Player Matchup

Erlang Shen
Erlang Shen
Armed21
Erlang Shen
Level 128
God Stats
24W - 21L
1,580 SR
Queue Stats
463W - 489L
1,511 Elo+
Party 2
Izanami
Izanami
DmBrandonsTesla
Izanami
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 6L
1,733 Elo+
Party 2
Fafnir
Fafnir
ItsMeCosmo
Fafnir
Level 28
God Stats
2W - 8L
1,361 SR
Queue Stats
130W - 130L
1,478 Elo+
Solo
Scylla
Scylla
KingEddieP
Scylla
Level 27
God Stats
1W - 2L
1,664 SR
Queue Stats
48W - 38L
1,558 Elo+
Party 2
Kali
Kali
MrRakur
Kali
Level 23
God Stats
1W - 2L
1,409 SR
Queue Stats
23W - 24L
1,489 Elo+
Solo
Team Averages
Level 43
1,546 SR
1,554 Elo+

VS

Team Averages
Level 29
1,564 SR
1,468 Elo+
Zhong Kui
Zhong Kui
Ch3rn0bylChild
Zhong Kui
Level 63
God Stats
13W - 13L
1,432 SR
Queue Stats
262W - 330L
1,364 Elo+
Party 1
Rama
Rama
GooztSSJ
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,649 Elo+
Solo
Fenrir
Fenrir
HugeFacialLoad
Fenrir
Level 28
God Stats
21W - 14L
1,691 SR
Queue Stats
40W - 34L
1,557 Elo+
Solo
Artemis
Artemis
Mediocricy
Artemis
Level 28
God Stats
7W - 7L
1,693 SR
Queue Stats
115W - 86L
1,644 Elo+
Solo
Sobek
Sobek
StonaBellona
Sobek
Level 11
God Stats
3W - 15L
1,501 SR
Queue Stats
39W - 57L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Armed21
Erlang Shen
1
0 / 0 / 0
2,537
507
0
188
31
6
0 / 0 / 0
3,682
736
1,213
1,807
407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
ItsMeCosmo
Fafnir
6
0 / 0 / 1
3,749
750
966
2,984
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
KingEddieP
Scylla
5
1 / 2 / 0
3,175
635
699
2,206
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
MrRakur
Kali
5
1 / 1 / 0
3,312
662
1,108
2,635
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ch3rn0bylChild
Zhong Kui
6
1 / 0 / 1
3,617
723
1,119
1,713
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
7
2 / 0 / 0
4,295
859
904
1,610
472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 0
3,749
750
1,565
3,068
810
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Mediocricy
Artemis
6
0 / 0 / 1
3,645
729
419
2,428
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,288
658
229
2,718
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Armed21
Erlang Shen
0
0
0
0
W
Zhong Kui
Ch3rn0bylChild
Zhong Kui
1
0
1
1.5
L
0
0
0
0
W
Rama
2
0
0
2
W
0
1
0
0
L
Fafnir
ItsMeCosmo
Fafnir
0
0
1
0.5
L
Scylla
KingEddieP
Scylla
1
2
0
0.5
W
Artemis
Mediocricy
Artemis
0
0
1
0.5
L
Kali
MrRakur
Kali
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,986
Damage
4,236
9,820
Taken
11,537
2,772
Mitigated
3,854
2,786
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Armed21
Erlang Shen
0
0
0
0
188
31
0
0
188
0
660
W
Zhong Kui
Ch3rn0bylChild
Zhong Kui
1,119
0
0
808
1,713
1,027
0
26
1,687
15,121
0
L
1,213
896
0
676
1,807
407
0
569
1,238
0
17,104
W
Rama
904
705
0
605
1,610
472
0
466
1,052
0
18,523
W
1,565
803
0
1,123
3,068
810
0
966
2,102
0
12,349
L
Fafnir
ItsMeCosmo
Fafnir
966
346
0
1,316
2,984
1,306
0
0
2,984
11,378
0
L
Scylla
KingEddieP
Scylla
699
108
0
213
2,206
374
0
318
1,888
6,565
0
W
Artemis
Mediocricy
Artemis
419
222
0
1,412
2,428
532
0
0
2,428
0
12,705
L
Kali
MrRakur
Kali
1,108
448
0
581
2,635
654
0
461
2,174
0
8,205
W
229
34
0
1,299
2,718
1,013
0
115
2,603
2,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,455
Gold Earned
18,594
121
Minions Killed
146
0
Camps Cleared
0
376,302
Distance Traveled
487,249
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
2,537
507
0
0
0
17,031
0
W
Zhong Kui
3,617
723
29
6
0
88,085
1
L
Izanami
3,682
736
46
9
0
83,320
1
W
Rama
4,295
859
44
9
0
99,209
1
W
Fenrir
3,749
750
25
5
0
87,932
0
L
Fafnir
3,749
750
33
7
0
80,165
1
L
Scylla
3,175
635
18
4
0
87,537
2
W
Artemis
3,645
729
38
8
0
107,052
3
L
Kali
3,312
662
24
5
0
108,249
1
W
Sobek
3,288
658
10
2
0
104,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role