Player Matchup

Fafnir
Fafnir
DIRTY SHAWN 995
Fafnir
Level 151
God Stats
6W - 2L
1,711 SR
Queue Stats
451W - 463L
1,490 Elo+
Party 2
Da Ji
Da Ji
Espr0nceda
Da Ji
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IADrummer
Neith
Level 65
God Stats
9W - 13L
1,434 SR
Queue Stats
96W - 155L
1,307 Elo+
Party 1
Ares
Ares
fantasticmang01
Ares
Level 102
God Stats
20W - 18L
1,560 SR
Queue Stats
252W - 216L
1,525 Elo+
Party 2
Anubis
Anubis
xabiernch
Anubis
Level 54
God Stats
9W - 11L
1,371 SR
Queue Stats
48W - 108L
1,279 Elo+
Party 1
Team Averages
Level 97
1,515 SR
1,420 Elo+

VS

Team Averages
Level 77
1,407 SR
1,394 Elo+
Mercury
Mercury
RSkinnerrr
Mercury
Level 63
God Stats
3W - 15L
1,201 SR
Queue Stats
205W - 275L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Robson-Robin
Jing Wei
Level 96
God Stats
1W - 1L
1,468 SR
Queue Stats
125W - 123L
1,396 Elo+
Party 3
Athena
Athena
XxToxic_Vxpe
Athena
Level 68
God Stats
12W - 12L
1,446 SR
Queue Stats
97W - 96L
1,388 Elo+
Party 3
Anubis
Anubis
islandboy400
Anubis
Level 105
God Stats
10W - 10L
1,545 SR
Queue Stats
688W - 695L
1,421 Elo+
Solo
Apollo
Apollo
jbplayer2485
Apollo
Level 54
God Stats
0W - 1L
1,372 SR
Queue Stats
27W - 31L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,895
635
9,496
9,923
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
13
3 / 0 / 4
7,482
534
3,996
8,852
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
IADrummer
Neith
12
3 / 0 / 1
7,062
504
6,465
4,505
1,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 5
7,100
507
5,845
12,925
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
xabiernch
Anubis
13
0 / 1 / 2
7,501
536
5,137
6,098
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RSkinnerrr
Mercury
10
0 / 4 / 1
6,263
447
2,506
9,224
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Robson-Robin
Jing Wei
10
1 / 1 / 0
6,064
433
6,984
8,320
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 2 / 1
6,308
451
2,610
8,656
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
13
1 / 1 / 0
6,758
483
5,099
9,024
3,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
0 / 5 / 0
7,011
501
4,907
10,470
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
2
2
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Da Ji
3
0
4
5
W
Neith
IADrummer
Neith
3
0
1
3.5
L
Mercury
RSkinnerrr
Mercury
0
4
1
0.13
L
Jing Wei
Robson-Robin
Jing Wei
1
1
0
1
L
Athena
0
2
1
0.25
W
1
1
5
3.5
L
Anubis
1
1
0
1
L
Apollo
0
5
0
0
W
Anubis
xabiernch
Anubis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
22,106
42,303
Taken
45,694
22,618
Mitigated
16,995
20,651
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,496
2,028
0
5,897
9,923
8,851
940
1,272
8,651
51,124
0
W
Da Ji
3,996
600
0
4,198
8,852
3,177
0
602
8,250
0
40,197
W
Neith
IADrummer
Neith
6,465
2,932
735
3,132
4,505
1,563
1,154
562
3,943
0
37,871
L
Mercury
RSkinnerrr
Mercury
2,506
1,128
0
193
9,224
2,605
0
2,251
6,973
0
40,039
L
Jing Wei
Robson-Robin
Jing Wei
6,984
4,852
0
3,746
8,320
2,311
0
2,756
5,564
0
39,801
L
Athena
2,610
768
0
2,532
8,656
4,469
0
4,106
4,550
19,044
0
W
5,845
134
0
4,179
12,925
6,513
0
2,108
10,817
27,428
0
L
Anubis
5,099
0
0
5,153
9,024
3,902
0
5,694
3,330
42,534
0
L
Apollo
4,907
3,333
0
3,095
10,470
3,708
986
5,671
4,799
0
39,158
W
Anubis
xabiernch
Anubis
5,137
0
0
2,510
6,098
2,514
334
3,165
2,933
49,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
32,404
381
Minions Killed
347
0
Camps Cleared
0
1,293,689
Distance Traveled
1,254,068
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,895
635
104
7
0
242,921
0
W
Da Ji
7,482
534
79
6
0
309,214
3
W
Neith
7,062
504
80
6
0
226,805
1
L
Mercury
6,263
447
66
5
0
284,182
3
L
Jing Wei
6,064
433
72
5
0
243,730
2
L
Athena
6,308
451
37
3
0
263,655
7
W
Ares
7,100
507
30
2
0
302,749
2
L
Anubis
6,758
483
77
6
0
210,377
2
L
Apollo
7,011
501
95
7
0
252,124
1
W
Anubis
7,501
536
88
6
0
212,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role