Player Matchup

Hel
Hel
Elsorus
Hel
Level 121
God Stats
4W - 3L
1,441 SR
Queue Stats
195W - 194L
1,443 Elo+
Party 1
Olorun
Olorun
FakExKikito
Olorun
Level 47
God Stats
1W - 1L
1,293 SR
Queue Stats
174W - 171L
1,596 Elo+
Solo
Sylvanus
Sylvanus
YTUJH
Sylvanus
Level 19
God Stats
19W - 19L
1,319 SR
Queue Stats
56W - 65L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
karkadook
Baron Samedi
Level 17
God Stats
1W - 0L
1,253 SR
Queue Stats
63W - 68L
1,267 Elo+
Party 1
Chaac
Chaac
СексиГибон
Chaac
Level 84
God Stats
2W - 2L
1,369 SR
Queue Stats
15W - 28L
1,297 Elo+
Party 1
Team Averages
Level 58
1,335 SR
1,391 Elo+

VS

Team Averages
Level 76
1,484 SR
1,402 Elo+
Hou Yi
Hou Yi
Astia
Hou Yi
Level 115
God Stats
160W - 144L
1,546 SR
Queue Stats
189W - 184L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
BlackAffro
Gilgamesh
Level 62
God Stats
49W - 40L
1,492 SR
Queue Stats
177W - 193L
1,359 Elo+
Solo
Aphrodite
Aphrodite
BorgCrom
Aphrodite
Level 107
God Stats
130W - 99L
1,541 SR
Queue Stats
207W - 226L
1,434 Elo+
Party 2
Set
Set
FleshyPotato
Set
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheMagicKitten
Ymir
Level 41
God Stats
12W - 13L
1,342 SR
Queue Stats
89W - 112L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
5 / 1 / 2
7,569
688
7,396
4,163
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
10
1 / 0 / 5
5,958
542
6,808
5,831
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
YTUJH
Sylvanus
9
3 / 0 / 1
5,674
516
3,477
2,643
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
karkadook
Baron Samedi
7
0 / 3 / 0
4,554
414
425
4,112
1,132
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 2
6,640
604
4,721
3,891
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Astia
Hou Yi
9
1 / 4 / 1
5,203
473
3,568
8,791
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
BlackAffro
Gilgamesh
7
0 / 2 / 0
4,635
421
331
4,276
1,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
BorgCrom
Aphrodite
10
0 / 2 / 0
5,337
485
2,030
6,295
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 0
5,959
542
2,493
6,648
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
5,131
466
871
7,396
3,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Astia
Hou Yi
1
4
1
0.38
L
Gilgamesh
BlackAffro
Gilgamesh
0
2
0
0
L
Aphrodite
BorgCrom
Aphrodite
0
2
0
0
W
Hel
5
1
2
6
W
Olorun
1
0
5
3.5
L
2
3
0
0.67
L
1
2
1
0.75
W
Sylvanus
YTUJH
Sylvanus
3
0
1
3.5
W
Baron Samedi
karkadook
Baron Samedi
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,827
Damage
9,293
20,640
Taken
33,406
8,742
Mitigated
11,030
10,493
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Astia
Hou Yi
3,568
1,727
0
2,695
8,791
2,295
46
6,182
2,579
0
27,383
L
Gilgamesh
BlackAffro
Gilgamesh
331
103
0
559
4,276
1,387
0
399
3,723
0
13,475
L
Aphrodite
BorgCrom
Aphrodite
2,030
199
503
3,866
6,295
1,854
0
1,538
4,457
27,966
0
W
Hel
7,396
1,275
1,372
2,383
4,163
1,169
1,365
388
3,775
43,339
0
W
Olorun
6,808
4,522
243
2,281
5,831
1,611
1,110
1,409
4,422
33,459
0
L
2,493
1,157
0
490
6,648
2,298
0
4,428
2,220
0
36,806
L
871
36
0
1,460
7,396
3,196
0
5,235
2,161
10,830
0
W
Sylvanus
YTUJH
Sylvanus
3,477
1,203
830
1,159
2,643
1,471
411
206
2,437
13,715
3,033
W
Baron Samedi
karkadook
Baron Samedi
425
41
414
173
4,112
1,132
245
11
4,101
15,804
0
W
4,721
611
0
1,638
3,891
3,359
425
887
3,004
0
24,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
26,265
241
Minions Killed
236
0
Camps Cleared
0
981,304
Distance Traveled
920,694
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,203
473
46
4
0
168,858
3
L
Gilgamesh
4,635
421
31
3
0
130,481
1
L
Aphrodite
5,337
485
71
6
0
184,926
2
W
Hel
7,569
688
96
9
0
206,565
1
W
Olorun
5,958
542
49
4
0
181,406
1
L
Set
5,959
542
66
6
0
219,465
3
L
Ymir
5,131
466
22
2
0
216,964
3
W
Sylvanus
5,674
516
31
3
0
183,413
2
W
Baron Samedi
4,554
414
18
2
0
193,948
2
W
Chaac
6,640
604
47
4
0
215,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role