Player Matchup

King Arthur
King Arthur
BuuGiii_
King Arthur
Level 22
God Stats
24W - 29L
1,644 SR
Queue Stats
128W - 153L
1,549 Elo+
Solo
Thor
Thor
CabeloHidratado
Thor
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 74L
1,473 Elo+
Party 2
Cerberus
Cerberus
Coragems2
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
heyJGabriel
Kukulkan
Level 21
God Stats
3W - 2L
1,666 SR
Queue Stats
67W - 72L
1,412 Elo+
Solo
Neith
Neith
uacasmoles
Neith
Level 10
God Stats
4W - 3L
1,805 SR
Queue Stats
27W - 19L
1,644 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,526 Elo+

VS

Team Averages
Level 12
1,497 SR
1,447 Elo+
Cupid
Cupid
AiPaiPara5232
Cupid
Level 16
God Stats
21W - 26L
1,532 SR
Queue Stats
59W - 72L
1,415 Elo+
Solo
Raijin
Raijin
BeIbeth
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lukazmania
Cerberus
Level 16
God Stats
29W - 24L
1,454 SR
Queue Stats
145W - 175L
1,322 Elo+
Solo
Bakasura
Bakasura
MUFASALlVE
Bakasura
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ManuuMartino
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuuGiii_
King Arthur
10
1 / 5 / 0
7,509
417
4,268
13,283
5,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 4
8,120
451
4,041
12,744
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Coragems2
Cerberus
15
3 / 3 / 2
9,487
527
5,279
11,509
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
heyJGabriel
Kukulkan
16
5 / 7 / 0
10,722
596
5,495
9,509
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
0 / 2 / 6
9,188
510
10,876
8,821
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,893
494
6,752
8,637
3,194
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
BeIbeth
Raijin
18
9 / 3 / 5
11,767
654
9,188
11,108
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Lukazmania
Cerberus
14
2 / 2 / 4
9,307
517
3,473
8,941
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
MUFASALlVE
Bakasura
20
8 / 3 / 4
12,211
678
12,473
17,218
7,967
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ManuuMartino
Bellona
14
2 / 1 / 6
8,926
496
4,821
10,536
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
23
24
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Raijin
BeIbeth
Raijin
9
3
5
3.83
L
King Arthur
BuuGiii_
King Arthur
1
5
0
0.2
L
1
7
4
0.43
L
Cerberus
Coragems2
Cerberus
3
3
2
1.33
W
Cerberus
Lukazmania
Cerberus
2
2
4
2
W
Bakasura
MUFASALlVE
Bakasura
8
3
4
3.33
W
Bellona
ManuuMartino
Bellona
2
1
6
5
L
Kukulkan
heyJGabriel
Kukulkan
5
7
0
0.71
L
Neith
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
36,707
55,866
Taken
56,440
22,216
Mitigated
31,413
10,781
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,752
2,971
122
3,371
8,637
3,194
4,630
2,246
6,351
0
49,576
W
Raijin
BeIbeth
Raijin
9,188
768
0
1,300
11,108
4,465
0
3,392
7,544
80,962
0
L
King Arthur
BuuGiii_
King Arthur
4,268
578
0
2,209
13,283
5,786
0
372
11,566
0
29,317
L
4,041
923
0
2,563
12,744
3,813
0
1,874
10,145
0
41,177
L
Cerberus
Coragems2
Cerberus
5,279
376
0
1,760
11,509
6,511
0
2,997
8,189
23,690
0
W
Cerberus
Lukazmania
Cerberus
3,473
185
0
1,478
8,941
8,118
770
1,956
6,985
15,137
0
W
Bakasura
MUFASALlVE
Bakasura
12,473
9,110
0
5,409
17,218
7,967
2,168
2,710
14,440
0
93,358
W
Bellona
ManuuMartino
Bellona
4,821
2,087
0
2,416
10,536
7,669
1,053
2,143
8,331
0
32,959
L
Kukulkan
heyJGabriel
Kukulkan
5,495
130
0
83
9,509
2,840
220
5,680
3,303
62,062
0
L
Neith
10,876
5,024
0
4,166
8,821
3,266
168
1,226
7,449
0
63,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
51,104
434
Minions Killed
554
0
Camps Cleared
0
1,475,254
Distance Traveled
1,582,959
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,893
494
102
6
0
302,768
0
W
Raijin
11,767
654
164
9
0
280,919
0
L
King Arthur
7,509
417
57
3
0
229,732
3
L
Thor
8,120
451
89
5
0
308,096
2
L
Cerberus
9,487
527
33
2
0
347,508
2
W
Cerberus
9,307
517
45
3
0
276,023
0
W
Bakasura
12,211
678
185
10
0
392,859
2
W
Bellona
8,926
496
58
3
0
330,390
0
L
Kukulkan
10,722
596
134
7
0
312,857
3
L
Neith
9,188
510
121
7
0
277,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role