Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Baran-gang
Tiamat
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 56L
1,120 Elo+
Solo
King Arthur
King Arthur
Maxi oKs
King Arthur
Level 59
God Stats
35W - 38L
1,454 SR
Queue Stats
349W - 443L
1,380 Elo+
Solo
Jing Wei
Jing Wei
Wardark_
Jing Wei
Level 22
God Stats
4W - 8L
1,095 SR
Queue Stats
63W - 72L
1,337 Elo+
Party 2
Loki
Loki
canard_drupace
Loki
Level 29
God Stats
12W - 18L
1,372 SR
Queue Stats
130W - 169L
1,240 Elo+
Party 2
Team Averages
Level 42
1,384 SR
1,315 Elo+

VS

Team Averages
Level 72
1,415 SR
1,388 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Fenris30
Sol
Level 44
God Stats
1W - 1L
1,314 SR
Queue Stats
117W - 158L
1,335 Elo+
Solo
Ratatoskr
Ratatoskr
H4RR15
Ratatoskr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 76L
1,369 Elo+
Solo
Danzaburou
Danzaburou
JonaLuedtke
Danzaburou
Level 67
God Stats
162W - 171L
1,450 SR
Queue Stats
255W - 320L
1,329 Elo+
Party 1
Bellona
Bellona
PKCE99
Bellona
Level 49
God Stats
49W - 43L
1,311 SR
Queue Stats
393W - 387L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 1 / 0
4,484
448
2,375
6,596
2,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Baran-gang
Tiamat
7
0 / 4 / 0
4,493
449
1,537
5,931
2,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Maxi oKs
King Arthur
11
1 / 0 / 0
6,087
609
3,139
3,893
1,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
Wardark_
Jing Wei
7
0 / 4 / 0
4,257
426
2,351
5,047
1,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,605
461
2,318
5,040
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 5
5,867
587
3,163
4,544
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 0 / 2
6,243
624
4,804
3,241
914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
H4RR15
Ratatoskr
9
2 / 0 / 5
5,531
553
2,619
5,349
1,502
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
JonaLuedtke
Danzaburou
9
4 / 0 / 2
6,099
610
5,379
5,759
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
PKCE99
Bellona
10
1 / 1 / 0
6,287
629
880
6,690
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Tiamat
Baran-gang
Tiamat
0
4
0
0
W
4
0
2
5
W
Ratatoskr
H4RR15
Ratatoskr
2
0
5
4.5
W
Danzaburou
JonaLuedtke
Danzaburou
4
0
2
5
L
King Arthur
Maxi oKs
King Arthur
1
0
0
1
W
Bellona
PKCE99
Bellona
1
1
0
1
L
Jing Wei
Wardark_
Jing Wei
0
4
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,720
Damage
16,845
26,507
Taken
25,583
8,882
Mitigated
9,431
3,736
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,375
251
0
0
6,596
2,482
0
1,747
4,849
11,361
0
W
Cthulhu
 
Cthulhu
3,163
382
74
2,463
4,544
2,107
289
846
3,698
11,541
0
L
Tiamat
Baran-gang
Tiamat
1,537
401
0
904
5,931
2,622
434
3,238
2,439
14,860
0
W
4,804
1,568
0
2,282
3,241
914
2,032
1,264
1,977
31,504
0
W
Ratatoskr
H4RR15
Ratatoskr
2,619
792
0
1,049
5,349
1,502
191
76
5,273
0
23,243
W
Danzaburou
JonaLuedtke
Danzaburou
5,379
2,614
0
3,530
5,759
1,608
1,331
1,726
4,033
0
30,457
L
King Arthur
Maxi oKs
King Arthur
3,139
467
0
1,050
3,893
1,348
0
0
3,893
0
37,021
W
Bellona
PKCE99
Bellona
880
573
0
1,884
6,690
3,300
0
0
6,690
0
27,019
L
Jing Wei
Wardark_
Jing Wei
2,351
1,458
0
659
5,047
1,281
0
1,752
3,220
0
14,270
L
2,318
664
0
1,123
5,040
1,149
130
880
4,139
0
16,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
30,027
196
Minions Killed
255
0
Camps Cleared
0
894,842
Distance Traveled
946,747
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,484
448
10
1
0
189,509
0
W
Cthulhu
5,867
587
18
2
0
190,515
1
L
Tiamat
4,493
449
25
3
0
128,993
0
W
Sol
6,243
624
65
7
0
163,668
3
W
Ratatoskr
5,531
553
53
5
0
222,926
2
W
Danzaburou
6,099
610
48
5
0
159,813
1
L
King Arthur
6,087
609
86
9
0
190,235
3
W
Bellona
6,287
629
71
7
0
209,825
1
L
Jing Wei
4,257
426
27
3
0
197,653
3
L
Loki
4,605
461
48
5
0
188,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role