Player Matchup

Sun Wukong
Sun Wukong
DEMONRIVER03
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,489 Elo+
Solo
Loki
Loki
G-L-E-V-E
Loki
Level 29
God Stats
10W - 12L
1,429 SR
Queue Stats
35W - 41L
1,402 Elo+
Solo
Achilles
Achilles
GreenBlueGreek
Achilles
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
MONEY-MAN_1
Gilgamesh
Level 18
God Stats
50W - 46L
1,417 SR
Queue Stats
55W - 49L
1,303 Elo+
Solo
Chang'e
Chang'e
minoots
Chang'e
Level 23
God Stats
6W - 10L
1,540 SR
Queue Stats
55W - 50L
1,555 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,487 Elo+

VS

Team Averages
Level 22
1,513 SR
1,378 Elo+
Ymir
Ymir
Qumin
Ymir
Level 9
God Stats
5W - 2L
1,432 SR
Queue Stats
15W - 10L
1,272 Elo+
Solo
Merlin
Merlin
VLADimpaler121
Merlin
Level 28
God Stats
2W - 1L
1,552 SR
Queue Stats
175W - 187L
1,486 Elo+
Solo
Kali
Kali
mmasel29
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,301 Elo+
Solo
Cernunnos
Cernunnos
sohan2222223
Cernunnos
Level 13
God Stats
32W - 22L
1,507 SR
Queue Stats
37W - 35L
1,368 Elo+
Solo
Guan Yu
Guan Yu
xXxN0tT0dayxXx
Guan Yu
Level 29
God Stats
4W - 1L
1,575 SR
Queue Stats
17W - 12L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEMONRIVER03
Sun Wukong
19
3 / 4 / 7
13,435
840
15,533
32,739
30,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
16
0 / 0 / 0
11,240
703
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
20
1 / 6 / 5
13,321
833
22,175
32,351
41,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
MONEY-MAN_1
Gilgamesh
19
1 / 13 / 8
13,126
820
16,239
25,944
11,436
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
minoots
Chang'e
20
7 / 4 / 4
16,368
1,023
42,719
33,876
10,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Qumin
Ymir
20
2 / 6 / 15
13,756
860
13,052
32,215
47,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
17 / 1 / 7
17,733
1,108
55,919
12,477
7,307
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
20
2 / 4 / 14
14,211
888
17,866
24,144
12,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
sohan2222223
Cernunnos
20
1 / 1 / 13
13,596
850
15,262
16,210
7,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 0 / 15
14,713
920
15,457
19,677
28,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
12
Kills
27
27
Deaths
12
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DEMONRIVER03
Sun Wukong
3
4
7
1.63
L
Loki
0
0
0
0
L
Achilles
1
6
5
0.58
L
Gilgamesh
MONEY-MAN_1
Gilgamesh
1
13
8
0.38
W
Ymir
Qumin
Ymir
2
6
15
1.58
W
17
1
7
20.5
L
Chang'e
minoots
Chang'e
7
4
4
2.25
W
Kali
2
4
14
2.25
W
Cernunnos
sohan2222223
Cernunnos
1
1
13
7.5
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,666
Damage
117,556
124,910
Taken
104,723
93,208
Mitigated
103,618
22,526
Healing
27,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DEMONRIVER03
Sun Wukong
15,533
2,377
0
653
32,739
30,630
0
19,139
13,600
0
28,642
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
22,175
9,047
0
1,293
32,351
41,141
0
20,239
12,112
0
35,217
L
Gilgamesh
MONEY-MAN_1
Gilgamesh
16,239
5,577
0
1,334
25,944
11,436
0
11,683
14,261
0
37,971
W
Ymir
Qumin
Ymir
13,052
3,128
400
6,151
32,215
47,733
0
10,305
21,910
27,332
0
W
55,919
1,738
0
2,465
12,477
7,307
0
5,655
6,822
108,621
0
L
Chang'e
minoots
Chang'e
42,719
3,753
7,746
11,500
33,876
10,001
0
17,910
15,966
102,366
0
W
Kali
17,866
8,606
0
2,553
24,144
12,780
0
11,515
12,629
0
33,562
W
Cernunnos
sohan2222223
Cernunnos
15,262
7,647
0
2,102
16,210
7,356
0
7,220
8,990
0
48,381
W
15,457
2,530
7,144
6,207
19,677
28,442
0
8,024
11,653
0
32,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,490
Gold Earned
74,009
246
Minions Killed
294
3
Camps Cleared
14
1,074,372
Distance Traveled
1,433,060
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,435
840
18
1
0
290,295
0
L
Loki
11,240
703
0
0
0
2,619
0
L
Achilles
13,321
833
34
2
2
285,370
0
L
Gilgamesh
13,126
820
50
3
0
187,264
0
W
Ymir
13,756
860
26
2
0
216,653
3
W
Merlin
17,733
1,108
124
8
9
295,890
1
L
Chang'e
16,368
1,023
144
9
1
308,824
0
W
Kali
14,211
888
36
2
0
344,585
1
W
Cernunnos
13,596
850
67
4
5
228,376
5
W
Guan Yu
14,713
920
41
3
0
347,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role