Player Matchup

Gilgamesh
Gilgamesh
Crosshadow92
Gilgamesh
Level 63
God Stats
3W - 2L
1,731 SR
Queue Stats
20W - 49L
1,202 Elo+
Party 2
Zeus
Zeus
HelloLaia
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 38L
1,190 Elo+
Party 2
Ymir
Ymir
prycestorm
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 49L
1,184 Elo+
Party 2
Team Averages
Level 38
1,577 SR
1,192 Elo+

VS

Team Averages
Level 61
1,495 SR
1,318 Elo+
Ra
Ra
Hibouvore
Ra
Level 137
God Stats
23W - 28L
1,615 SR
Queue Stats
739W - 661L
1,578 Elo+
Solo
Ymir
Ymir
Regenbogen5435
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,075 Elo+
Party 1
Skadi
Skadi
onedayinmiami
Skadi
Level 41
God Stats
19W - 22L
1,370 SR
Queue Stats
62W - 125L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crosshadow92
Gilgamesh
15
12 / 1 / 7
12,729
796
13,836
11,239
12,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
15
5 / 1 / 12
10,957
685
13,699
8,216
2,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 4 / 15
11,187
699
4,687
12,050
13,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
10,653
666
10,426
10,042
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 8 / 3
10,332
646
5,090
14,766
12,239
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 1
8,965
560
3,047
10,948
3,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
19
Kills
6
6
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crosshadow92
Gilgamesh
12
1
7
15.5
W
Zeus
5
1
12
11
L
2
4
4
1
L
3
8
3
0.56
L
1
7
1
0.21
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
18,563
31,505
Taken
35,756
28,941
Mitigated
20,078
9,139
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crosshadow92
Gilgamesh
13,836
3,277
0
2,057
11,239
12,897
678
5,263
5,976
0
47,484
W
Zeus
13,699
3,274
0
4,356
8,216
2,925
1,572
4,638
3,578
52,015
0
L
10,426
433
752
2,847
10,042
4,065
0
4,700
5,342
58,842
0
L
5,090
1,176
0
455
14,766
12,239
0
9,246
5,520
13,142
0
L
3,047
1,289
155
779
10,948
3,774
0
4,518
6,430
0
34,354
W
4,687
926
0
2,726
12,050
13,119
470
5,668
6,382
19,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
29,950
143
Minions Killed
166
0
Camps Cleared
0
775,125
Distance Traveled
731,280
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,729
796
49
3
0
273,469
5
W
Zeus
10,957
685
68
4
0
252,422
3
L
Ra
10,653
666
104
7
0
266,757
4
L
Ymir
10,332
646
16
1
0
228,361
0
L
Skadi
8,965
560
46
3
0
236,162
1
W
Ymir
11,187
699
26
2
0
249,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role