Player Matchup

He Bo
He Bo
KillerNF
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Thiagobr962
Hercules
Level 84
God Stats
33W - 42L
1,474 SR
Queue Stats
164W - 236L
1,382 Elo+
Solo
Anhur
Anhur
gerosvaldo
Anhur
Level 143
God Stats
15W - 17L
1,489 SR
Queue Stats
224W - 213L
1,472 Elo+
Solo
Team Averages
Level 129
1,488 SR
1,451 Elo+

VS

Team Averages
Level 116
1,478 SR
1,516 Elo+
Mulan
Mulan
EuOdeioSpider
Mulan
Level 67
God Stats
0W - 1L
1,718 SR
Queue Stats
46W - 54L
1,501 Elo+
Solo
Rama
Rama
Hanubarack
Rama
Level 126
God Stats
9W - 31L
1,217 SR
Queue Stats
482W - 527L
1,547 Elo+
Solo
Hel
Hel
NoneNarrow
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KillerNF
He Bo
13
8 / 1 / 5
8,788
879
10,776
6,290
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Thiagobr962
Hercules
10
4 / 1 / 7
7,750
775
3,971
10,046
6,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
11
1 / 3 / 9
7,492
749
6,140
7,028
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,167
717
5,058
8,364
4,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 2
6,651
665
5,793
8,543
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 2
7,515
752
7,229
7,305
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
0
3
2
0.33
W
He Bo
KillerNF
He Bo
8
1
5
10.5
L
3
3
2
1.33
W
Hercules
Thiagobr962
Hercules
4
1
7
7.5
W
Anhur
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
18,080
23,364
Taken
24,212
11,184
Mitigated
9,996
7,147
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,058
1,146
0
8
8,364
4,737
324
3,453
4,452
0
9,861
L
5,793
4,408
0
1,826
8,543
2,598
845
3,982
4,333
0
25,229
W
He Bo
KillerNF
He Bo
10,776
1,007
0
3,288
6,290
2,052
467
2,026
4,264
40,058
0
L
7,229
121
2,294
3,380
7,305
2,661
68
2,888
4,265
32,325
0
W
Hercules
Thiagobr962
Hercules
3,971
675
0
2,333
10,046
6,084
51
2,588
7,458
0
8,732
W
Anhur
6,140
3,324
0
1,526
7,028
3,048
740
2,623
4,405
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
21,333
133
Minions Killed
110
0
Camps Cleared
0
550,654
Distance Traveled
519,801
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,167
717
8
1
0
160,740
3
L
Rama
6,651
665
62
6
0
170,829
3
W
He Bo
8,788
879
62
6
0
175,020
5
L
Hel
7,515
752
40
4
0
188,232
0
W
Hercules
7,750
775
13
1
0
209,327
2
W
Anhur
7,492
749
58
6
0
166,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role