Player Matchup

Loki
Loki
Battle-Hound-360
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Solo
Hades
Hades
SonnyBoom
Hades
Level 26
God Stats
12W - 4L
1,702 SR
Queue Stats
70W - 84L
1,422 Elo+
Solo
Zeus
Zeus
WildSunnyCat
Zeus
Level 27
God Stats
17W - 3L
1,809 SR
Queue Stats
127W - 94L
1,491 Elo+
Solo
Achilles
Achilles
paul00007
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
prometheus143
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Team Averages
Level 15
1,602 SR
1,421 Elo+

VS

Team Averages
Level 26
1,492 SR
1,440 Elo+
Medusa
Medusa
Acer_Breezy
Medusa
Level 28
God Stats
8W - 3L
1,674 SR
Queue Stats
35W - 23L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Asterix9377
Gilgamesh
Level 28
God Stats
30W - 34L
1,421 SR
Queue Stats
115W - 123L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Draxion12
Cthulhu
Level 23
God Stats
2W - 0L
1,661 SR
Queue Stats
49W - 39L
1,443 Elo+
Solo
Hel
Hel
Gdtgd
Hel
Level 25
God Stats
4W - 3L
1,419 SR
Queue Stats
48W - 73L
1,318 Elo+
Solo
Chang'e
Chang'e
Jorex9
Chang'e
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 16 / 0
10,674
1,186
6,150
19,595
8,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
SonnyBoom
Hades
16
0 / 14 / 10
9,639
1,071
10,796
25,227
14,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 11 / 6
10,033
1,115
21,312
17,329
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
paul00007
Achilles
15
1 / 9 / 4
8,881
987
5,612
18,530
19,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
16
2 / 15 / 6
9,644
1,072
12,309
25,910
20,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
24 / 0 / 27
14,347
1,594
40,839
14,897
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Asterix9377
Gilgamesh
19
17 / 4 / 24
13,144
1,460
21,587
14,772
9,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Draxion12
Cthulhu
19
6 / 5 / 36
11,846
1,316
17,628
18,774
14,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Gdtgd
Hel
12
0 / 1 / 6
7,833
870
685
1,663
447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Jorex9
Chang'e
19
18 / 2 / 19
13,241
1,471
15,615
11,667
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
177
12
Kills
65
65
Deaths
12
26
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Medusa
24
0
27
37.5
W
Gilgamesh
Asterix9377
Gilgamesh
17
4
24
7.25
L
6
16
0
0.38
W
Cthulhu
Draxion12
Cthulhu
6
5
36
4.8
W
Hel
Gdtgd
Hel
0
1
6
3
W
Chang'e
Jorex9
Chang'e
18
2
19
13.75
L
Hades
SonnyBoom
Hades
0
14
10
0.36
L
3
11
6
0.55
L
Achilles
paul00007
Achilles
1
9
4
0.33
L
Bellona
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,179
Damage
96,354
106,591
Taken
61,773
70,163
Mitigated
36,071
8,235
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
40,839
27,861
0
8,515
14,897
6,930
0
6,633
8,264
0
70,448
W
Gilgamesh
Asterix9377
Gilgamesh
21,587
6,844
0
2,389
14,772
9,505
0
8,060
6,712
0
34,538
L
6,150
2,337
0
0
19,595
8,309
0
5,564
14,031
0
27,632
W
Cthulhu
Draxion12
Cthulhu
17,628
2,446
293
3,480
18,774
14,726
0
9,310
9,464
31,910
0
W
Hel
Gdtgd
Hel
685
220
1,025
626
1,663
447
0
572
1,091
3,102
0
W
Chang'e
Jorex9
Chang'e
15,615
2,785
1,808
3,739
11,667
4,463
0
8,171
3,496
22,113
0
L
Hades
SonnyBoom
Hades
10,796
1,182
173
5,041
25,227
14,109
0
6,744
18,483
42,309
0
L
21,312
2,884
131
1,966
17,329
7,216
0
4,715
12,614
44,298
0
L
Achilles
paul00007
Achilles
5,612
1,595
0
367
18,530
19,918
0
6,262
12,268
0
24,548
L
Bellona
12,309
6,053
0
557
25,910
20,611
0
10,643
15,267
672
16,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
60,411
176
Minions Killed
147
3
Camps Cleared
4
748,373
Distance Traveled
680,057
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,347
1,594
72
8
0
173,731
0
W
Gilgamesh
13,144
1,460
18
2
0
168,655
3
L
Loki
10,674
1,186
25
3
1
145,220
0
W
Cthulhu
11,846
1,316
39
4
1
162,458
1
W
Hel
7,833
870
6
1
3
38,197
0
W
Chang'e
13,241
1,471
12
1
0
137,016
0
L
Hades
9,639
1,071
84
9
1
125,780
0
L
Zeus
10,033
1,115
37
4
1
143,500
1
L
Achilles
8,881
987
25
3
0
166,781
0
L
Bellona
9,644
1,072
5
1
0
167,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role