Player Matchup

Bacchus
Bacchus
Silver II
A7miad
Bacchus
Silver II
Level 78
God Stats
31W - 24L
1,511 SR
Queue Stats
35W - 32L
1,234 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Itz_ShxDozZz
Ao Kuang
Silver I
Level 147
God Stats
6W - 1L
1,676 SR
Queue Stats
268W - 280L
1,061 MMR
Solo
Apollo
Apollo
Silver II
SharutLegendos
Apollo
Silver II
Level 105
God Stats
12W - 19L
1,385 SR
Queue Stats
604W - 632L
1,038 MMR
Solo
Izanami
Izanami
Gold IV
de89nnio
Izanami
Gold IV
Level 66
God Stats
56W - 62L
1,588 SR
Queue Stats
95W - 118L
1,316 MMR
Solo
Chaac
Chaac
Silver II
iHmeed
Chaac
Silver II
Level 128
God Stats
18W - 23L
1,409 SR
Queue Stats
154W - 163L
858 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,514 SR
1,101 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,440 SR
1,102 MMR
Ymir
Ymir
Bronze II
Benass972
Ymir
Bronze II
Level 62
God Stats
3W - 5L
1,322 SR
Queue Stats
43W - 68L
888 MMR
Party 2
Raijin
Raijin
Silver II
DagoTheBabo
Raijin
Silver II
Level 160
God Stats
75W - 104L
1,398 SR
Queue Stats
639W - 664L
1,005 MMR
Solo
Loki
Loki
Gold IV
Itsmeanas123
Loki
Gold IV
Level 67
God Stats
7W - 10L
1,499 SR
Queue Stats
89W - 110L
1,315 MMR
Solo
Neith
Neith
Bronze III
kizaru529
Neith
Bronze III
Level 54
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 7L
1,223 MMR
Party 2
Cthulhu
Cthulhu
Silver I
rewite_r
Cthulhu
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 234L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A7miad
Bacchus
20
10 / 8 / 10
16,780
579
17,090
30,542
50,524
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Itz_ShxDozZz
Ao Kuang
20
12 / 5 / 3
16,997
586
18,256
24,770
11,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 5 / 8
14,912
514
7,374
17,379
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
de89nnio
Izanami
20
7 / 0 / 8
19,128
660
21,445
18,736
9,034
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chaac
iHmeed
Chaac
20
6 / 4 / 17
16,658
574
21,433
29,547
27,899
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TiamatGilgameshArachneScyllaDanzaburou

VS

Bans
SetThothAthenaAwilixCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 9 / 9
11,323
390
12,197
23,287
17,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Raijin
20
8 / 2 / 6
14,429
498
17,258
16,386
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 7
13,747
474
17,500
21,623
10,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kizaru529
Neith
18
5 / 8 / 4
12,428
429
16,145
19,904
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
rewite_r
Cthulhu
18
0 / 9 / 9
11,539
398
12,726
24,824
32,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
35
Kills
22
22
Deaths
35
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A7miad
Bacchus
10
8
10
1.88
L
Ymir
2
9
9
0.72
L
Raijin
8
2
6
5.5
L
7
7
7
1.5
W
Ao Kuang
Itz_ShxDozZz
Ao Kuang
12
5
3
2.7
W
0
5
8
0.8
W
Izanami
de89nnio
Izanami
7
0
8
11
W
Chaac
iHmeed
Chaac
6
4
17
3.63
L
Neith
kizaru529
Neith
5
8
4
0.88
L
Cthulhu
rewite_r
Cthulhu
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,598
Damage
75,826
120,974
Taken
106,024
109,193
Mitigated
75,216
47,446
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A7miad
Bacchus
17,090
1,356
1,143
6,050
30,542
50,524
660
10,719
19,342
47,553
0
L
Ymir
12,197
1,359
0
1,450
23,287
17,158
0
8,049
15,238
49,116
0
L
Raijin
17,258
831
0
2,335
16,386
6,944
306
6,806
9,580
99,832
0
L
17,500
5,709
0
587
21,623
10,660
0
6,838
14,785
0
105,942
W
Ao Kuang
Itz_ShxDozZz
Ao Kuang
18,256
4,569
0
9,547
24,770
11,787
1,425
5,359
18,920
145,976
0
W
7,374
3,808
0
6,526
17,379
9,949
2,716
4,835
12,422
0
131,815
W
Izanami
de89nnio
Izanami
21,445
18,171
0
10,285
18,736
9,034
7,752
6,118
12,508
0
204,254
W
Chaac
iHmeed
Chaac
21,433
3,209
0
13,895
29,547
27,899
1,335
15,190
14,101
0
82,386
L
Neith
kizaru529
Neith
16,145
9,112
0
4,396
19,904
8,235
690
7,571
12,333
0
59,135
L
Cthulhu
rewite_r
Cthulhu
12,726
941
916
2,174
24,824
32,219
0
6,082
18,742
68,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,475
Gold Earned
63,466
822
Minions Killed
631
0
Camps Cleared
0
2,635,821
Distance Traveled
2,525,997
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,780
579
44
2
0
537,121
3
L
Ymir
11,323
390
68
2
0
471,689
0
L
Raijin
14,429
498
187
6
0
494,660
5
L
Loki
13,747
474
145
5
0
538,209
1
W
Ao Kuang
16,997
586
159
5
0
534,890
8
W
Apollo
14,912
514
174
6
0
524,103
5
W
Izanami
19,128
660
304
10
0
517,309
1
W
Chaac
16,658
574
141
5
0
522,398
1
L
Neith
12,428
429
113
4
0
496,412
4
L
Cthulhu
11,539
398
118
4
0
525,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role