Player Matchup

Hades
Hades
Dark梦想家
Hades
Level 119
God Stats
2W - 4L
1,320 SR
Queue Stats
583W - 540L
1,530 Elo+
Party 1
Bakasura
Bakasura
NoirBlake
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 145L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
TireAuBlanc
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
reidloSllorT
Sun Wukong
Level 40
God Stats
2W - 3L
1,679 SR
Queue Stats
136W - 123L
1,512 Elo+
Party 2
Chernobog
Chernobog
念念爱笑
Chernobog
Level 25
God Stats
8W - 4L
1,717 SR
Queue Stats
197W - 175L
1,542 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,529 Elo+

VS

Team Averages
Level 52
1,690 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
AIIMzZ1337
Tsukuyomi
Level 38
God Stats
7W - 8L
1,602 SR
Queue Stats
276W - 277L
1,457 Elo+
Party 4
Athena
Athena
EXAsioN57
Athena
Level 27
God Stats
3W - 0L
1,704 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 3
Chiron
Chiron
SMITEloic
Chiron
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,552 Elo+
Party 3
Hel
Hel
VIooi
Hel
Level 116
God Stats
9W - 6L
1,831 SR
Queue Stats
395W - 396L
1,539 Elo+
Party 4
Cthulhu
Cthulhu
urbz15
Cthulhu
Level 42
God Stats
4W - 5L
1,814 SR
Queue Stats
294W - 311L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 8
12,706
508
27,080
31,606
13,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NoirBlake
Bakasura
19
4 / 11 / 8
13,036
521
11,953
24,415
10,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TireAuBlanc
Cthulhu
15
1 / 7 / 10
10,222
409
8,219
23,083
18,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
reidloSllorT
Sun Wukong
20
9 / 3 / 11
14,301
572
27,528
25,855
21,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
念念爱笑
Chernobog
18
3 / 10 / 11
12,380
495
6,097
18,817
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AIIMzZ1337
Tsukuyomi
18
3 / 8 / 15
11,459
458
16,497
22,492
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
EXAsioN57
Athena
17
6 / 6 / 24
12,064
483
12,048
23,903
23,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
SMITEloic
Chiron
20
19 / 3 / 11
14,868
595
31,905
19,673
8,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
VIooi
Hel
20
11 / 2 / 12
13,390
536
24,257
20,318
11,337
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
urbz15
Cthulhu
16
1 / 6 / 10
10,194
408
12,263
23,002
21,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
112
25
Kills
40
40
Deaths
25
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AIIMzZ1337
Tsukuyomi
3
8
15
1.31
L
8
9
8
1.33
W
Athena
EXAsioN57
Athena
6
6
24
3
L
Bakasura
NoirBlake
Bakasura
4
11
8
0.73
W
Chiron
SMITEloic
Chiron
19
3
11
8.17
L
Cthulhu
TireAuBlanc
Cthulhu
1
7
10
0.86
W
Hel
VIooi
Hel
11
2
12
8.5
L
Sun Wukong
reidloSllorT
Sun Wukong
9
3
11
4.83
W
Cthulhu
urbz15
Cthulhu
1
6
10
1
L
Chernobog
念念爱笑
Chernobog
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,877
Damage
96,970
123,776
Taken
109,388
69,517
Mitigated
74,572
36,669
Healing
44,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AIIMzZ1337
Tsukuyomi
16,497
4,668
0
4,339
22,492
9,621
0
4,545
17,433
0
80,487
L
27,080
1,950
1,484
13,379
31,606
13,257
474
13,814
17,307
86,198
0
W
Athena
EXAsioN57
Athena
12,048
3,566
0
2,328
23,903
23,236
830
8,650
14,493
34,025
0
L
Bakasura
NoirBlake
Bakasura
11,953
7,640
0
3,710
24,415
10,177
1,242
8,188
16,129
0
67,573
W
Chiron
SMITEloic
Chiron
31,905
21,315
1,404
10,222
19,673
8,861
2,350
7,594
11,639
0
104,495
L
Cthulhu
TireAuBlanc
Cthulhu
8,219
422
1,113
1,974
23,083
18,853
0
7,821
15,047
41,315
0
W
Hel
VIooi
Hel
24,257
1,809
6,630
12,649
20,318
11,337
502
7,798
11,927
111,076
0
L
Sun Wukong
reidloSllorT
Sun Wukong
27,528
4,425
0
11,436
25,855
21,857
2,263
11,514
14,200
0
101,114
W
Cthulhu
urbz15
Cthulhu
12,263
1,016
474
6,518
23,002
21,517
0
5,908
16,847
52,550
0
L
Chernobog
念念爱笑
Chernobog
6,097
3,500
0
3,573
18,817
5,373
2,838
6,251
12,525
0
73,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,645
Gold Earned
61,975
599
Minions Killed
537
0
Camps Cleared
0
2,036,660
Distance Traveled
2,267,119
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,459
458
119
5
0
449,650
5
L
Hades
12,706
508
114
5
0
437,460
2
W
Athena
12,064
483
32
1
0
488,092
6
L
Bakasura
13,036
521
112
4
0
401,683
4
W
Chiron
14,868
595
134
5
0
435,110
2
L
Cthulhu
10,222
409
67
3
0
363,127
4
W
Hel
13,390
536
167
7
0
474,289
10
L
Sun Wukong
14,301
572
179
7
0
413,742
6
W
Cthulhu
10,194
408
85
3
0
419,978
3
L
Chernobog
12,380
495
127
5
0
420,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role