Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alvaritokero
Cthulhu
Level 27
God Stats
1W - 3L
1,346 SR
Queue Stats
109W - 158L
1,226 Elo+
Solo
Nu Wa
Nu Wa
Jaden_Peace
Nu Wa
Level 104
God Stats
38W - 31L
1,524 SR
Queue Stats
292W - 271L
1,494 Elo+
Party 1
Team Averages
Level 86
1,457 SR
1,407 Elo+

VS

Team Averages
Level 35
1,491 SR
1,351 Elo+
Tiamat
Tiamat
GalaxyCatBoy
Tiamat
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
115W - 160L
1,490 Elo+
Solo
Sobek
Sobek
brokeline
Sobek
Level 62
God Stats
1W - 1L
1,256 SR
Queue Stats
28W - 33L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
xXAlica6721Xx
Gilgamesh
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
15W - 7L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
8 / 5 / 3
12,853
714
17,334
18,355
7,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Alvaritokero
Cthulhu
1
0 / 2 / 0
6,573
365
0
1,480
318
17
4 / 4 / 7
12,224
679
15,636
11,142
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 7
12,296
683
8,152
10,965
6,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
brokeline
Sobek
15
2 / 3 / 8
12,431
691
4,093
19,927
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xXAlica6721Xx
Gilgamesh
16
6 / 6 / 5
14,489
805
14,321
20,915
14,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
11
11
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
5
3
1.9
L
Cthulhu
Alvaritokero
Cthulhu
0
2
0
0
W
Tiamat
3
3
7
2.17
L
4
4
7
1.88
W
Sobek
brokeline
Sobek
2
3
8
2
W
Gilgamesh
xXAlica6721Xx
Gilgamesh
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,970
Damage
26,566
30,977
Taken
51,807
11,931
Mitigated
45,059
2,635
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
17,334
7,217
0
1,207
18,355
7,662
1,204
7,153
11,202
0
63,237
L
Cthulhu
Alvaritokero
Cthulhu
0
0
0
0
1,480
318
0
552
928
0
0
W
Tiamat
8,152
685
162
3,212
10,965
6,982
1,221
4,839
5,929
79,028
0
L
15,636
2,577
0
1,428
11,142
3,951
614
4,584
6,558
57,822
0
W
Sobek
brokeline
Sobek
4,093
127
0
4,018
19,927
23,154
780
4,233
13,817
16,043
0
W
Gilgamesh
xXAlica6721Xx
Gilgamesh
14,321
5,072
0
5,183
20,915
14,923
1,434
5,948
14,641
0
60,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
39,216
174
Minions Killed
217
0
Camps Cleared
0
639,973
Distance Traveled
965,785
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,853
714
88
5
0
337,754
4
L
Cthulhu
6,573
365
0
0
0
810
0
W
Tiamat
12,296
683
136
8
0
317,970
3
L
Nu Wa
12,224
679
86
5
0
301,409
6
W
Sobek
12,431
691
21
1
0
346,578
3
W
Gilgamesh
14,489
805
60
3
0
301,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role