Player Matchup

Jormungandr
Jormungandr
Blackkingcat
Jormungandr
Level 155
God Stats
2W - 5L
1,311 SR
Queue Stats
174W - 170L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
XThuggNasty
Baba Yaga
Level 39
God Stats
3W - 2L
1,702 SR
Queue Stats
74W - 70L
1,492 Elo+
Solo
Merlin
Merlin
YoungSavage422
Merlin
Level 77
God Stats
0W - 2L
1,365 SR
Queue Stats
5W - 15L
1,087 Elo+
Solo
Bellona
Bellona
danger dalek
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Anhur
Anhur
鬼話新聞紅蟻
Anhur
Level 61
God Stats
0W - 1L
1,225 SR
Queue Stats
16W - 26L
1,283 Elo+
Solo
Team Averages
Level 79
1,421 SR
1,350 Elo+

VS

Team Averages
Level 124
1,596 SR
1,650 Elo+
Scylla
Scylla
Fr34ky
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
TheNoLifeGamer
Horus
Level 137
God Stats
2W - 1L
1,766 SR
Queue Stats
258W - 174L
1,688 Elo+
Party 1
Heimdallr
Heimdallr
Turlles
Heimdallr
Level 156
God Stats
12W - 16L
1,462 SR
Queue Stats
673W - 499L
1,654 Elo+
Party 1
Terra
Terra
footballwill12
Terra
Level 135
God Stats
3W - 0L
1,750 SR
Queue Stats
12W - 8L
1,594 Elo+
Party 1
Zeus
Zeus
iTrollNow
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 51L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackkingcat
Jormungandr
12
1 / 6 / 3
7,135
714
3,704
14,880
10,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
XThuggNasty
Baba Yaga
13
1 / 9 / 2
7,467
747
9,330
13,166
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 12 / 1
5,757
576
1,371
10,621
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
danger dalek
Bellona
13
2 / 3 / 0
7,457
746
5,097
10,588
6,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
6,982
698
5,242
12,240
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fr34ky
Scylla
15
9 / 2 / 9
10,172
1,017
17,507
6,729
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 18
10,258
1,026
8,982
10,865
8,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Turlles
Heimdallr
17
8 / 0 / 8
10,455
1,046
8,533
3,996
1,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 0 / 12
10,099
1,010
5,899
13,848
11,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
14
6 / 3 / 15
9,495
950
15,687
8,727
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
97
5
Kills
35
35
Deaths
5
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blackkingcat
Jormungandr
1
6
3
0.42
W
Scylla
Fr34ky
Scylla
9
2
9
6.75
W
6
0
18
15
W
Heimdallr
Turlles
Heimdallr
8
0
8
12
L
Baba Yaga
XThuggNasty
Baba Yaga
1
9
2
0.22
L
0
12
1
0.04
L
Bellona
danger dalek
Bellona
2
3
0
0.67
W
6
0
12
12
W
Zeus
6
3
15
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
56,608
61,495
Taken
44,165
30,390
Mitigated
27,017
3,571
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blackkingcat
Jormungandr
3,704
866
124
489
14,880
10,616
0
10,676
4,204
14,880
0
W
Scylla
Fr34ky
Scylla
17,507
2,172
0
903
6,729
2,619
1,177
2,601
3,938
40,323
0
W
8,982
4,458
1,891
6,041
10,865
8,000
668
4,466
6,210
0
23,617
W
Heimdallr
Turlles
Heimdallr
8,533
2,769
0
600
3,996
1,894
33
830
3,138
0
35,973
L
Baba Yaga
XThuggNasty
Baba Yaga
9,330
544
0
802
13,166
5,208
0
8,320
4,846
23,058
0
L
1,371
309
0
0
10,621
3,775
0
6,412
4,209
1,831
0
L
Bellona
danger dalek
Bellona
5,097
1,194
333
636
10,588
6,881
0
5,653
4,935
0
14,790
W
5,899
1,111
2,174
4,492
13,848
11,403
552
3,169
8,563
17,014
0
W
Zeus
15,687
5,030
0
731
8,727
3,101
878
3,382
4,827
31,063
0
L
5,242
2,538
0
1,187
12,240
3,910
0
8,032
4,208
0
11,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
50,479
111
Minions Killed
229
2
Camps Cleared
12
806,549
Distance Traveled
944,492
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,135
714
26
3
0
126,477
1
W
Scylla
10,172
1,017
73
7
1
184,494
2
W
Horus
10,258
1,026
30
3
0
205,977
0
W
Heimdallr
10,455
1,046
67
7
6
188,158
1
L
Baba Yaga
7,467
747
38
4
0
177,077
1
L
Merlin
5,757
576
0
0
0
133,801
1
L
Bellona
7,457
746
27
3
2
208,181
2
W
Terra
10,099
1,010
19
2
3
202,164
1
W
Zeus
9,495
950
40
4
2
163,699
0
L
Anhur
6,982
698
20
2
0
161,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role