Player Matchup

Nike
Nike
CO 75
Nike
Level 105
God Stats
3W - 4L
1,653 SR
Queue Stats
160W - 158L
1,575 Elo+
Solo
Anhur
Anhur
RAVEN_RAMBO_24
Anhur
Level 148
God Stats
7W - 9L
1,556 SR
Queue Stats
101W - 110L
1,567 Elo+
Solo
Persephone
Persephone
Redneck-Bear
Persephone
Level 153
God Stats
8W - 10L
1,488 SR
Queue Stats
36W - 48L
1,454 Elo+
Solo
Tyr
Tyr
You Got Warts
Tyr
Level 157
God Stats
59W - 66L
1,560 SR
Queue Stats
859W - 892L
1,571 Elo+
Solo
Geb
Geb
que_onda_cuh
Geb
Level 127
God Stats
1W - 3L
1,556 SR
Queue Stats
138W - 138L
1,596 Elo+
Solo
Team Averages
Level 138
1,563 SR
1,553 Elo+

VS

Team Averages
Level 140
1,828 SR
1,897 Elo+
Ares
Ares
Astorawolf
Ares
Level 97
God Stats
154W - 16L
1,947 SR
Queue Stats
1,414W - 331L
2,008 Elo+
Party 1
Hun Batz
Hun Batz
Jraciel
Hun Batz
Level 141
God Stats
25W - 27L
1,558 SR
Queue Stats
312W - 345L
1,625 Elo+
Solo
Gilgamesh
Gilgamesh
LudaFlow
Gilgamesh
Level 148
God Stats
274W - 14L
2,149 SR
Queue Stats
1,484W - 183L
2,022 Elo+
Party 1
The Morrigan
The Morrigan
VinOnlyFans
The Morrigan
Level 156
God Stats
42W - 10L
1,756 SR
Queue Stats
1,426W - 528L
1,839 Elo+
Party 1
Hel
Hel
Yhwxch
Hel
Level 160
God Stats
2W - 1L
1,730 SR
Queue Stats
904W - 241L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CO 75
Nike
14
2 / 6 / 2
9,077
908
9,823
20,825
12,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 9 / 3
8,924
892
9,612
16,420
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Redneck-Bear
Persephone
14
1 / 5 / 3
9,234
923
9,978
7,589
2,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 4
8,717
872
7,004
24,414
21,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 4 / 5
8,897
890
3,878
12,162
10,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

90

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 24
11,368
1,137
15,401
11,824
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Jraciel
Hun Batz
17
3 / 2 / 19
10,192
1,019
12,790
11,087
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LudaFlow
Gilgamesh
16
6 / 0 / 19
11,118
1,112
10,521
10,795
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
VinOnlyFans
The Morrigan
17
5 / 0 / 23
10,752
1,075
16,179
4,732
2,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Yhwxch
Hel
18
13 / 1 / 18
12,191
1,219
21,621
7,310
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
134
5
Kills
31
31
Deaths
5
17
Assists
103
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
L
Nike
CO 75
Nike
2
6
2
0.5
W
Hun Batz
Jraciel
Hun Batz
3
2
19
6.25
W
Gilgamesh
LudaFlow
Gilgamesh
6
0
19
15.5
L
1
9
3
0.28
L
Persephone
Redneck-Bear
Persephone
1
5
3
0.5
W
The Morrigan
VinOnlyFans
The Morrigan
5
0
23
16.5
W
Hel
Yhwxch
Hel
13
1
18
22
L
1
7
4
0.43
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,295
Damage
76,512
81,410
Taken
45,748
51,195
Mitigated
33,936
5,252
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,401
1,293
0
1,473
11,824
10,518
0
4,310
7,334
20,739
0
L
Nike
CO 75
Nike
9,823
1,459
0
2,786
20,825
12,138
0
13,748
6,809
0
22,052
W
Hun Batz
Jraciel
Hun Batz
12,790
2,483
0
32
11,087
4,983
0
3,695
7,302
0
30,406
W
Gilgamesh
LudaFlow
Gilgamesh
10,521
2,043
0
868
10,795
11,596
0
3,519
7,096
0
19,627
L
9,612
6,334
0
1,067
16,420
5,101
0
9,737
6,507
0
34,672
L
Persephone
Redneck-Bear
Persephone
9,978
937
0
546
7,589
2,222
0
5,602
1,679
40,292
0
W
The Morrigan
VinOnlyFans
The Morrigan
16,179
1,275
0
665
4,732
2,881
0
967
3,675
40,009
0
W
Hel
Yhwxch
Hel
21,621
1,049
7,850
3,924
7,310
3,958
0
1,365
5,855
35,202
0
L
7,004
1,052
0
853
24,414
21,513
0
15,487
8,669
0
15,078
L
3,878
275
0
0
12,162
10,221
0
7,575
4,545
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,849
Gold Earned
55,621
170
Minions Killed
194
5
Camps Cleared
4
858,635
Distance Traveled
1,015,205
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,368
1,137
6
1
0
196,814
0
L
Nike
9,077
908
17
2
0
190,119
0
W
Hun Batz
10,192
1,019
52
5
0
203,111
1
W
Gilgamesh
11,118
1,112
19
2
2
208,397
0
L
Anhur
8,924
892
46
5
2
137,444
2
L
Persephone
9,234
923
67
7
1
158,334
0
W
The Morrigan
10,752
1,075
77
8
1
199,904
0
W
Hel
12,191
1,219
40
4
1
206,979
0
L
Tyr
8,717
872
17
2
1
211,130
1
L
Geb
8,897
890
23
2
1
161,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role