Player Matchup

Sol
Sol
Davesuperz
Sol
Level 7
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Drweepee
Zhong Kui
Level 16
God Stats
1W - 1L
1,747 SR
Queue Stats
75W - 53L
1,530 Elo+
Party 2
Yemoja
Yemoja
MyNameIsPants
Yemoja
Level 25
God Stats
6W - 7L
1,704 SR
Queue Stats
65W - 56L
1,479 Elo+
Party 2
Thor
Thor
OSC_WindowsXEXE
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Tytastic
Bellona
Level 28
God Stats
60W - 64L
1,522 SR
Queue Stats
231W - 250L
1,398 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,481 Elo+

VS

Team Averages
Level 13
1,498 SR
1,458 Elo+
Neith
Neith
Asallessa
Neith
Level 17
God Stats
73W - 77L
1,400 SR
Queue Stats
130W - 144L
1,372 Elo+
Solo
Chaac
Chaac
CutieForTwheny
Chaac
Level 6
God Stats
3W - 3L
1,707 SR
Queue Stats
37W - 16L
1,740 Elo+
Party 3
The Morrigan
The Morrigan
DantesRiver
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 184L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Thiccicus
Cthulhu
Level 4
God Stats
1W - 0L
1,218 SR
Queue Stats
3W - 1L
1,252 Elo+
Solo
Kukulkan
Kukulkan
xCharbyx
Kukulkan
Level 8
God Stats
20W - 12L
1,663 SR
Queue Stats
46W - 39L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 5
12,012
924
10,735
18,260
7,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Drweepee
Zhong Kui
20
8 / 10 / 10
14,431
1,110
28,755
36,180
30,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 1 / 11
11,869
913
7,505
16,124
18,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 16 / 11
12,444
957
17,167
29,494
14,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Tytastic
Bellona
19
9 / 8 / 10
15,046
1,157
19,536
31,925
30,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asallessa
Neith
20
8 / 4 / 24
14,171
1,090
22,556
14,947
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
16 / 6 / 26
16,040
1,234
32,057
27,413
39,148
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
DantesRiver
The Morrigan
20
2 / 3 / 22
12,914
993
8,896
14,606
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Thiccicus
Cthulhu
20
3 / 4 / 22
12,944
996
14,980
19,725
22,328
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
xCharbyx
Kukulkan
20
17 / 4 / 21
16,316
1,255
42,497
13,173
5,474
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
161
21
Kills
46
46
Deaths
21
47
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Neith
Asallessa
Neith
8
4
24
5
W
16
6
26
4.83
W
The Morrigan
DantesRiver
The Morrigan
2
3
22
4.33
L
2
11
5
0.41
L
Zhong Kui
Drweepee
Zhong Kui
8
10
10
1.3
L
0
1
11
5.5
L
2
16
11
0.47
W
Cthulhu
Thiccicus
Cthulhu
3
4
22
3.5
L
Bellona
Tytastic
Bellona
9
8
10
1.75
W
Kukulkan
xCharbyx
Kukulkan
17
4
21
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,698
Damage
120,986
131,983
Taken
89,864
100,969
Mitigated
78,894
20,983
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asallessa
Neith
22,556
13,778
0
2,052
14,947
6,206
0
6,849
8,098
0
34,981
W
32,057
6,383
0
7,831
27,413
39,148
0
14,797
12,416
4,047
52,370
W
The Morrigan
DantesRiver
The Morrigan
8,896
1,434
0
1,034
14,606
5,738
0
7,505
7,101
18,461
0
L
10,735
2,829
0
2,978
18,260
7,306
0
8,800
9,460
42,584
0
L
Zhong Kui
Drweepee
Zhong Kui
28,755
4,400
0
9,926
36,180
30,170
0
18,337
17,843
65,160
0
L
7,505
2,045
4,759
2,241
16,124
18,838
0
8,251
7,873
28,431
0
L
17,167
3,116
0
31
29,494
14,233
0
15,207
14,287
0
30,052
W
Cthulhu
Thiccicus
Cthulhu
14,980
1,722
0
0
19,725
22,328
0
10,959
8,074
24,746
0
L
Bellona
Tytastic
Bellona
19,536
10,065
0
1,048
31,925
30,422
0
18,527
13,398
0
42,324
W
Kukulkan
xCharbyx
Kukulkan
42,497
2,551
255
955
13,173
5,474
0
6,885
6,288
87,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,802
Gold Earned
72,385
218
Minions Killed
235
7
Camps Cleared
6
1,157,185
Distance Traveled
1,167,219
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,171
1,090
33
3
2
233,415
0
W
Chaac
16,040
1,234
46
4
0
262,242
0
W
The Morrigan
12,914
993
27
2
1
189,827
0
L
Sol
12,012
924
53
4
0
208,539
0
L
Zhong Kui
14,431
1,110
79
6
1
214,434
0
L
Yemoja
11,869
913
42
3
0
256,781
0
L
Thor
12,444
957
10
1
1
227,361
0
W
Cthulhu
12,944
996
25
2
0
231,068
4
L
Bellona
15,046
1,157
34
3
5
250,070
0
W
Kukulkan
16,316
1,255
104
8
3
250,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role