Player Matchup

Thor
Thor
Alekeyka
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Senor the pug
Gilgamesh
Level 25
God Stats
4W - 5L
1,374 SR
Queue Stats
50W - 48L
1,399 Elo+
Solo
Anubis
Anubis
Tippster
Anubis
Level 28
God Stats
13W - 7L
1,485 SR
Queue Stats
107W - 87L
1,575 Elo+
Solo
Cupid
Cupid
UKILLMYFREN
Cupid
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 29L
1,396 Elo+
Solo
Ymir
Ymir
chorizo_poblado
Ymir
Level 29
God Stats
9W - 4L
1,756 SR
Queue Stats
56W - 67L
1,519 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,453 Elo+

VS

Team Averages
Level 26
1,544 SR
1,443 Elo+
Set
Set
ELI QSA
Set
Level 28
God Stats
2W - 2L
1,601 SR
Queue Stats
17W - 21L
1,438 Elo+
Solo
Athena
Athena
JakeTheSname388
Athena
Level 29
God Stats
3W - 5L
1,537 SR
Queue Stats
83W - 88L
1,488 Elo+
Solo
Nu Wa
Nu Wa
PlagueDoctress
Nu Wa
Level 29
God Stats
4W - 5L
1,561 SR
Queue Stats
106W - 123L
1,539 Elo+
Solo
Olorun
Olorun
Warezboss99
Olorun
Level 29
God Stats
7W - 8L
1,560 SR
Queue Stats
60W - 67L
1,339 Elo+
Solo
Neith
Neith
nolaboy_nunu
Neith
Level 14
God Stats
4W - 4L
1,462 SR
Queue Stats
13W - 22L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 2 / 2
4,709
471
503
5,067
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Senor the pug
Gilgamesh
13
6 / 0 / 0
7,349
735
4,804
6,107
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Tippster
Anubis
12
10 / 0 / 0
7,784
778
9,316
6,223
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,360
536
3,292
4,496
1,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 2
5,616
562
1,480
4,845
2,831
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 5 / 0
5,197
520
2,638
6,905
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,882
488
1,469
5,057
1,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,766
477
3,029
4,915
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
7
0 / 7 / 0
4,239
424
2,828
8,329
1,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 2 / 0
4,534
453
2,255
3,430
774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
18
Kills
2
2
Deaths
18
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
0
2
2
0.5
L
Set
2
5
0
0.4
L
0
1
0
0
L
0
3
0
0
W
Gilgamesh
Senor the pug
Gilgamesh
6
0
0
6
W
Anubis
Tippster
Anubis
10
0
0
10
W
2
0
0
2
L
Olorun
0
7
0
0
W
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
12,219
26,738
Taken
28,636
10,770
Mitigated
7,483
11,800
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
503
73
0
1,319
5,067
1,227
0
650
4,417
0
13,932
L
Set
2,638
1,009
0
375
6,905
2,329
0
1,952
4,953
0
26,058
L
1,469
272
0
750
5,057
1,688
0
1,323
3,734
10,520
0
L
3,029
1,001
0
1,018
4,915
1,110
180
587
4,328
22,078
0
W
Gilgamesh
Senor the pug
Gilgamesh
4,804
1,018
0
1,120
6,107
2,224
706
1,894
4,213
0
45,206
W
Anubis
Tippster
Anubis
9,316
322
0
4,272
6,223
3,217
2,374
2,915
3,308
44,660
0
W
3,292
2,018
291
3,204
4,496
1,271
0
813
3,683
0
28,434
L
Olorun
2,828
1,368
0
815
8,329
1,582
376
6,777
1,552
14,768
0
W
1,480
111
0
1,594
4,845
2,831
0
1,054
3,791
16,732
0
L
2,255
819
0
847
3,430
774
141
157
3,273
0
17,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
23,618
286
Minions Killed
173
0
Camps Cleared
0
1,007,430
Distance Traveled
862,198
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,709
471
30
3
0
204,944
4
L
Set
5,197
520
54
5
0
188,042
1
L
Athena
4,882
488
18
2
0
177,075
5
L
Nu Wa
4,766
477
38
4
0
169,127
1
W
Gilgamesh
7,349
735
95
10
0
226,528
0
W
Anubis
7,784
778
87
9
0
163,728
2
W
Cupid
5,360
536
44
4
0
192,729
2
L
Olorun
4,239
424
19
2
0
179,099
0
W
Ymir
5,616
562
30
3
0
219,501
2
L
Neith
4,534
453
44
4
0
148,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role