Player Matchup

Khepri
Khepri
EXAsioN57
Khepri
Level 27
God Stats
3W - 1L
1,854 SR
Queue Stats
13W - 10L
1,559 Elo+
Party 2
Neith
Neith
Noghusta
Neith
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
160W - 159L
1,545 Elo+
Party 1
Mercury
Mercury
SMITEloic
Mercury
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,574 Elo+
Party 2
Janus
Janus
TireAuBlanc
Janus
Level 25
God Stats
4W - 5L
1,711 SR
Queue Stats
60W - 53L
1,531 Elo+
Party 1
Bellona
Bellona
reidloSllorT
Bellona
Level 41
God Stats
5W - 2L
1,860 SR
Queue Stats
136W - 123L
1,501 Elo+
Party 1
Team Averages
Level 32
1,685 SR
1,542 Elo+

VS

Team Averages
Level 46
1,387 SR
1,520 Elo+
Anubis
Anubis
Angeltl4
Anubis
Level 29
God Stats
2W - 4L
1,381 SR
Queue Stats
208W - 212L
1,611 Elo+
Party 3
Arachne
Arachne
Legna2002
Arachne
Level 67
God Stats
8W - 7L
1,398 SR
Queue Stats
315W - 300L
1,485 Elo+
Party 3
Bacchus
Bacchus
MaaleX
Bacchus
Level 32
God Stats
7W - 7L
1,505 SR
Queue Stats
12W - 28L
1,432 Elo+
Solo
Neith
Neith
theni2x
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
tronco3000
Sun Wukong
Level 68
God Stats
2W - 3L
1,149 SR
Queue Stats
103W - 88L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EXAsioN57
Khepri
10
0 / 8 / 3
6,540
385
3,327
12,128
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Noghusta
Neith
15
2 / 1 / 5
9,128
537
6,294
6,604
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
SMITEloic
Mercury
12
2 / 8 / 4
7,747
456
3,243
14,291
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 6 / 5
8,595
506
7,685
9,259
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
reidloSllorT
Bellona
16
3 / 6 / 3
9,630
566
10,781
15,420
12,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angeltl4
Anubis
17
9 / 1 / 8
10,687
629
11,512
6,449
3,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Legna2002
Arachne
15
10 / 3 / 9
10,175
599
7,934
12,154
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
MaaleX
Bacchus
13
3 / 2 / 6
8,852
521
3,620
8,885
5,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
theni2x
Neith
13
1 / 4 / 9
8,440
496
7,591
8,502
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
tronco3000
Sun Wukong
16
6 / 2 / 3
10,065
592
9,006
13,076
11,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
12
Kills
29
29
Deaths
12
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
Angeltl4
Anubis
9
1
8
13
L
Khepri
EXAsioN57
Khepri
0
8
3
0.19
W
Arachne
Legna2002
Arachne
10
3
9
4.83
W
Bacchus
MaaleX
Bacchus
3
2
6
3
L
Neith
Noghusta
Neith
2
1
5
4.5
L
Mercury
SMITEloic
Mercury
2
8
4
0.5
L
5
6
5
1.25
L
Bellona
reidloSllorT
Bellona
3
6
3
0.75
W
Neith
theni2x
Neith
1
4
9
1.38
W
Sun Wukong
tronco3000
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
39,663
57,702
Taken
49,066
29,268
Mitigated
27,981
13,421
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Angeltl4
Anubis
11,512
474
0
4,194
6,449
3,321
0
1,659
4,648
67,273
0
L
Khepri
EXAsioN57
Khepri
3,327
467
0
1,398
12,128
6,459
245
4,840
7,288
17,464
0
W
Arachne
Legna2002
Arachne
7,934
6,096
0
3,836
12,154
4,279
571
2,009
9,995
0
43,587
W
Bacchus
MaaleX
Bacchus
3,620
398
0
1,090
8,885
5,672
34
2,128
6,627
17,448
0
L
Neith
Noghusta
Neith
6,294
2,586
0
3,097
6,604
2,438
420
1,431
5,173
0
44,227
L
Mercury
SMITEloic
Mercury
3,243
1,539
0
3,473
14,291
4,844
513
3,598
10,693
0
41,768
L
7,685
404
0
881
9,259
2,748
161
3,100
6,159
49,252
0
L
Bellona
reidloSllorT
Bellona
10,781
2,456
0
4,572
15,420
12,779
780
2,163
13,257
0
68,493
W
Neith
theni2x
Neith
7,591
3,605
0
2,850
8,502
2,801
997
3,697
4,697
0
53,308
W
Sun Wukong
tronco3000
Sun Wukong
9,006
1,537
0
3,549
13,076
11,908
345
949
12,087
0
59,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
48,219
462
Minions Killed
400
0
Camps Cleared
0
1,376,960
Distance Traveled
1,577,515
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,687
629
96
6
0
284,484
1
L
Khepri
6,540
385
29
2
0
290,980
3
W
Arachne
10,175
599
70
4
0
378,269
2
W
Bacchus
8,852
521
23
1
0
332,672
6
L
Neith
9,128
537
87
5
0
275,158
1
L
Mercury
7,747
456
77
5
0
265,890
0
L
Janus
8,595
506
100
6
0
271,017
0
L
Bellona
9,630
566
169
10
0
273,915
4
W
Neith
8,440
496
98
6
0
268,758
4
W
Sun Wukong
10,065
592
113
7
0
313,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role