Player Matchup

Mulan
Mulan
Phillsy
Mulan
Level 87
God Stats
5W - 6L
1,722 SR
Queue Stats
755W - 791L
1,489 Elo+
Party 1
Ymir
Ymir
Raven34891
Ymir
Level 69
God Stats
13W - 11L
1,565 SR
Queue Stats
163W - 136L
1,463 Elo+
Party 2
Neith
Neith
ReiKoroso
Neith
Level 4
God Stats
3W - 8L
1,467 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 2
Arachne
Arachne
Sir-Simp-A-Lot
Arachne
Level 29
God Stats
10W - 12L
1,578 SR
Queue Stats
347W - 400L
1,439 Elo+
Party 1
Nox
Nox
YT-engel1977
Nox
Level 75
God Stats
1W - 1L
1,276 SR
Queue Stats
180W - 136L
1,453 Elo+
Party 2
Team Averages
Level 53
1,522 SR
1,468 Elo+

VS

Team Averages
Level 39
1,439 SR
1,406 Elo+
King Arthur
King Arthur
Ebzouu
King Arthur
Level 28
God Stats
26W - 35L
1,402 SR
Queue Stats
54W - 85L
1,356 Elo+
Party 3
Anubis
Anubis
IReflexionI
Anubis
Level 43
God Stats
97W - 92L
1,498 SR
Queue Stats
225W - 198L
1,486 Elo+
Solo
Set
Set
LBD_Jules
Set
Level 61
God Stats
1W - 3L
1,326 SR
Queue Stats
149W - 197L
1,360 Elo+
Party 3
Bacchus
Bacchus
Not_T0xiiiK
Bacchus
Level 42
God Stats
21W - 21L
1,443 SR
Queue Stats
110W - 126L
1,380 Elo+
Party 3
Izanami
Izanami
Tr1NiTE_mael
Izanami
Level 23
God Stats
11W - 7L
1,528 SR
Queue Stats
43W - 51L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Phillsy
Mulan
20
10 / 0 / 9
13,571
590
19,923
14,948
11,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 1 / 19
11,989
521
10,791
20,488
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ReiKoroso
Neith
16
1 / 3 / 4
10,543
458
2,756
8,440
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 4 / 11
11,712
509
12,521
15,514
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 5 / 5
13,304
578
18,140
13,546
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ebzouu
King Arthur
15
0 / 6 / 2
9,508
413
8,009
18,342
17,769
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
16
4 / 8 / 3
10,557
459
10,882
15,960
8,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 6 / 4
10,960
477
12,596
22,026
9,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Not_T0xiiiK
Bacchus
15
3 / 5 / 1
10,302
448
4,706
16,198
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Tr1NiTE_mael
Izanami
14
1 / 7 / 3
9,135
397
6,879
15,339
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
32
Kills
13
13
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ebzouu
King Arthur
0
6
2
0.17
L
Anubis
4
8
3
0.69
L
5
6
4
1.17
L
Bacchus
Not_T0xiiiK
Bacchus
3
5
1
0.7
W
Mulan
Phillsy
Mulan
10
0
9
14.5
W
2
1
19
11.5
W
Neith
ReiKoroso
Neith
1
3
4
1
W
8
4
11
3.38
L
Izanami
Tr1NiTE_mael
Izanami
1
7
3
0.36
W
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,131
Damage
43,072
72,936
Taken
87,865
47,873
Mitigated
59,930
18,883
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ebzouu
King Arthur
8,009
537
0
2,895
18,342
17,769
0
1,191
17,131
0
64,820
L
Anubis
10,882
617
0
4,598
15,960
8,852
336
7,217
8,431
66,987
0
L
12,596
6,841
402
3,936
22,026
9,470
0
7,738
14,074
0
91,649
L
Bacchus
Not_T0xiiiK
Bacchus
4,706
78
895
2,976
16,198
18,213
0
5,425
10,721
31,340
0
W
Mulan
Phillsy
Mulan
19,923
1,783
0
7,298
14,948
11,420
1,380
760
14,188
0
89,507
W
10,791
2,207
0
1,999
20,488
21,685
507
3,980
16,508
71,213
0
W
Neith
ReiKoroso
Neith
2,756
1,554
0
2,137
8,440
3,225
674
809
7,631
0
55,122
W
12,521
9,170
0
6,949
15,514
5,932
1,143
3,349
12,165
0
57,228
L
Izanami
Tr1NiTE_mael
Izanami
6,879
4,552
0
3,880
15,339
5,626
970
6,624
8,577
0
58,333
W
18,140
2,046
0
500
13,546
5,611
2,444
6,690
6,856
85,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,119
Gold Earned
50,462
612
Minions Killed
537
0
Camps Cleared
0
2,124,062
Distance Traveled
1,940,097
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,508
413
119
5
0
404,714
3
L
Anubis
10,557
459
126
5
0
357,451
6
L
Set
10,960
477
136
6
0
422,370
3
L
Bacchus
10,302
448
45
2
0
422,801
2
W
Mulan
13,571
590
169
7
0
452,011
2
W
Ymir
11,989
521
105
5
0
428,883
9
W
Neith
10,543
458
118
5
0
386,850
0
W
Arachne
11,712
509
91
4
0
466,514
1
L
Izanami
9,135
397
111
5
0
332,761
4
W
Nox
13,304
578
129
6
0
389,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role