Player Matchup

Scylla
Scylla
Ayoubii
Scylla
Level 14
God Stats
4W - 5L
1,333 SR
Queue Stats
36W - 35L
1,501 Elo+
Party 3
Chaac
Chaac
Gossen7325
Chaac
Level 63
God Stats
3W - 0L
1,469 SR
Queue Stats
6W - 10L
1,200 Elo+
Party 3
Hou Yi
Hou Yi
Krilliha
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
LLethal
Ratatoskr
Level 24
God Stats
6W - 3L
1,872 SR
Queue Stats
75W - 66L
1,495 Elo+
Party 2
Athena
Athena
lloyder16
Athena
Level 41
God Stats
12W - 11L
1,860 SR
Queue Stats
272W - 252L
1,489 Elo+
Solo
Team Averages
Level 59
1,607 SR
1,437 Elo+

VS

Team Averages
Level 63
1,562 SR
1,466 Elo+
Jing Wei
Jing Wei
Amarok2
Jing Wei
Level 148
God Stats
6W - 7L
1,876 SR
Queue Stats
153W - 173L
1,505 Elo+
Party 1
Sobek
Sobek
Expe626
Sobek
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 323L
1,526 Elo+
Party 1
Mercury
Mercury
ImPablo
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,473 Elo+
Party 1
Scylla
Scylla
Meadows lol
Scylla
Level 43
God Stats
5W - 9L
1,434 SR
Queue Stats
82W - 91L
1,385 Elo+
Solo
Ares
Ares
Shayrins
Ares
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayoubii
Scylla
11
4 / 2 / 2
6,790
485
6,510
6,083
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
13
5 / 3 / 5
7,896
564
10,768
11,161
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Krilliha
Hou Yi
12
1 / 2 / 5
6,921
494
7,966
8,856
2,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
LLethal
Ratatoskr
16
11 / 0 / 4
8,946
639
9,750
7,857
2,786
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
lloyder16
Athena
11
2 / 1 / 8
6,990
499
3,036
8,735
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amarok2
Jing Wei
11
3 / 5 / 1
7,033
502
6,646
9,965
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Expe626
Sobek
10
0 / 1 / 1
6,396
457
3,634
11,200
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ImPablo
Mercury
10
1 / 3 / 1
6,237
446
2,439
8,303
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
2 / 9 / 0
6,741
482
3,594
10,573
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
2 / 5 / 1
6,805
486
5,558
11,724
10,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
8
8
Deaths
23
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Amarok2
Jing Wei
3
5
1
0.7
W
Scylla
Ayoubii
Scylla
4
2
2
2.5
L
Sobek
Expe626
Sobek
0
1
1
0.5
W
Chaac
5
3
5
2.5
L
Mercury
ImPablo
Mercury
1
3
1
0.5
W
Hou Yi
Krilliha
Hou Yi
1
2
5
1.75
W
Ratatoskr
LLethal
Ratatoskr
11
0
4
13
L
Scylla
2
9
0
0.22
L
Ares
2
5
1
0.5
W
Athena
lloyder16
Athena
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
21,871
42,692
Taken
51,765
21,127
Mitigated
28,755
13,066
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Amarok2
Jing Wei
6,646
4,303
0
2,264
9,965
2,989
268
1,868
8,067
0
44,203
W
Scylla
Ayoubii
Scylla
6,510
1,745
0
670
6,083
1,877
43
2,703
3,174
26,107
0
L
Sobek
Expe626
Sobek
3,634
429
0
3,334
11,200
8,869
27
1,204
9,864
11,374
0
W
Chaac
10,768
2,034
0
3,823
11,161
8,842
75
5,188
5,905
0
38,832
L
Mercury
ImPablo
Mercury
2,439
1,398
0
0
8,303
3,388
0
1,514
6,651
0
23,489
W
Hou Yi
Krilliha
Hou Yi
7,966
3,547
0
2,576
8,856
2,825
367
1,677
7,179
0
43,919
W
Ratatoskr
LLethal
Ratatoskr
9,750
2,532
0
4,497
7,857
2,786
307
675
7,148
0
60,913
L
Scylla
3,594
487
0
1,103
10,573
3,452
576
3,843
6,392
32,986
0
L
Ares
5,558
565
0
1,690
11,724
10,057
0
601
10,435
21,292
0
W
Athena
lloyder16
Athena
3,036
725
0
1,500
8,735
4,797
42
2,235
6,500
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
33,212
350
Minions Killed
254
0
Camps Cleared
0
1,403,466
Distance Traveled
1,270,314
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,033
502
84
6
0
231,557
2
W
Scylla
6,790
485
54
4
0
269,067
2
L
Sobek
6,396
457
12
1
0
270,491
2
W
Chaac
7,896
564
67
5
0
282,788
0
L
Mercury
6,237
446
51
4
0
316,267
1
W
Hou Yi
6,921
494
84
6
0
231,064
2
W
Ratatoskr
8,946
639
122
9
0
293,914
0
L
Scylla
6,741
482
72
5
0
231,753
0
L
Ares
6,805
486
35
3
0
220,246
1
W
Athena
6,990
499
23
2
0
326,633
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role