Player Matchup

Bellona
Bellona
AJLennihan
Bellona
Level 41
God Stats
1W - 9L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Mimhir
Ah Puch
Level 85
God Stats
2W - 5L
1,524 SR
Queue Stats
67W - 82L
1,383 Elo+
Solo
Skadi
Skadi
ROG_PrimalKaido
Skadi
Level 43
God Stats
14W - 30L
1,258 SR
Queue Stats
377W - 428L
1,312 Elo+
Solo
Cabrakan
Cabrakan
Stanford_IV
Cabrakan
Level 38
God Stats
4W - 10L
1,515 SR
Queue Stats
15W - 31L
1,454 Elo+
Solo
Thanatos
Thanatos
rmonkey031
Thanatos
Level 43
God Stats
5W - 7L
1,399 SR
Queue Stats
98W - 138L
1,345 Elo+
Solo
Team Averages
Level 50
1,439 SR
1,399 Elo+

VS

Team Averages
Level 73
1,521 SR
1,430 Elo+
Achilles
Achilles
Sata_Sween
Achilles
Level 122
God Stats
3W - 4L
1,772 SR
Queue Stats
584W - 627L
1,571 Elo+
Party 1
Neith
Neith
Scopedyoash
Neith
Level 65
God Stats
29W - 75L
1,342 SR
Queue Stats
447W - 631L
1,264 Elo+
Party 2
Bacchus
Bacchus
ZeroTheGodd
Bacchus
Level 46
God Stats
34W - 30L
1,517 SR
Queue Stats
280W - 287L
1,443 Elo+
Party 1
Fenrir
Fenrir
tryagainbish
Fenrir
Level 65
God Stats
2W - 4L
1,361 SR
Queue Stats
46W - 56L
1,332 Elo+
Party 2
Zeus
Zeus
uhSinr
Zeus
Level 68
God Stats
20W - 20L
1,614 SR
Queue Stats
616W - 567L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJLennihan
Bellona
17
3 / 7 / 2
11,047
480
5,009
17,280
13,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Mimhir
Ah Puch
17
2 / 7 / 2
10,583
460
10,076
13,044
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 4
10,140
441
14,793
16,198
6,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Stanford_IV
Cabrakan
17
6 / 4 / 5
10,631
462
11,415
14,950
18,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
rmonkey031
Thanatos
17
6 / 5 / 6
11,794
513
12,088
18,861
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sata_Sween
Achilles
20
11 / 2 / 10
13,572
590
18,991
18,301
23,906
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 5 / 2
11,115
483
4,313
12,836
5,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ZeroTheGodd
Bacchus
15
1 / 3 / 11
10,581
460
8,124
16,764
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
16
4 / 7 / 6
10,710
466
7,099
20,083
8,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
uhSinr
Zeus
20
11 / 3 / 5
13,241
576
16,046
14,751
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
20
Kills
29
29
Deaths
20
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
AJLennihan
Bellona
3
7
2
0.57
L
Ah Puch
Mimhir
Ah Puch
2
7
2
0.43
L
3
6
4
0.83
W
Achilles
Sata_Sween
Achilles
11
2
10
8
W
2
5
2
0.6
L
Cabrakan
Stanford_IV
Cabrakan
6
4
5
2.13
W
Bacchus
ZeroTheGodd
Bacchus
1
3
11
2.17
L
Thanatos
rmonkey031
Thanatos
6
5
6
1.8
W
Fenrir
4
7
6
1
W
Zeus
uhSinr
Zeus
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,381
Damage
54,573
80,333
Taken
82,735
50,589
Mitigated
61,545
24,497
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AJLennihan
Bellona
5,009
1,806
0
1,840
17,280
13,355
0
3,506
13,694
0
43,683
L
Ah Puch
Mimhir
Ah Puch
10,076
606
0
2,886
13,044
4,670
654
4,712
8,090
64,034
0
L
14,793
6,679
0
5,078
16,198
6,460
702
6,127
9,913
0
67,935
W
Achilles
Sata_Sween
Achilles
18,991
6,201
0
3,751
18,301
23,906
0
3,081
15,220
270
88,588
W
4,313
607
0
4,554
12,836
5,104
2,521
3,311
9,525
0
65,454
L
Cabrakan
Stanford_IV
Cabrakan
11,415
1,468
0
1,222
14,950
18,410
0
4,226
10,621
57,771
0
W
Bacchus
ZeroTheGodd
Bacchus
8,124
1,226
0
3,459
16,764
17,408
0
5,201
11,563
37,772
0
L
Thanatos
rmonkey031
Thanatos
12,088
3,759
0
13,471
18,861
7,694
0
5,082
13,575
0
67,482
W
Fenrir
7,099
1,330
364
8,462
20,083
8,987
0
4,228
15,855
0
50,735
W
Zeus
uhSinr
Zeus
16,046
1,080
308
4,780
14,751
6,140
234
5,670
9,081
90,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,195
Gold Earned
59,219
499
Minions Killed
606
0
Camps Cleared
0
1,897,143
Distance Traveled
2,117,865
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,047
480
94
4
0
373,747
0
L
Ah Puch
10,583
460
133
6
0
372,325
8
L
Skadi
10,140
441
110
5
0
356,737
6
W
Achilles
13,572
590
145
6
0
445,450
3
W
Neith
11,115
483
133
6
0
340,806
0
L
Cabrakan
10,631
462
61
3
0
383,851
0
W
Bacchus
10,581
460
51
2
0
474,104
4
L
Thanatos
11,794
513
101
4
0
410,483
2
W
Fenrir
10,710
466
78
3
0
462,134
2
W
Zeus
13,241
576
199
9
0
395,371
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role