Player Matchup

Loki
Loki
AKILESS0323
Loki
Level 18
God Stats
24W - 27L
1,486 SR
Queue Stats
37W - 38L
1,435 Elo+
Party 2
Bellona
Bellona
Arcanjo0
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Zeus
Zeus
HighKingRobert
Zeus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 140L
1,760 Elo+
Solo
Susano
Susano
Nicomanzur22
Susano
Level 18
God Stats
6W - 2L
1,822 SR
Queue Stats
43W - 52L
1,415 Elo+
Party 2
Neith
Neith
cheche06
Neith
Level 5
God Stats
9W - 14L
1,762 SR
Queue Stats
76W - 97L
1,792 Elo+
Solo
Team Averages
Level 12
1,614 SR
1,614 Elo+

VS

Team Averages
Level 16
1,557 SR
1,567 Elo+
Tiamat
Tiamat
Alvin199909
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Thor
Thor
JuanLSK
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,471 Elo+
Solo
Olorun
Olorun
NinesArc
Olorun
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 19L
1,538 Elo+
Party 1
Anhur
Anhur
Routess
Anhur
Level 8
God Stats
2W - 0L
1,716 SR
Queue Stats
21W - 9L
1,735 Elo+
Solo
Yemoja
Yemoja
Tupprware
Yemoja
Level 23
God Stats
5W - 4L
1,570 SR
Queue Stats
21W - 20L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,139
517
933
3,067
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Arcanjo0
Bellona
6
0 / 7 / 0
3,735
467
2,016
6,272
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 5 / 0
4,635
579
3,565
5,292
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
1
0 / 0 / 0
3,012
377
0
0
0
Neith
cheche06
Neith
8
1 / 2 / 0
4,302
538
1,607
3,538
962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 2 / 1
5,370
671
2,002
4,232
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
JuanLSK
Thor
10
3 / 0 / 1
5,588
699
2,167
4,677
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
NinesArc
Olorun
9
2 / 0 / 5
5,274
659
3,042
3,253
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Routess
Anhur
10
3 / 2 / 2
5,939
742
3,142
4,395
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Tupprware
Yemoja
9
4 / 0 / 2
5,062
633
1,772
2,473
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
14
15
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Tiamat
2
2
1
1.25
L
Bellona
Arcanjo0
Bellona
0
7
0
0
L
2
5
0
0.4
W
Thor
JuanLSK
Thor
3
0
1
3.5
L
Susano
0
0
0
0
W
Olorun
NinesArc
Olorun
2
0
5
4.5
W
Anhur
Routess
Anhur
3
2
2
2
W
Yemoja
Tupprware
Yemoja
4
0
2
5
L
Neith
cheche06
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
12,125
18,169
Taken
19,030
5,972
Mitigated
6,272
2,528
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
933
429
0
1,032
3,067
668
0
0
3,067
0
10,007
W
Tiamat
2,002
118
0
1,538
4,232
1,728
74
0
4,232
21,078
0
L
Bellona
Arcanjo0
Bellona
2,016
624
0
61
6,272
3,505
0
4,814
1,458
0
11,261
L
3,565
521
0
1,086
5,292
837
0
0
5,292
21,906
0
W
Thor
JuanLSK
Thor
2,167
424
0
1,934
4,677
1,447
0
1,129
3,548
0
27,610
L
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
NinesArc
Olorun
3,042
1,787
154
1,393
3,253
995
2,219
0
3,253
19,141
0
W
Anhur
Routess
Anhur
3,142
1,363
0
1,609
4,395
1,314
885
2,436
1,959
0
25,062
W
Yemoja
Tupprware
Yemoja
1,772
522
321
527
2,473
788
1,122
0
2,473
16,143
0
L
Neith
cheche06
Neith
1,607
1,017
0
349
3,538
962
0
1,736
1,536
0
16,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
27,233
130
Minions Killed
224
0
Camps Cleared
0
557,513
Distance Traveled
665,347
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,139
517
30
4
0
127,139
1
W
Tiamat
5,370
671
32
4
0
125,206
3
L
Bellona
3,735
467
17
2
0
151,443
1
L
Zeus
4,635
579
46
6
0
126,464
2
W
Thor
5,588
699
65
8
0
180,653
3
L
Susano
3,012
377
0
0
0
0
0
W
Olorun
5,274
659
43
5
0
124,905
1
W
Anhur
5,939
742
48
6
0
120,083
0
W
Yemoja
5,062
633
36
5
0
114,500
0
L
Neith
4,302
538
37
5
0
152,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role