Player Matchup

Ares
Ares
ESPARTANML117
Ares
Level 23
God Stats
31W - 23L
1,625 SR
Queue Stats
80W - 82L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
Fr4nk_BeaDi745
Ao Kuang
Level 24
God Stats
17W - 15L
1,697 SR
Queue Stats
488W - 556L
1,426 Elo+
Party 1
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 26
God Stats
47W - 49L
1,509 SR
Queue Stats
445W - 444L
1,524 Elo+
Party 1
Janus
Janus
Nightingale_112
Janus
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
514W - 502L
1,503 Elo+
Party 1
Izanami
Izanami
Weedow69
Izanami
Level 26
God Stats
26W - 14L
1,668 SR
Queue Stats
147W - 100L
1,620 Elo+
Solo
Team Averages
Level 27
1,600 SR
1,507 Elo+

VS

Team Averages
Level 17
1,453 SR
1,491 Elo+
Bakasura
Bakasura
AHAH-XD_LOL-Tmor
Bakasura
Level 3
God Stats
0W - 3L
1,209 SR
Queue Stats
2W - 7L
1,548 Elo+
Solo
Poseidon
Poseidon
DinoJoe93
Poseidon
Level 18
God Stats
2W - 2L
1,520 SR
Queue Stats
129W - 121L
1,510 Elo+
Solo
Ares
Ares
R700xSeAn
Ares
Level 28
God Stats
17W - 17L
1,535 SR
Queue Stats
64W - 52L
1,530 Elo+
Solo
Cthulhu
Cthulhu
letroleur65
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,314 Elo+
Solo
Anhur
Anhur
trololo132
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,947
497
9,317
9,554
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
18
4 / 2 / 5
11,261
563
5,967
16,369
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JP77705vol1
King Arthur
18
3 / 1 / 2
10,981
549
10,955
11,850
9,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 6 / 4
11,657
583
7,748
10,645
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Weedow69
Izanami
20
12 / 3 / 6
12,879
644
24,038
17,594
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,124
506
11,002
18,153
7,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
DinoJoe93
Poseidon
16
4 / 6 / 3
11,361
568
11,736
14,819
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
12
4 / 5 / 5
8,906
445
7,895
14,378
7,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
letroleur65
Cthulhu
13
0 / 2 / 3
7,518
376
4,998
14,040
8,251
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
16
3 / 7 / 3
10,142
507
9,097
16,750
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
26
Kills
16
16
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Poseidon
DinoJoe93
Poseidon
4
6
3
0.92
W
2
4
9
1.63
W
Ao Kuang
4
2
5
3.25
W
King Arthur
JP77705vol1
King Arthur
3
1
2
4
W
5
6
4
1.17
L
Ares
4
5
5
1.3
W
Izanami
Weedow69
Izanami
12
3
6
5
L
Cthulhu
letroleur65
Cthulhu
0
2
3
0.75
L
Anhur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,025
Damage
44,728
66,012
Taken
78,140
32,503
Mitigated
33,782
23,407
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,002
7,738
0
3,289
18,153
7,771
0
7,352
10,716
0
65,051
L
Poseidon
DinoJoe93
Poseidon
11,736
1,031
0
4,190
14,819
4,863
72
5,762
8,765
60,972
0
W
9,317
305
0
941
9,554
6,843
390
2,769
6,785
28,218
0
W
Ao Kuang
5,967
1,992
0
7,612
16,369
5,969
56
4,746
11,162
85,546
0
W
King Arthur
JP77705vol1
King Arthur
10,955
1,889
0
1,370
11,850
9,869
116
5,586
5,980
8,851
64,576
W
7,748
522
0
2,338
10,645
3,544
2,832
5,672
4,653
72,009
0
L
Ares
7,895
148
0
3,915
14,378
7,012
0
5,789
8,505
19,290
0
W
Izanami
Weedow69
Izanami
24,038
17,401
0
11,146
17,594
6,278
5,333
5,856
11,598
0
109,455
L
Cthulhu
letroleur65
Cthulhu
4,998
519
0
2,097
14,040
8,251
0
1,931
12,079
32,150
0
L
Anhur
9,097
3,580
0
3,762
16,750
5,885
0
3,896
12,854
0
67,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
48,051
641
Minions Killed
428
0
Camps Cleared
0
1,885,287
Distance Traveled
1,712,756
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,124
506
133
7
0
459,519
0
L
Poseidon
11,361
568
101
5
0
291,951
3
W
Ares
9,947
497
34
2
0
397,322
1
W
Ao Kuang
11,261
563
135
7
0
421,757
0
W
King Arthur
10,981
549
140
7
0
403,787
1
W
Janus
11,657
583
160
8
0
329,923
0
L
Ares
8,906
445
18
1
0
321,949
8
W
Izanami
12,879
644
172
9
0
332,498
1
L
Cthulhu
7,518
376
52
3
0
334,374
0
L
Anhur
10,142
507
124
6
0
304,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role