Player Matchup

Izanami
Izanami
Platinum V
Martinipele
Izanami
Platinum V
Level 108
God Stats
60W - 34L
1,672 SR
Queue Stats
268W - 263L
1,577 MMR
Solo
Hercules
Hercules
Gold II
WelshyLiam
Hercules
Gold II
Level 159
God Stats
4W - 5L
1,660 SR
Queue Stats
437W - 441L
1,508 MMR
Solo
Hun Batz
Hun Batz
Gold IV
jmds420
Hun Batz
Gold IV
Level 60
God Stats
0W - 1L
1,799 SR
Queue Stats
31W - 30L
1,528 MMR
Solo
Hades
Hades
Gold II
leobiagioni
Hades
Gold II
Level 101
God Stats
2W - 3L
1,581 SR
Queue Stats
97W - 98L
1,590 MMR
Solo
Sylvanus
Sylvanus
Gold II
xPumpkin_King23x
Sylvanus
Gold II
Level 154
God Stats
12W - 14L
1,644 SR
Queue Stats
148W - 138L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,671 SR
1,555 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,496 SR
1,535 MMR
Zhong Kui
Zhong Kui
Platinum III
 
Zhong Kui
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
DonMowen
King Arthur
Gold II
Level 140
God Stats
4W - 3L
1,524 SR
Queue Stats
151W - 149L
1,561 MMR
Solo
Awilix
Awilix
Gold II
ElSucioDan8189
Awilix
Gold II
Level 124
God Stats
4W - 8L
1,509 SR
Queue Stats
166W - 163L
1,512 MMR
Solo
Cabrakan
Cabrakan
Gold III
Lobrencio
Cabrakan
Gold III
Level 119
God Stats
2W - 6L
1,420 SR
Queue Stats
53W - 56L
1,503 MMR
Solo
Medusa
Medusa
Gold II
dAddyDuBB93
Medusa
Gold II
Level 141
God Stats
86W - 76L
1,527 SR
Queue Stats
401W - 386L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Martinipele
Izanami
13
4 / 5 / 1
8,115
507
9,759
11,437
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
WelshyLiam
Hercules
14
1 / 2 / 0
7,730
483
6,004
13,557
14,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
jmds420
Hun Batz
13
0 / 3 / 0
7,214
451
3,781
13,256
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 8 / 0
6,972
436
5,642
14,859
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
7,635
477
4,787
12,816
12,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
GilgameshDanzaburouArachneTiamatKumbhakarna

VS

Bans
AthenaCu ChulainnHeimdallrCerberusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 0 / 6
9,677
605
7,507
6,198
4,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
DonMowen
King Arthur
14
1 / 0 / 4
8,514
532
11,429
14,653
8,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 2 / 3
9,376
586
12,804
9,485
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Lobrencio
Cabrakan
13
1 / 3 / 5
8,105
507
3,150
9,732
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
4 / 2 / 5
9,156
572
11,110
12,830
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
6
8
W
King Arthur
DonMowen
King Arthur
1
0
4
3
W
10
2
3
5.75
W
Cabrakan
Lobrencio
Cabrakan
1
3
5
1.17
L
Izanami
Martinipele
Izanami
4
5
1
0.9
L
Hercules
WelshyLiam
Hercules
1
2
0
0.5
W
Medusa
4
2
5
3.25
L
Hun Batz
jmds420
Hun Batz
0
3
0
0
L
1
8
0
0.13
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
46,000
65,925
Taken
52,898
42,677
Mitigated
28,547
24,249
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,507
1,906
0
3,311
6,198
4,937
454
2,111
4,087
60,930
0
W
King Arthur
DonMowen
King Arthur
11,429
1,332
0
6,828
14,653
8,434
0
1,995
12,366
0
61,083
W
12,804
6,657
0
3,375
9,485
3,111
0
1,370
8,115
0
51,665
W
Cabrakan
Lobrencio
Cabrakan
3,150
521
564
3,525
9,732
7,459
0
3,133
6,599
42,420
0
L
Izanami
Martinipele
Izanami
9,759
5,845
0
2,276
11,437
4,647
763
93
11,344
0
57,433
L
Hercules
WelshyLiam
Hercules
6,004
3,130
0
8,372
13,557
14,471
0
333
13,224
0
51,765
W
Medusa
11,110
3,567
0
6,306
12,830
4,606
748
1,820
11,010
0
64,922
L
Hun Batz
jmds420
Hun Batz
3,781
1,300
0
3,350
13,256
4,374
0
1,384
11,872
0
47,869
L
5,642
254
139
3,484
14,859
6,741
0
5,876
8,983
43,450
0
L
4,787
574
1,798
4,830
12,816
12,444
277
2,971
9,845
21,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
44,828
432
Minions Killed
526
0
Camps Cleared
0
1,344,236
Distance Traveled
1,527,939
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,677
605
131
8
0
314,045
3
W
King Arthur
8,514
532
117
7
0
312,210
6
W
Awilix
9,376
586
87
5
0
351,393
1
W
Cabrakan
8,105
507
72
5
0
281,285
3
L
Izanami
8,115
507
113
7
0
251,509
5
L
Hercules
7,730
483
107
7
0
300,187
1
W
Medusa
9,156
572
119
7
0
269,006
5
L
Hun Batz
7,214
451
95
6
0
308,392
4
L
Hades
6,972
436
85
5
0
259,405
5
L
Sylvanus
7,635
477
32
2
0
224,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role