Player Matchup

Sol
Sol
ForceFN
Sol
Level 25
God Stats
21W - 13L
1,626 SR
Queue Stats
108W - 95L
1,536 Elo+
Party 1
Scylla
Scylla
PauperKabouter
Scylla
Level 25
God Stats
7W - 8L
1,414 SR
Queue Stats
340W - 329L
1,443 Elo+
Solo
Anubis
Anubis
ShadyNK
Anubis
Level 21
God Stats
22W - 11L
1,545 SR
Queue Stats
108W - 87L
1,458 Elo+
Party 4
Kali
Kali
Toptun
Kali
Level 26
God Stats
11W - 4L
1,799 SR
Queue Stats
150W - 128L
1,494 Elo+
Party 4
Yemoja
Yemoja
d8v9
Yemoja
Level 16
God Stats
5W - 1L
1,687 SR
Queue Stats
105W - 85L
1,574 Elo+
Party 1
Team Averages
Level 23
1,614 SR
1,501 Elo+

VS

Team Averages
Level 18
1,514 SR
1,434 Elo+
Yemoja
Yemoja
Fiboncii
Yemoja
Level 24
God Stats
15W - 8L
1,735 SR
Queue Stats
35W - 25L
1,524 Elo+
Party 3
Vamana
Vamana
GotekBe
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Kaktusch
Danzaburou
Level 18
God Stats
9W - 7L
1,675 SR
Queue Stats
32W - 39L
1,521 Elo+
Party 3
Ra
Ra
Ulltimz
Ra
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Thanatos
Thanatos
ismirliguo
Thanatos
Level 29
God Stats
9W - 12L
1,395 SR
Queue Stats
35W - 40L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
9 / 5 / 9
11,282
564
21,937
15,987
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 6 / 6
11,763
588
17,353
14,055
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ShadyNK
Anubis
17
9 / 4 / 7
11,224
561
18,228
17,587
10,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Toptun
Kali
18
6 / 2 / 7
12,254
613
9,978
15,998
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
d8v9
Yemoja
17
8 / 1 / 16
11,044
552
9,074
14,021
12,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fiboncii
Yemoja
13
3 / 6 / 5
8,626
431
12,045
20,106
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
GotekBe
Vamana
12
2 / 6 / 4
8,452
423
8,313
19,067
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Kaktusch
Danzaburou
13
4 / 12 / 3
8,903
445
10,279
17,659
5,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 11 / 9
8,541
427
8,693
13,696
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ismirliguo
Thanatos
16
7 / 9 / 1
10,582
529
9,953
20,336
7,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
44
Kills
18
18
Deaths
44
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Fiboncii
Yemoja
3
6
5
0.92
W
Sol
9
5
9
2.7
L
Vamana
GotekBe
Vamana
2
6
4
0.67
L
Danzaburou
Kaktusch
Danzaburou
4
12
3
0.46
W
12
6
6
2.5
W
Anubis
ShadyNK
Anubis
9
4
7
3.13
W
Kali
Toptun
Kali
6
2
7
4.75
L
2
11
9
0.59
W
Yemoja
d8v9
Yemoja
8
1
16
16
L
Thanatos
ismirliguo
Thanatos
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,570
Damage
49,283
77,648
Taken
90,864
44,054
Mitigated
34,908
33,808
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Fiboncii
Yemoja
12,045
1,113
708
2,259
20,106
11,772
0
15,345
4,627
29,482
0
W
Sol
21,937
10,950
0
7,354
15,987
7,000
5,345
4,276
11,621
77,765
6,138
L
Vamana
GotekBe
Vamana
8,313
3,272
0
4,027
19,067
6,662
297
15,742
3,263
0
25,415
L
Danzaburou
Kaktusch
Danzaburou
10,279
4,457
0
1,807
17,659
5,417
0
10,676
6,943
0
34,372
W
17,353
2,325
0
2,432
14,055
5,019
2,197
4,356
9,355
70,505
0
W
Anubis
ShadyNK
Anubis
18,228
584
0
8,887
17,587
10,209
1,602
4,361
13,104
59,266
0
W
Kali
Toptun
Kali
9,978
5,913
0
5,196
15,998
9,710
2,183
1,346
14,590
0
83,917
L
8,693
338
349
549
13,696
3,882
0
11,858
1,432
27,667
0
W
Yemoja
d8v9
Yemoja
9,074
1,356
4,558
5,381
14,021
12,116
1,675
5,601
8,240
38,806
0
L
Thanatos
ismirliguo
Thanatos
9,953
3,772
0
10,325
20,336
7,175
0
11,301
8,929
0
61,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
45,104
514
Minions Killed
265
0
Camps Cleared
0
1,789,645
Distance Traveled
1,741,343
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,626
431
27
1
0
382,531
4
W
Sol
11,282
564
111
6
0
339,560
1
L
Vamana
8,452
423
35
2
0
396,256
0
L
Danzaburou
8,903
445
54
3
0
333,184
2
W
Scylla
11,763
588
105
5
0
343,153
2
W
Anubis
11,224
561
96
5
0
335,720
2
W
Kali
12,254
613
137
7
0
429,826
4
L
Ra
8,541
427
38
2
0
321,095
6
W
Yemoja
11,044
552
65
3
0
341,386
5
L
Thanatos
10,582
529
111
6
0
308,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role