Player Matchup

Sol
Sol
BetaPenguin15
Sol
Level 142
God Stats
2W - 4L
1,316 SR
Queue Stats
28W - 37L
1,440 Elo+
Party 1
Tyr
Tyr
EpicPenguin15
Tyr
Level 148
God Stats
2W - 6L
1,573 SR
Queue Stats
159W - 155L
1,585 Elo+
Party 1
Osiris
Osiris
Gimme Advice
Osiris
Level 122
God Stats
4W - 2L
1,585 SR
Queue Stats
102W - 108L
1,551 Elo+
Party 1
Cerberus
Cerberus
RynoBeast529
Cerberus
Level 101
God Stats
1W - 0L
1,319 SR
Queue Stats
18W - 19L
1,609 Elo+
Party 1
Chiron
Chiron
xxxandacion
Chiron
Level 151
God Stats
1W - 0L
1,167 SR
Queue Stats
164W - 180L
1,558 Elo+
Party 1
Team Averages
Level 133
1,392 SR
1,549 Elo+

VS

Team Averages
Level 114
1,486 SR
1,468 Elo+
Merlin
Merlin
DogOssy
Merlin
Level 121
God Stats
4W - 4L
1,881 SR
Queue Stats
51W - 81L
1,392 Elo+
Solo
Ganesha
Ganesha
Mercury80
Ganesha
Level 89
God Stats
2W - 7L
1,084 SR
Queue Stats
30W - 37L
1,430 Elo+
Solo
Tyr
Tyr
SmaugTheDread666
Tyr
Level 150
God Stats
1W - 1L
1,445 SR
Queue Stats
90W - 93L
1,469 Elo+
Solo
Chiron
Chiron
SykIndividual
Chiron
Level 126
God Stats
5W - 5L
1,514 SR
Queue Stats
57W - 67L
1,508 Elo+
Solo
Loki
Loki
Teriyakichkn-
Loki
Level 84
God Stats
4W - 5L
1,508 SR
Queue Stats
95W - 92L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 3
12,068
805
15,916
8,969
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 2 / 5
10,751
717
6,820
14,205
10,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
17
3 / 1 / 5
10,835
722
8,660
14,450
13,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
RynoBeast529
Cerberus
16
2 / 1 / 12
11,308
754
7,289
13,939
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
19
4 / 0 / 7
11,595
773
15,928
10,351
4,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DogOssy
Merlin
15
1 / 4 / 2
8,807
587
11,021
11,649
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Mercury80
Ganesha
16
0 / 3 / 4
9,780
652
9,851
14,011
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 2
8,937
596
4,611
12,267
11,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
0 / 5 / 4
8,825
588
8,562
10,998
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 2
8,966
598
8,208
13,419
7,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
4
4
Deaths
17
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Merlin
DogOssy
Merlin
1
4
2
0.5
W
3
2
5
2.75
W
Osiris
3
1
5
5.5
L
Ganesha
Mercury80
Ganesha
0
3
4
0.67
W
Cerberus
RynoBeast529
Cerberus
2
1
12
8
L
2
1
2
3
L
0
5
4
0.4
L
1
4
2
0.5
W
Chiron
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,613
Damage
42,253
61,914
Taken
62,344
49,917
Mitigated
37,898
19,959
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,916
3,380
0
5,946
8,969
3,938
2,143
3,593
5,376
65,405
0
L
Merlin
DogOssy
Merlin
11,021
387
0
1,323
11,649
4,426
0
5,824
5,825
39,265
0
W
6,820
1,029
0
3,381
14,205
10,918
45
5,323
8,882
0
20,909
W
Osiris
8,660
1,210
0
3,423
14,450
13,939
266
5,735
8,715
6,704
23,547
L
Ganesha
Mercury80
Ganesha
9,851
766
0
2,266
14,011
9,450
0
7,147
6,864
30,131
0
W
Cerberus
RynoBeast529
Cerberus
7,289
207
0
2,375
13,939
16,322
148
4,877
9,062
24,982
0
L
4,611
242
552
1,344
12,267
11,847
0
5,010
6,938
559
17,501
L
8,562
3,486
1,143
1,538
10,998
4,870
0
4,441
6,557
0
33,162
L
8,208
609
0
0
13,419
7,305
0
2,840
10,384
0
38,370
W
Chiron
15,928
4,876
1,232
3,602
10,351
4,800
4,156
2,351
8,000
0
64,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
45,315
393
Minions Killed
319
8
Camps Cleared
6
1,414,512
Distance Traveled
1,381,368
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,068
805
125
8
3
271,000
0
L
Merlin
8,807
587
77
5
1
271,789
1
W
Tyr
10,751
717
41
3
1
327,957
3
W
Osiris
10,835
722
36
2
0
294,389
4
L
Ganesha
9,780
652
13
1
0
296,062
3
W
Cerberus
11,308
754
52
3
1
253,010
0
L
Tyr
8,937
596
46
3
1
297,589
9
L
Chiron
8,825
588
101
7
1
233,575
2
L
Loki
8,966
598
82
5
3
282,353
6
W
Chiron
11,595
773
139
9
3
268,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role