Player Matchup

Janus
Janus
JonisHome123
Janus
Level 9
God Stats
1W - 3L
1,311 SR
Queue Stats
17W - 14L
1,645 Elo+
Party 2
Da Ji
Da Ji
Laserguy7
Da Ji
Level 118
God Stats
13W - 13L
1,870 SR
Queue Stats
252W - 230L
1,531 Elo+
Party 2
Ganesha
Ganesha
MuschelKarl
Ganesha
Level 22
God Stats
13W - 3L
1,884 SR
Queue Stats
92W - 84L
1,611 Elo+
Solo
Anhur
Anhur
othayak
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,820 Elo+
Solo
Baron Samedi
Baron Samedi
parky1699
Baron Samedi
Level 18
God Stats
2W - 2L
1,334 SR
Queue Stats
14W - 18L
1,583 Elo+
Solo
Team Averages
Level 34
1,580 SR
1,638 Elo+

VS

Team Averages
Level 15
1,524 SR
1,581 Elo+
Janus
Janus
Flongwairs
Janus
Level 18
God Stats
1W - 2L
1,371 SR
Queue Stats
8W - 5L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Monkisback34
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 169L
1,713 Elo+
Solo
Medusa
Medusa
Th4Max
Medusa
Level 17
God Stats
6W - 3L
1,453 SR
Queue Stats
12W - 13L
1,528 Elo+
Party 1
Loki
Loki
mandalele
Loki
Level 15
God Stats
5W - 5L
1,513 SR
Queue Stats
25W - 24L
1,502 Elo+
Solo
Ares
Ares
weirdpapi
Ares
Level 18
God Stats
6W - 1L
1,781 SR
Queue Stats
193W - 172L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,572
557
3,617
5,917
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Laserguy7
Da Ji
10
7 / 3 / 4
6,462
646
5,238
7,421
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ganesha
MuschelKarl
Ganesha
11
2 / 0 / 2
6,259
626
3,102
5,351
1,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
othayak
Anhur
6
0 / 6 / 4
4,438
444
1,190
5,315
1,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
parky1699
Baron Samedi
10
3 / 5 / 1
6,062
606
3,951
7,562
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
3 / 5 / 4
5,896
590
4,133
4,844
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Monkisback34
Cthulhu
12
5 / 2 / 1
6,708
671
6,127
7,442
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Th4Max
Medusa
9
1 / 4 / 4
5,495
550
2,630
6,147
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
4 / 2 / 4
6,221
622
3,118
6,200
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
5 / 2 / 4
6,461
646
6,145
6,589
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
15
Kills
18
18
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
3
5
4
1
L
3
4
1
0.88
L
Da Ji
Laserguy7
Da Ji
7
3
4
3
W
Cthulhu
Monkisback34
Cthulhu
5
2
1
2.75
L
Ganesha
MuschelKarl
Ganesha
2
0
2
3
W
Medusa
Th4Max
Medusa
1
4
4
0.75
W
Loki
4
2
4
3
L
Anhur
othayak
Anhur
0
6
4
0.33
L
Baron Samedi
parky1699
Baron Samedi
3
5
1
0.7
W
Ares
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
22,153
31,566
Taken
31,222
10,011
Mitigated
12,131
8,958
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,133
212
0
500
4,844
1,268
648
1,789
3,047
22,851
0
L
3,617
695
0
1,066
5,917
1,446
0
2,348
3,429
25,913
0
L
Da Ji
Laserguy7
Da Ji
5,238
1,684
0
2,486
7,421
2,464
0
2,514
4,799
0
23,762
W
Cthulhu
Monkisback34
Cthulhu
6,127
557
0
2,721
7,442
4,341
0
3,174
3,994
34,601
0
L
Ganesha
MuschelKarl
Ganesha
3,102
665
0
2,726
5,351
1,777
530
1,388
3,841
32,618
0
W
Medusa
Th4Max
Medusa
2,630
1,321
0
964
6,147
1,460
78
2,165
3,844
0
19,456
W
Loki
3,118
800
0
2,451
6,200
1,860
492
1,210
4,956
0
26,914
L
Anhur
othayak
Anhur
1,190
685
0
457
5,315
1,477
396
3,959
1,080
0
7,639
L
Baron Samedi
parky1699
Baron Samedi
3,951
470
0
2,223
7,562
2,847
0
5,216
2,012
22,433
0
W
Ares
6,145
280
0
2,691
6,589
3,202
0
1,820
4,711
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,793
Gold Earned
30,781
232
Minions Killed
263
0
Camps Cleared
0
882,166
Distance Traveled
1,010,947
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,896
590
62
6
0
214,146
1
L
Janus
5,572
557
46
5
0
181,347
4
L
Da Ji
6,462
646
54
5
0
181,435
2
W
Cthulhu
6,708
671
76
8
0
212,838
2
L
Ganesha
6,259
626
68
7
0
228,684
4
W
Medusa
5,495
550
39
4
0
182,155
2
W
Loki
6,221
622
63
6
0
204,021
0
L
Anhur
4,438
444
17
2
0
135,268
3
L
Baron Samedi
6,062
606
47
5
0
155,432
1
W
Ares
6,461
646
23
2
0
197,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role