Player Matchup

Merlin
Merlin
Elsorus
Merlin
Level 121
God Stats
14W - 19L
1,339 SR
Queue Stats
195W - 194L
1,431 Elo+
Party 1
Horus
Horus
Sqiller11
Horus
Level 45
God Stats
15W - 9L
1,584 SR
Queue Stats
83W - 91L
1,374 Elo+
Solo
Athena
Athena
YTUJH
Athena
Level 18
God Stats
2W - 0L
1,789 SR
Queue Stats
56W - 65L
1,333 Elo+
Party 1
Heimdallr
Heimdallr
karkadook
Heimdallr
Level 16
God Stats
4W - 1L
1,444 SR
Queue Stats
63W - 68L
1,239 Elo+
Party 1
Thor
Thor
СексиГибон
Thor
Level 84
God Stats
1W - 4L
1,226 SR
Queue Stats
15W - 28L
1,274 Elo+
Party 1
Team Averages
Level 57
1,477 SR
1,330 Elo+

VS

Team Averages
Level 41
1,555 SR
1,511 Elo+
Vulcan
Vulcan
Cedax77
Vulcan
Level 38
God Stats
1W - 1L
1,307 SR
Queue Stats
135W - 141L
1,491 Elo+
Solo
Horus
Horus
MarXus1567
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Pięknydelfin
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,448 Elo+
Solo
Khepri
Khepri
SWARF3GA
Khepri
Level 46
God Stats
29W - 18L
1,535 SR
Queue Stats
151W - 159L
1,427 Elo+
Solo
Danzaburou
Danzaburou
supercharge0509
Danzaburou
Level 43
God Stats
1W - 1L
1,931 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elsorus
Merlin
14
8 / 0 / 5
8,277
690
7,141
5,216
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Sqiller11
Horus
13
6 / 2 / 1
7,853
654
6,435
9,659
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
YTUJH
Athena
9
1 / 1 / 5
5,842
487
2,940
9,800
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
karkadook
Heimdallr
9
0 / 3 / 5
5,401
450
2,904
4,738
1,649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 1 / 5
7,112
593
8,056
7,014
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cedax77
Vulcan
5
0 / 5 / 0
4,465
372
1,838
3,527
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
1 / 6 / 0
6,067
506
4,620
8,812
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
9
2 / 5 / 3
6,379
532
3,659
9,040
3,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SWARF3GA
Khepri
8
0 / 4 / 5
6,037
503
3,031
8,425
3,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
supercharge0509
Danzaburou
10
4 / 4 / 1
6,493
541
6,766
7,415
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
23
Kills
7
7
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cedax77
Vulcan
0
5
0
0
W
Merlin
Elsorus
Merlin
8
0
5
10.5
L
Horus
1
6
0
0.17
L
Nemesis
2
5
3
0.7
L
Khepri
SWARF3GA
Khepri
0
4
5
0.63
W
Horus
Sqiller11
Horus
6
2
1
3.25
W
Athena
YTUJH
Athena
1
1
5
3.5
W
Heimdallr
karkadook
Heimdallr
0
3
5
0.83
L
Danzaburou
supercharge0509
Danzaburou
4
4
1
1.13
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
19,914
36,427
Taken
37,219
15,853
Mitigated
14,985
7,697
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cedax77
Vulcan
1,838
540
0
0
3,527
1,054
0
2,684
609
8,435
0
W
Merlin
Elsorus
Merlin
7,141
271
0
1,255
5,216
1,674
444
1,636
3,378
53,321
0
L
Horus
4,620
2,523
54
872
8,812
4,446
0
401
8,371
0
21,842
L
Nemesis
3,659
1,542
0
1,928
9,040
3,923
0
1,046
7,960
0
19,571
L
Khepri
SWARF3GA
Khepri
3,031
175
0
500
8,425
3,092
0
3,430
4,895
13,025
0
W
Horus
Sqiller11
Horus
6,435
3,640
75
3,330
9,659
6,201
131
0
9,659
0
36,170
W
Athena
YTUJH
Athena
2,940
698
0
1,623
9,800
3,759
0
1,409
8,391
11,898
0
W
Heimdallr
karkadook
Heimdallr
2,904
407
0
0
4,738
1,649
469
373
4,194
0
19,697
L
Danzaburou
supercharge0509
Danzaburou
6,766
2,746
0
1,944
7,415
2,470
276
2,058
5,303
0
33,676
W
8,056
2,341
0
1,414
7,014
2,570
202
778
5,936
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
29,441
294
Minions Killed
157
0
Camps Cleared
0
1,113,241
Distance Traveled
1,066,118
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,465
372
18
2
0
128,197
2
W
Merlin
8,277
690
99
8
0
233,901
0
L
Horus
6,067
506
33
3
0
213,165
1
L
Nemesis
6,379
532
29
2
0
224,361
1
L
Khepri
6,037
503
21
2
0
295,081
2
W
Horus
7,853
654
77
6
0
213,238
3
W
Athena
5,842
487
24
2
0
221,057
2
W
Heimdallr
5,401
450
44
4
0
204,258
0
L
Danzaburou
6,493
541
56
5
0
205,314
2
W
Thor
7,112
593
50
4
0
240,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role