Player Matchup

Loki
Loki
IDRAC1
Loki
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Ares
Ares
Marbo85
Ares
Level 29
God Stats
27W - 20L
1,478 SR
Queue Stats
107W - 122L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
abernathy9904
Gilgamesh
Level 8
God Stats
3W - 0L
1,799 SR
Queue Stats
14W - 10L
1,555 Elo+
Solo
Ne Zha
Ne Zha
crispin270
Ne Zha
Level 29
God Stats
7W - 4L
1,605 SR
Queue Stats
55W - 29L
1,529 Elo+
Solo
Neith
Neith
dems0522
Neith
Level 15
God Stats
3W - 1L
1,481 SR
Queue Stats
24W - 19L
1,444 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,503 Elo+

VS

Team Averages
Level 13
1,434 SR
1,420 Elo+
Set
Set
Bloody_M3rchant
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
GameboiColour
Gilgamesh
Level 29
God Stats
3W - 5L
1,321 SR
Queue Stats
216W - 198L
1,585 Elo+
Solo
Artemis
Artemis
LivelyPanda3927
Artemis
Level 22
God Stats
111W - 103L
1,543 SR
Queue Stats
149W - 150L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Monkey_D_Terror
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OcularCart3376
Cthulhu
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 3L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IDRAC1
Loki
18
11 / 0 / 12
13,039
1,185
12,386
7,407
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
Marbo85
Ares
18
3 / 2 / 21
11,373
1,034
10,912
12,584
14,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
abernathy9904
Gilgamesh
18
5 / 2 / 14
11,101
1,009
18,101
13,750
11,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
crispin270
Ne Zha
20
13 / 1 / 13
14,283
1,298
27,420
14,516
12,164
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
dems0522
Neith
16
4 / 2 / 8
10,305
937
4,897
5,803
2,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,778
889
6,377
13,880
6,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GameboiColour
Gilgamesh
16
4 / 10 / 3
11,087
1,008
17,985
19,973
11,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 4 / 2
10,132
921
8,923
13,221
5,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
0 / 8 / 5
9,969
906
5,816
12,093
5,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 7 / 4
9,640
876
8,271
21,283
26,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
36
Kills
7
7
Deaths
36
68
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Gilgamesh
GameboiColour
Gilgamesh
4
10
3
0.55
W
Loki
IDRAC1
Loki
11
0
12
17
L
2
4
2
0.75
W
Ares
Marbo85
Ares
3
2
21
6.75
L
Kukulkan
0
8
5
0.31
L
0
7
4
0.29
W
Gilgamesh
abernathy9904
Gilgamesh
5
2
14
6
W
Ne Zha
crispin270
Ne Zha
13
1
13
19.5
W
Neith
dems0522
Neith
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,716
Damage
47,372
54,060
Taken
80,450
44,972
Mitigated
56,253
10,336
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,377
3,403
0
308
13,880
6,918
0
2,585
11,295
0
13,603
L
Gilgamesh
GameboiColour
Gilgamesh
17,985
6,512
296
2,604
19,973
11,993
0
990
18,983
0
39,518
W
Loki
IDRAC1
Loki
12,386
5,031
0
64
7,407
4,185
0
1,529
5,878
0
30,938
L
8,923
5,702
0
1,168
13,221
5,835
0
1,849
11,372
0
28,891
W
Ares
Marbo85
Ares
10,912
143
0
120
12,584
14,757
0
3,546
9,038
22,300
0
L
Kukulkan
5,816
1,124
0
23
12,093
5,217
0
1,842
10,251
25,865
0
L
8,271
1,334
357
36
21,283
26,290
0
3,646
17,578
21,508
0
W
Gilgamesh
abernathy9904
Gilgamesh
18,101
5,803
816
1,975
13,750
11,655
0
3,029
10,721
0
31,748
W
Ne Zha
crispin270
Ne Zha
27,420
15,045
0
5,893
14,516
12,164
0
3,696
10,820
0
51,817
W
Neith
dems0522
Neith
4,897
2,829
0
1,468
5,803
2,211
0
2,287
3,516
0
15,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,101
Gold Earned
50,606
168
Minions Killed
163
9
Camps Cleared
6
997,092
Distance Traveled
922,112
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,778
889
9
1
1
197,763
1
L
Gilgamesh
11,087
1,008
44
4
4
210,591
0
W
Loki
13,039
1,185
42
4
2
218,037
0
L
Artemis
10,132
921
28
3
0
201,713
0
W
Ares
11,373
1,034
22
2
3
220,139
3
L
Kukulkan
9,969
906
51
5
0
149,658
1
L
Cthulhu
9,640
876
31
3
1
162,387
1
W
Gilgamesh
11,101
1,009
26
2
1
208,616
0
W
Ne Zha
14,283
1,298
34
3
2
239,552
1
W
Neith
10,305
937
44
4
1
110,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role