Player Matchup

Chernobog
Chernobog
AzuraLamia
Chernobog
Level 21
God Stats
6W - 6L
1,550 SR
Queue Stats
8W - 7L
1,498 Elo+
Solo
Sol
Sol
Davesuperz
Sol
Level 7
God Stats
5W - 4L
1,360 SR
Queue Stats
9W - 12L
1,275 Elo+
Party 2
Cabrakan
Cabrakan
MON11ZON
Cabrakan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 192L
1,382 Elo+
Solo
Nemesis
Nemesis
OSC_WindowsXEXE
Nemesis
Level 14
God Stats
12W - 10L
1,409 SR
Queue Stats
15W - 18L
1,268 Elo+
Party 2
Gilgamesh
Gilgamesh
Zerzly
Gilgamesh
Level 7
God Stats
7W - 6L
1,469 SR
Queue Stats
54W - 53L
1,351 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,355 Elo+

VS

Team Averages
Level 21
1,543 SR
1,463 Elo+
Ares
Ares
Eduardo5654
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
ItsDylDoe
Fenrir
Level 17
God Stats
9W - 13L
1,236 SR
Queue Stats
264W - 237L
1,339 Elo+
Solo
Hou Yi
Hou Yi
Javgoblin
Hou Yi
Level 28
God Stats
11W - 3L
1,980 SR
Queue Stats
143W - 130L
1,534 Elo+
Party 1
Scylla
Scylla
Thannatos2005
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 3
Tyr
Tyr
blaizer99
Tyr
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 146L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AzuraLamia
Chernobog
14
8 / 1 / 7
8,778
488
8,433
7,785
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 5
8,665
481
5,379
8,221
2,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cabrakan
MON11ZON
Cabrakan
13
3 / 4 / 8
8,945
497
8,099
11,627
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
11 / 3 / 4
9,822
546
10,922
11,583
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Zerzly
Gilgamesh
14
2 / 4 / 1
8,591
477
6,569
13,500
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,836
380
1,534
11,592
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ItsDylDoe
Fenrir
14
11 / 4 / 3
9,562
531
13,217
14,572
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Javgoblin
Hou Yi
12
2 / 6 / 1
7,868
437
7,505
9,861
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 8 / 1
6,580
366
4,709
8,874
2,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 7
9,977
554
10,228
9,684
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
27
Kills
18
18
Deaths
27
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AzuraLamia
Chernobog
8
1
7
11.5
W
3
6
5
0.92
L
0
7
3
0.21
L
Fenrir
ItsDylDoe
Fenrir
11
4
3
3.13
L
Hou Yi
Javgoblin
Hou Yi
2
6
1
0.42
W
Cabrakan
MON11ZON
Cabrakan
3
4
8
1.75
W
11
3
4
4.33
L
1
8
1
0.19
W
Gilgamesh
Zerzly
Gilgamesh
2
4
1
0.63
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,402
Damage
37,193
52,716
Taken
54,583
29,652
Mitigated
27,795
9,948
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AzuraLamia
Chernobog
8,433
5,784
383
3,030
7,785
3,098
0
1,666
6,119
0
45,598
W
5,379
1,483
0
1,906
8,221
2,234
1,754
1,792
6,429
37,974
0
L
1,534
392
0
733
11,592
8,822
300
3,481
8,111
10,723
0
L
Fenrir
ItsDylDoe
Fenrir
13,217
1,785
0
4,176
14,572
6,246
0
3,621
10,951
0
47,452
L
Hou Yi
Javgoblin
Hou Yi
7,505
4,408
0
2,352
9,861
3,264
743
1,657
8,204
0
47,842
W
Cabrakan
MON11ZON
Cabrakan
8,099
493
0
1,185
11,627
12,623
0
1,733
9,894
26,233
0
W
10,922
4,947
0
2,389
11,583
4,341
0
624
10,959
0
60,539
L
4,709
305
46
988
8,874
2,414
326
3,029
5,845
21,565
0
W
Gilgamesh
Zerzly
Gilgamesh
6,569
2,264
0
1,055
13,500
7,356
0
428
13,072
0
43,774
L
10,228
1,884
0
3,797
9,684
7,049
0
1,690
7,994
0
50,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
40,823
361
Minions Killed
306
0
Camps Cleared
0
1,597,846
Distance Traveled
1,474,848
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,778
488
74
4
0
313,483
0
W
Sol
8,665
481
72
4
0
302,063
0
L
Ares
6,836
380
15
1
0
257,244
0
L
Fenrir
9,562
531
66
4
0
344,827
2
L
Hou Yi
7,868
437
91
5
0
281,596
6
W
Cabrakan
8,945
497
46
3
0
291,743
1
W
Nemesis
9,822
546
89
5
0
388,801
1
L
Scylla
6,580
366
30
2
0
249,196
0
W
Gilgamesh
8,591
477
80
4
0
301,756
1
L
Tyr
9,977
554
104
6
0
341,985
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role