Player Matchup

Amaterasu
Amaterasu
Halfgamer101
Amaterasu
Level 29
God Stats
11W - 13L
1,346 SR
Queue Stats
69W - 94L
1,305 Elo+
Solo
Loki
Loki
ThatOtherDude515
Loki
Level 28
God Stats
15W - 15L
1,487 SR
Queue Stats
114W - 135L
1,304 Elo+
Solo
Hera
Hera
Wukash88
Hera
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 325L
1,336 Elo+
Party 1
Chiron
Chiron
besoniemand123
Chiron
Level 18
God Stats
8W - 10L
1,211 SR
Queue Stats
69W - 96L
1,311 Elo+
Party 1
Yemoja
Yemoja
monster070700
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,409 SR
1,351 Elo+

VS

Team Averages
Level 19
1,476 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
BroGod JMARK
Tsukuyomi
Level 17
God Stats
1W - 3L
1,428 SR
Queue Stats
3W - 6L
1,665 Elo+
Solo
Da Ji
Da Ji
CaiDit
Da Ji
Level 24
God Stats
2W - 1L
1,778 SR
Queue Stats
23W - 15L
1,363 Elo+
Solo
Olorun
Olorun
MyName5592
Olorun
Level 21
God Stats
5W - 5L
1,476 SR
Queue Stats
5W - 5L
1,354 Elo+
Solo
Skadi
Skadi
Sean sunset
Skadi
Level 26
God Stats
1W - 4L
1,254 SR
Queue Stats
148W - 233L
1,222 Elo+
Solo
Neith
Neith
smooth_hefner115
Neith
Level 7
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 8L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Halfgamer101
Amaterasu
15
3 / 2 / 0
9,208
542
4,943
6,997
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 3 / 1
7,675
451
2,273
5,283
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
11 / 5 / 5
9,619
566
12,186
10,784
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 8
8,936
526
9,029
7,317
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 10
8,933
525
5,768
7,455
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BroGod JMARK
Tsukuyomi
12
2 / 5 / 2
7,664
451
7,649
10,025
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
CaiDit
Da Ji
12
8 / 5 / 0
8,092
476
5,963
14,913
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
MyName5592
Olorun
11
0 / 7 / 2
7,008
412
4,829
13,902
4,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 3 / 1
6,630
390
1,287
8,236
2,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 11 / 1
5,495
323
1,784
10,932
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
28
Kills
10
11
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BroGod JMARK
Tsukuyomi
2
5
2
0.6
L
Da Ji
CaiDit
Da Ji
8
5
0
1.6
W
Amaterasu
Halfgamer101
Amaterasu
3
2
0
1.5
L
Olorun
MyName5592
Olorun
0
7
2
0.14
L
0
3
1
0.17
W
4
3
1
1.5
W
Hera
11
5
5
2.7
W
5
1
8
9
W
5
0
10
10
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
21,512
37,836
Taken
58,008
17,585
Mitigated
18,044
12,746
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BroGod JMARK
Tsukuyomi
7,649
2,291
0
169
10,025
3,314
533
3,081
6,855
0
29,423
L
Da Ji
CaiDit
Da Ji
5,963
1,268
0
4,429
14,913
5,217
155
2,998
11,807
0
29,834
W
Amaterasu
Halfgamer101
Amaterasu
4,943
1,678
0
450
6,997
3,671
1,240
0
6,997
0
46,604
L
Olorun
MyName5592
Olorun
4,829
3,117
11
4,952
13,902
4,808
1,029
3,583
10,263
44,170
0
L
1,287
491
0
0
8,236
2,096
724
2,900
5,260
0
20,709
W
2,273
535
0
1,509
5,283
1,436
514
209
5,074
0
27,577
W
Hera
12,186
3,675
0
3,000
10,784
3,892
1,817
242
10,542
46,586
0
W
9,029
3,646
571
3,989
7,317
2,623
1,882
1,808
5,509
0
45,537
W
5,768
1,069
1,582
1,645
7,455
5,963
842
2,570
4,885
19,314
0
L
1,784
1,638
0
630
10,932
2,609
70
4,821
5,869
0
8,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
34,889
365
Minions Killed
211
0
Camps Cleared
0
1,435,321
Distance Traveled
1,455,995
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,664
451
35
2
0
344,425
2
L
Da Ji
8,092
476
65
4
0
292,155
2
W
Amaterasu
9,208
542
109
6
0
302,247
2
L
Olorun
7,008
412
63
4
0
283,169
0
L
Skadi
6,630
390
33
2
0
247,937
0
W
Loki
7,675
451
57
3
0
252,129
0
W
Hera
9,619
566
87
5
0
266,004
3
W
Chiron
8,936
526
87
5
0
307,804
2
W
Yemoja
8,933
525
25
1
0
307,137
4
L
Neith
5,495
323
15
1
0
288,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role