Player Matchup

Bakasura
Bakasura
Epikfeil
Bakasura
Level 61
God Stats
38W - 56L
1,462 SR
Queue Stats
222W - 244L
1,478 Elo+
Party 1
Ganesha
Ganesha
Lokii X GL
Ganesha
Level 69
God Stats
5W - 1L
1,884 SR
Queue Stats
215W - 236L
1,450 Elo+
Solo
Vulcan
Vulcan
Majster_Ferfecki
Vulcan
Level 91
God Stats
8W - 7L
1,515 SR
Queue Stats
165W - 157L
1,460 Elo+
Solo
Ymir
Ymir
MozikK1ll3r
Ymir
Level 109
God Stats
34W - 32L
1,495 SR
Queue Stats
114W - 137L
1,437 Elo+
Party 1
Neith
Neith
xInfe_cteDx
Neith
Level 77
God Stats
52W - 34L
1,582 SR
Queue Stats
106W - 129L
1,512 Elo+
Party 1
Team Averages
Level 81
1,588 SR
1,467 Elo+

VS

Team Averages
Level 113
1,466 SR
1,511 Elo+
Ullr
Ullr
AleksanderGray
Ullr
Level 159
God Stats
29W - 28L
1,596 SR
Queue Stats
770W - 725L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
BanG_Sleepy
Jormungandr
Level 143
God Stats
2W - 3L
1,298 SR
Queue Stats
415W - 386L
1,457 Elo+
Party 2
Persephone
Persephone
CabraSaysHi
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 21L
1,671 Elo+
Solo
Fenrir
Fenrir
PLT_BOOGEYMAN
Fenrir
Level 85
God Stats
24W - 21L
1,511 SR
Queue Stats
412W - 399L
1,466 Elo+
Party 2
Freya
Freya
hydra97440
Freya
Level 140
God Stats
2W - 8L
1,426 SR
Queue Stats
536W - 485L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Epikfeil
Bakasura
13
5 / 2 / 5
8,179
584
7,120
8,027
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Lokii X GL
Ganesha
9
1 / 4 / 8
6,440
460
3,827
10,324
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 1 / 2
8,208
586
12,551
6,201
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 0 / 3
7,873
562
5,638
5,146
3,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 3
6,910
494
6,006
6,801
2,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,174
441
4,660
8,711
2,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
BanG_Sleepy
Jormungandr
9
3 / 3 / 3
6,960
497
5,849
12,592
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
CabraSaysHi
Persephone
13
0 / 2 / 0
7,294
521
2,249
5,400
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 5 / 1
7,058
504
3,964
9,945
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
11
0 / 5 / 1
6,239
446
4,436
10,362
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
8
8
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Jormungandr
BanG_Sleepy
Jormungandr
3
3
3
1.5
L
Persephone
CabraSaysHi
Persephone
0
2
0
0
W
Bakasura
Epikfeil
Bakasura
5
2
5
3.75
W
Ganesha
Lokii X GL
Ganesha
1
4
8
1.25
W
5
1
2
6
W
5
0
3
6.5
L
5
5
1
1.1
L
Freya
0
5
1
0.1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
21,158
36,499
Taken
47,010
16,183
Mitigated
17,408
10,517
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,660
1,551
0
961
8,711
2,219
0
3,316
5,125
0
30,979
L
Jormungandr
BanG_Sleepy
Jormungandr
5,849
2,074
294
3,092
12,592
6,658
0
4,830
7,612
24,484
0
L
Persephone
CabraSaysHi
Persephone
2,249
34
0
2,068
5,400
2,336
541
3,266
2,132
43,045
0
W
Bakasura
Epikfeil
Bakasura
7,120
5,670
0
1,430
8,027
2,966
735
2,140
5,887
0
39,376
W
Ganesha
Lokii X GL
Ganesha
3,827
419
0
2,515
10,324
5,385
0
3,902
6,422
9,878
0
W
12,551
3,311
0
2,051
6,201
2,144
130
2,094
4,107
54,554
0
W
5,638
1,079
0
799
5,146
3,668
296
2,775
2,371
41,510
0
L
3,964
440
0
2,547
9,945
3,391
0
3,142
6,502
0
30,953
L
Freya
4,436
1,624
0
3,090
10,362
2,804
0
7,460
2,885
28,434
0
W
6,006
2,709
0
3,722
6,801
2,020
531
1,623
5,178
0
39,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
33,725
355
Minions Killed
256
0
Camps Cleared
0
1,342,019
Distance Traveled
1,276,047
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,174
441
59
4
0
253,972
5
L
Jormungandr
6,960
497
25
2
0
245,276
1
L
Persephone
7,294
521
89
6
0
246,303
3
W
Bakasura
8,179
584
90
6
0
299,261
2
W
Ganesha
6,440
460
8
1
0
247,127
5
W
Vulcan
8,208
586
96
7
0
289,205
1
W
Ymir
7,873
562
92
7
0
270,614
1
L
Fenrir
7,058
504
50
4
0
267,512
4
L
Freya
6,239
446
33
2
0
262,984
8
W
Neith
6,910
494
69
5
0
235,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role