Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Angel_AA95
Gilgamesh
Gold IV
Level 128
God Stats
1W - 4L
1,487 SR
Queue Stats
284W - 294L
1,418 MMR
Solo
Janus
Janus
Bronze III
ConcreteBaron
Janus
Bronze III
Level 126
God Stats
0W - 4L
1,295 SR
Queue Stats
9W - 10L
1,414 MMR
Solo
Ymir
Ymir
Silver I
Kroniix-7-
Ymir
Silver I
Level 85
God Stats
41W - 35L
1,616 SR
Queue Stats
148W - 154L
1,358 MMR
Solo
Jing Wei
Jing Wei
Gold V
LiLNugNug_
Jing Wei
Gold V
Level 67
God Stats
1W - 2L
1,682 SR
Queue Stats
170W - 167L
1,370 MMR
Solo
Bastet
Bastet
Gold IV
WaterBat4994528
Bastet
Gold IV
Level 84
God Stats
21W - 12L
1,588 SR
Queue Stats
51W - 54L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,534 SR
1,385 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,440 SR
1,422 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
Laezel
Chiron
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver II
Shark Bate2004
Chaac
Silver II
Level 104
God Stats
7W - 2L
1,533 SR
Queue Stats
16W - 8L
1,505 MMR
Party 1
Merlin
Merlin
Gold V
Sidedsamwich
Merlin
Gold V
Level 68
God Stats
2W - 4L
1,394 SR
Queue Stats
47W - 50L
1,295 MMR
Party 1
Nemesis
Nemesis
Silver IV
lui1216
Nemesis
Silver IV
Level 108
God Stats
1W - 4L
1,271 SR
Queue Stats
6W - 9L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel_AA95
Gilgamesh
16
3 / 5 / 0
10,019
477
10,297
18,989
10,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 4
11,064
527
9,835
13,194
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 2
8,877
423
6,848
18,846
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
LiLNugNug_
Jing Wei
16
0 / 9 / 0
9,496
452
4,777
16,801
5,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 3
8,887
423
9,562
15,439
5,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SetTiamatAthenaAnhurDanzaburou

VS

Bans
LokiHeimdallrTsukuyomiRamaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 2 / 10
11,758
560
11,224
15,968
14,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Laezel
Chiron
20
13 / 2 / 6
13,729
654
17,941
19,015
8,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 6
12,646
602
14,668
20,030
23,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
4 / 3 / 8
10,399
495
9,850
9,320
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lui1216
Nemesis
19
5 / 1 / 5
11,823
563
10,636
13,006
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
10
Kills
30
30
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
10
3
L
Gilgamesh
Angel_AA95
Gilgamesh
3
5
0
0.6
L
3
4
4
1.25
L
1
7
2
0.29
W
Chiron
Laezel
Chiron
13
2
6
8
L
Jing Wei
LiLNugNug_
Jing Wei
0
9
0
0
W
7
2
6
5
W
Merlin
4
3
8
2.67
L
3
5
3
0.9
W
Nemesis
lui1216
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
64,319
83,269
Taken
77,339
40,630
Mitigated
56,823
19,099
Healing
27,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,224
267
0
2,708
15,968
14,988
452
7,864
7,858
29,031
0
L
Gilgamesh
Angel_AA95
Gilgamesh
10,297
3,124
0
5,443
18,989
10,932
330
1,280
16,863
0
65,254
L
9,835
761
0
3,464
13,194
4,438
510
6,185
6,648
72,353
0
L
6,848
865
0
2,878
18,846
14,909
0
6,964
11,592
27,626
0
W
Chiron
Laezel
Chiron
17,941
10,104
1,049
7,261
19,015
8,381
3,718
2,572
16,375
0
123,988
L
Jing Wei
LiLNugNug_
Jing Wei
4,777
3,385
0
3,607
16,801
5,127
660
2,105
14,571
0
59,855
W
14,668
2,008
0
10,079
20,030
23,680
1,933
1,238
18,730
0
77,481
W
Merlin
9,850
318
86
3,327
9,320
3,587
1,849
1,725
7,475
55,020
0
L
9,562
2,366
0
3,707
15,439
5,224
452
3,536
11,430
0
54,295
W
Nemesis
lui1216
Nemesis
10,636
5,536
0
2,846
13,006
6,187
2,251
2,572
10,218
0
82,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
60,355
501
Minions Killed
550
0
Camps Cleared
0
2,079,540
Distance Traveled
1,991,758
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,758
560
32
2
0
368,295
6
L
Gilgamesh
10,019
477
119
6
0
412,530
12
L
Janus
11,064
527
161
8
0
410,017
7
L
Ymir
8,877
423
32
2
0
386,302
2
W
Chiron
13,729
654
167
8
0
386,230
1
L
Jing Wei
9,496
452
109
5
0
405,445
1
W
Chaac
12,646
602
152
7
0
376,661
1
W
Merlin
10,399
495
81
4
0
419,778
1
L
Bastet
8,887
423
80
4
0
465,246
2
W
Nemesis
11,823
563
118
6
0
440,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role