Player Matchup

Sobek
Sobek
Baxi85
Sobek
Level 93
God Stats
16W - 16L
1,501 SR
Queue Stats
652W - 671L
1,431 Elo+
Solo
Loki
Loki
MarcioMonteiro20
Loki
Level 78
God Stats
10W - 21L
1,312 SR
Queue Stats
636W - 710L
1,424 Elo+
Solo
Hercules
Hercules
Vaya_Tula
Hercules
Level 106
God Stats
6W - 8L
1,464 SR
Queue Stats
271W - 284L
1,414 Elo+
Solo
Kukulkan
Kukulkan
potnoodledave
Kukulkan
Level 109
God Stats
6W - 10L
1,326 SR
Queue Stats
165W - 199L
1,366 Elo+
Solo
Izanami
Izanami
rs_fifty90
Izanami
Level 124
God Stats
12W - 11L
1,277 SR
Queue Stats
187W - 285L
1,380 Elo+
Solo
Team Averages
Level 102
1,376 SR
1,403 Elo+

VS

Team Averages
Level 78
1,518 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ArtemPu
Mercury
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 399L
1,465 Elo+
Solo
Chang'e
Chang'e
Battle-Bash
Chang'e
Level 88
God Stats
15W - 14L
1,707 SR
Queue Stats
398W - 414L
1,506 Elo+
Solo
Anhur
Anhur
MarkyPolo_
Anhur
Level 65
God Stats
19W - 18L
1,316 SR
Queue Stats
323W - 368L
1,413 Elo+
Solo
Terra
Terra
atrellu720
Terra
Level 84
God Stats
4W - 2L
1,568 SR
Queue Stats
179W - 171L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baxi85
Sobek
14
4 / 3 / 6
9,623
566
8,778
16,182
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 5
9,262
545
7,872
14,383
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Vaya_Tula
Hercules
15
3 / 2 / 5
9,271
545
7,841
13,884
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
potnoodledave
Kukulkan
13
1 / 4 / 3
8,685
511
9,287
8,698
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
rs_fifty90
Izanami
16
3 / 0 / 3
9,605
565
6,951
5,938
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 1
8,634
508
10,517
10,441
3,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
ArtemPu
Mercury
14
4 / 3 / 4
8,574
504
6,950
13,095
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Battle-Bash
Chang'e
13
3 / 4 / 3
7,849
462
10,160
15,001
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
4
1 / 1 / 0
5,306
312
1,561
1,867
297
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
13
2 / 4 / 6
7,882
464
5,066
13,892
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
14
14
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
L
Mercury
ArtemPu
Mercury
4
3
4
2
L
Chang'e
Battle-Bash
Chang'e
3
4
3
1.13
W
Sobek
Baxi85
Sobek
4
3
6
2.33
W
5
5
5
1.5
L
Anhur
1
1
0
1
W
Hercules
Vaya_Tula
Hercules
3
2
5
2.75
L
Terra
2
4
6
1.25
W
Kukulkan
potnoodledave
Kukulkan
1
4
3
0.63
W
Izanami
rs_fifty90
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,729
Damage
34,254
59,085
Taken
54,296
30,844
Mitigated
23,784
18,340
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,517
3,848
0
1,229
10,441
3,587
840
1,850
8,238
0
58,104
L
Mercury
ArtemPu
Mercury
6,950
2,184
0
178
13,095
4,487
0
4,252
8,717
0
48,771
L
Chang'e
Battle-Bash
Chang'e
10,160
555
1,374
5,279
15,001
5,315
525
5,750
8,945
50,765
0
W
Sobek
Baxi85
Sobek
8,778
305
0
4,178
16,182
11,730
188
5,243
10,939
26,958
0
W
7,872
1,782
0
6,874
14,383
4,628
0
2,902
11,481
0
61,341
L
Anhur
1,561
1,319
0
693
1,867
297
0
172
1,695
0
8,428
W
Hercules
Vaya_Tula
Hercules
7,841
1,240
0
3,428
13,884
8,600
239
3,337
10,547
0
54,377
L
Terra
5,066
518
1,336
4,618
13,892
10,098
180
5,565
8,055
15,310
0
W
Kukulkan
potnoodledave
Kukulkan
9,287
727
0
1,213
8,698
3,247
376
3,004
5,694
43,996
0
W
Izanami
rs_fifty90
Izanami
6,951
3,712
429
2,218
5,938
2,639
2,436
740
5,198
0
74,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,446
Gold Earned
38,245
484
Minions Killed
310
0
Camps Cleared
0
1,531,354
Distance Traveled
1,370,592
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,634
508
100
6
0
286,265
10
L
Mercury
8,574
504
92
5
0
386,410
3
L
Chang'e
7,849
462
83
5
0
305,658
2
W
Sobek
9,623
566
37
2
0
342,717
2
W
Loki
9,262
545
103
6
0
291,383
3
L
Anhur
5,306
312
17
1
0
61,423
1
W
Hercules
9,271
545
107
6
0
312,332
0
L
Terra
7,882
464
18
1
0
330,836
0
W
Kukulkan
8,685
511
93
5
0
278,617
5
W
Izanami
9,605
565
144
8
0
306,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role