercury
10,608
589
50
3
0
301,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role