Player Matchup

Zhong Kui
Zhong Kui
CAPSMOKER
Zhong Kui
Level 66
God Stats
2W - 1L
1,719 SR
Queue Stats
79W - 74L
1,690 Elo+
Solo
Chang'e
Chang'e
GOT DA SKIDDLES
Chang'e
Level 129
God Stats
0W - 1L
1,682 SR
Queue Stats
4W - 5L
1,737 Elo+
Solo
Guan Yu
Guan Yu
MyGoldenShaft
Guan Yu
Level 141
God Stats
2W - 4L
1,495 SR
Queue Stats
71W - 81L
1,525 Elo+
Solo
Skadi
Skadi
eduardobastos
Skadi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,613 Elo+

VS

Team Averages
Level 134
1,585 SR
1,594 Elo+
Janus
Janus
Legions Praetor
Janus
Level 114
God Stats
1W - 3L
1,561 SR
Queue Stats
34W - 35L
1,582 Elo+
Solo
Neith
Neith
Milimeep
Neith
Level 148
God Stats
16W - 17L
1,660 SR
Queue Stats
151W - 148L
1,658 Elo+
Solo
Zeus
Zeus
Super Scraggy
Zeus
Level 147
God Stats
1W - 1L
1,729 SR
Queue Stats
96W - 88L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperBeagle5881
Gilgamesh
Level 128
God Stats
5W - 5L
1,388 SR
Queue Stats
85W - 73L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CAPSMOKER
Zhong Kui
17
1 / 6 / 1
11,416
714
7,563
20,723
15,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 8 / 3
11,298
706
8,476
16,458
9,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
17
4 / 7 / 2
11,920
745
11,469
25,324
22,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 0
10,870
679
2,857
15,857
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 10
14,086
880
18,844
10,184
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Milimeep
Neith
20
5 / 0 / 15
13,561
848
17,550
12,651
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 4 / 6
13,091
818
13,333
8,416
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SuperBeagle5881
Gilgamesh
19
6 / 1 / 12
14,217
889
17,167
17,273
14,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
7
Kills
28
28
Deaths
7
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CAPSMOKER
Zhong Kui
1
6
1
0.25
L
1
8
3
0.31
W
10
2
10
7.5
W
Neith
Milimeep
Neith
5
0
15
12.5
L
Guan Yu
4
7
2
0.71
W
7
4
6
2.5
W
Gilgamesh
SuperBeagle5881
Gilgamesh
6
1
12
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
66,894
78,362
Taken
48,524
52,813
Mitigated
26,973
13,528
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CAPSMOKER
Zhong Kui
7,563
348
0
5,724
20,723
15,550
0
8,599
12,124
51,660
0
L
8,476
199
717
3,737
16,458
9,694
257
7,849
8,609
47,522
0
W
18,844
517
0
3,978
10,184
3,802
1,539
5,230
4,852
62,792
0
W
Neith
Milimeep
Neith
17,550
9,744
0
4,696
12,651
5,548
4,319
4,167
8,428
0
57,799
L
Guan Yu
11,469
1,036
384
1,862
25,324
22,429
314
10,423
14,901
390
40,079
W
13,333
1,096
0
1,044
8,416
3,040
1,028
3,327
4,947
55,852
0
W
Gilgamesh
SuperBeagle5881
Gilgamesh
17,167
5,081
0
1,866
17,273
14,583
743
3,620
13,467
1,303
36,304
L
2,857
1,222
0
1,104
15,857
5,140
0
6,597
9,260
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
54,955
294
Minions Killed
294
14
Camps Cleared
16
1,061,804
Distance Traveled
1,366,211
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,416
714
95
6
2
284,483
1
L
Chang'e
11,298
706
85
5
7
230,855
2
W
Janus
14,086
880
97
6
1
373,016
4
W
Neith
13,561
848
81
5
9
347,007
4
L
Guan Yu
11,920
745
42
3
2
306,420
4
W
Zeus
13,091
818
80
5
2
286,202
4
W
Gilgamesh
14,217
889
36
2
4
359,986
2
L
Skadi
10,870
679
72
5
3
240,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role