Player Matchup

Olorun
Olorun
CapaciT
Olorun
Level 15
God Stats
3W - 1L
1,860 SR
Queue Stats
56W - 51L
1,673 Elo+
Solo
Ullr
Ullr
KanameZPㅤ
Ullr
Level 27
God Stats
5W - 3L
1,643 SR
Queue Stats
59W - 57L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
PigusMagnificus
Gilgamesh
Level 23
God Stats
7W - 11L
1,491 SR
Queue Stats
44W - 50L
1,373 Elo+
Party 1
Thanatos
Thanatos
dominik1000
Thanatos
Level 27
God Stats
1W - 4L
1,493 SR
Queue Stats
35W - 33L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
pedromola100
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,371 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,469 Elo+

VS

Team Averages
Level 27
1,407 SR
1,528 Elo+
Nemesis
Nemesis
Edwinious
Nemesis
Level 59
God Stats
1W - 3L
1,170 SR
Queue Stats
70W - 67L
1,568 Elo+
Party 2
Ymir
Ymir
IceSw0ll0wC0me
Ymir
Level 15
God Stats
5W - 2L
1,336 SR
Queue Stats
78W - 83L
1,594 Elo+
Party 2
Izanami
Izanami
MimikoUmi
Izanami
Level 8
God Stats
5W - 5L
1,527 SR
Queue Stats
99W - 89L
1,463 Elo+
Solo
Tiamat
Tiamat
ValorX
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,449 Elo+
Solo
Cerberus
Cerberus
gigasistaken
Cerberus
Level 25
God Stats
1W - 1L
1,501 SR
Queue Stats
38W - 33L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CapaciT
Olorun
14
1 / 8 / 2
8,984
449
6,819
15,827
5,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 2 / 2
11,181
559
14,668
9,374
3,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
PigusMagnificus
Gilgamesh
15
1 / 7 / 1
9,472
474
7,476
14,896
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
dominik1000
Thanatos
14
5 / 11 / 2
9,639
482
10,956
17,585
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
pedromola100
Cthulhu
12
0 / 8 / 4
7,810
391
7,316
15,864
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edwinious
Nemesis
18
7 / 2 / 8
10,930
547
11,359
13,574
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 2 / 8
10,786
539
8,678
10,273
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MimikoUmi
Izanami
15
3 / 3 / 10
9,709
485
7,913
11,960
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
ValorX
Tiamat
16
4 / 9 / 7
9,862
493
6,579
11,303
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
gigasistaken
Cerberus
17
14 / 1 / 11
12,232
612
19,245
18,407
15,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
17
Kills
36
36
Deaths
17
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Olorun
CapaciT
Olorun
1
8
2
0.25
W
Nemesis
Edwinious
Nemesis
7
2
8
5.5
W
8
2
8
6
L
10
2
2
5.5
W
Izanami
MimikoUmi
Izanami
3
3
10
2.67
L
Gilgamesh
PigusMagnificus
Gilgamesh
1
7
1
0.21
W
Tiamat
ValorX
Tiamat
4
9
7
0.83
L
Thanatos
dominik1000
Thanatos
5
11
2
0.55
W
Cerberus
gigasistaken
Cerberus
14
1
11
19.5
L
Cthulhu
pedromola100
Cthulhu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,235
Damage
53,774
73,546
Taken
65,517
34,411
Mitigated
40,113
15,283
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CapaciT
Olorun
6,819
2,585
112
3,942
15,827
5,172
0
5,998
9,793
72,372
0
W
Nemesis
Edwinious
Nemesis
11,359
7,298
0
925
13,574
5,866
57
1,826
11,718
0
80,843
W
8,678
1,929
0
1,012
10,273
9,344
306
2,772
7,351
35,919
0
L
14,668
5,268
0
250
9,374
3,057
596
3,647
5,475
0
69,693
W
Izanami
MimikoUmi
Izanami
7,913
4,432
0
2,192
11,960
4,878
3,108
4,119
7,606
0
64,631
L
Gilgamesh
PigusMagnificus
Gilgamesh
7,476
1,866
0
2,004
14,896
8,681
2,607
8,015
6,831
0
45,907
W
Tiamat
ValorX
Tiamat
6,579
1,149
0
941
11,303
4,473
412
1,621
9,652
37,922
0
L
Thanatos
dominik1000
Thanatos
10,956
5,147
0
8,196
17,585
6,857
0
7,538
9,847
0
47,745
W
Cerberus
gigasistaken
Cerberus
19,245
3,085
0
7,558
18,407
15,552
855
3,207
15,055
54,509
0
L
Cthulhu
pedromola100
Cthulhu
7,316
672
86
693
15,864
10,644
0
8,618
7,098
23,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,086
Gold Earned
53,519
437
Minions Killed
463
0
Camps Cleared
0
1,568,945
Distance Traveled
1,899,253
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,984
449
108
5
0
280,967
1
W
Nemesis
10,930
547
122
6
0
469,881
2
W
Ymir
10,786
539
76
4
0
338,784
0
L
Ullr
11,181
559
130
7
0
287,236
5
W
Izanami
9,709
485
115
6
0
352,046
4
L
Gilgamesh
9,472
474
82
4
0
337,844
1
W
Tiamat
9,862
493
59
3
0
351,498
0
L
Thanatos
9,639
482
82
4
0
311,511
3
W
Cerberus
12,232
612
91
5
0
387,044
1
L
Cthulhu
7,810
391
35
2
0
351,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role