Player Matchup

Artemis
Artemis
RespectTheGanja
Artemis
Level 109
God Stats
6W - 5L
1,396 SR
Queue Stats
652W - 735L
1,395 Elo+
Solo
Poseidon
Poseidon
dev1lduck
Poseidon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Sobek
Sobek
gabo8975
Sobek
Level 61
God Stats
136W - 162L
1,417 SR
Queue Stats
444W - 532L
1,334 Elo+
Party 2
Da Ji
Da Ji
veest33
Da Ji
Level 54
God Stats
6W - 25L
1,356 SR
Queue Stats
400W - 505L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
veets33
Sun Wukong
Level 14
God Stats
4W - 6L
1,378 SR
Queue Stats
18W - 38L
1,174 Elo+
Party 2
Team Averages
Level 55
1,409 SR
1,367 Elo+

VS

Team Averages
Level 45
1,421 SR
1,344 Elo+
Neith
Neith
POPSLAP
Neith
Level 67
God Stats
5W - 6L
1,500 SR
Queue Stats
214W - 222L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Tryyard
Nu Wa
Level 59
God Stats
2W - 1L
1,581 SR
Queue Stats
30W - 31L
1,416 Elo+
Solo
Mulan
Mulan
VenitoKamelas2
Mulan
Level 29
God Stats
5W - 13L
1,242 SR
Queue Stats
410W - 581L
1,346 Elo+
Party 1
Ymir
Ymir
almansa000
Ymir
Level 49
God Stats
18W - 31L
1,362 SR
Queue Stats
460W - 633L
1,316 Elo+
Party 1
Thor
Thor
chukizieza
Thor
Level 21
God Stats
12W - 11L
1,419 SR
Queue Stats
398W - 558L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,862
492
11,215
15,280
4,905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
dev1lduck
Poseidon
16
4 / 3 / 2
9,681
538
9,050
9,842
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
gabo8975
Sobek
12
0 / 3 / 5
7,771
432
6,236
15,386
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
veest33
Da Ji
13
3 / 7 / 3
8,529
474
6,778
14,279
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
veets33
Sun Wukong
13
1 / 3 / 0
7,849
436
4,043
9,806
6,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
POPSLAP
Neith
16
6 / 4 / 6
10,499
583
14,783
15,088
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Tryyard
Nu Wa
16
3 / 2 / 1
9,973
554
9,420
7,669
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 4
10,146
564
6,519
9,979
8,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 5
9,252
514
5,441
16,073
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 3 / 1
9,374
521
7,149
12,958
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
21
21
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
POPSLAP
Neith
6
4
6
2.25
L
4
5
0
0.8
W
Nu Wa
Tryyard
Nu Wa
3
2
1
1.75
W
1
2
4
1.5
W
4
1
5
6.5
W
7
3
1
2.5
L
Poseidon
dev1lduck
Poseidon
4
3
2
1.67
L
Sobek
gabo8975
Sobek
0
3
5
0.83
L
Da Ji
veest33
Da Ji
3
7
3
0.64
L
Sun Wukong
veets33
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
43,312
64,593
Taken
61,767
30,531
Mitigated
32,294
21,217
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
POPSLAP
Neith
14,783
8,002
0
5,882
15,088
5,934
638
5,150
9,742
0
70,145
L
11,215
6,114
0
6,350
15,280
4,905
351
4,632
10,557
0
49,671
W
Nu Wa
Tryyard
Nu Wa
9,420
2,154
145
1,986
7,669
2,616
0
2,165
5,260
59,480
0
W
6,519
2,159
0
3,577
9,979
8,779
506
890
9,041
0
69,814
W
5,441
407
0
4,559
16,073
10,527
0
3,269
12,704
35,933
0
W
7,149
1,813
0
2,822
12,958
4,438
0
2,938
9,734
0
50,242
L
Poseidon
dev1lduck
Poseidon
9,050
1,138
0
2,184
9,842
3,203
630
1,313
8,365
59,861
0
L
Sobek
gabo8975
Sobek
6,236
283
843
6,273
15,386
11,146
0
4,698
10,550
28,346
0
L
Da Ji
veest33
Da Ji
6,778
1,571
0
4,757
14,279
4,957
44
2,274
11,885
0
38,893
L
Sun Wukong
veets33
Sun Wukong
4,043
1,104
0
810
9,806
6,320
560
1,379
8,375
0
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
49,244
380
Minions Killed
499
0
Camps Cleared
0
1,598,647
Distance Traveled
1,685,063
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,499
583
96
5
0
329,889
1
L
Artemis
8,862
492
74
4
0
294,223
4
W
Nu Wa
9,973
554
135
8
0
301,769
3
W
Mulan
10,146
564
134
7
0
346,217
4
W
Ymir
9,252
514
50
3
0
336,311
0
W
Thor
9,374
521
84
5
0
370,877
1
L
Poseidon
9,681
538
140
8
0
361,834
3
L
Sobek
7,771
432
29
2
0
322,027
7
L
Da Ji
8,529
474
73
4
0
305,274
4
L
Sun Wukong
7,849
436
64
4
0
315,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role