Player Matchup

King Arthur
King Arthur
JoeisNUTZ
King Arthur
Level 21
God Stats
7W - 12L
1,500 SR
Queue Stats
40W - 47L
1,463 Elo+
Solo
Chaac
Chaac
Manu98891
Chaac
Level 26
God Stats
4W - 3L
1,668 SR
Queue Stats
97W - 111L
1,381 Elo+
Solo
Chiron
Chiron
Poxless
Chiron
Level 27
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 15L
1,422 Elo+
Solo
Loki
Loki
SandroRufia
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Solo
Baron Samedi
Baron Samedi
VolumedLawyer10
Baron Samedi
Level 19
God Stats
16W - 30L
1,398 SR
Queue Stats
42W - 45L
1,440 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,365 Elo+

VS

Team Averages
Level 21
1,573 SR
1,402 Elo+
Nike
Nike
DamienDawn2
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 274L
1,353 Elo+
Solo
Jing Wei
Jing Wei
LO LINK 2009
Jing Wei
Level 18
God Stats
3W - 2L
1,617 SR
Queue Stats
74W - 116L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
Level 28
God Stats
17W - 14L
1,631 SR
Queue Stats
126W - 152L
1,376 Elo+
Solo
Thor
Thor
jayXslayzYT
Thor
Level 13
God Stats
1W - 2L
1,496 SR
Queue Stats
28W - 20L
1,524 Elo+
Solo
Sol
Sol
thatguy1776
Sol
Level 18
God Stats
33W - 25L
1,619 SR
Queue Stats
239W - 269L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoeisNUTZ
King Arthur
20
3 / 1 / 7
13,709
490
11,171
44,453
27,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Manu98891
Chaac
19
10 / 8 / 7
13,879
496
12,750
31,223
37,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
Poxless
Chiron
20
16 / 6 / 9
15,717
561
29,130
32,619
13,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 5 / 6
8,479
303
1,368
3,455
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
VolumedLawyer10
Baron Samedi
20
13 / 5 / 11
14,206
507
24,391
20,838
16,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 3
14,417
515
21,371
28,721
16,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
LO LINK 2009
Jing Wei
17
0 / 10 / 3
11,730
419
11,747
21,188
8,339
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
bajon-globular
Ah Muzen Cab
18
2 / 12 / 4
12,616
451
4,588
19,316
8,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
12 / 3 / 5
16,655
595
21,560
22,448
15,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 10 / 6
13,493
482
25,105
27,605
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
42
Kills
23
25
Deaths
44
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
9
3
0.72
W
King Arthur
JoeisNUTZ
King Arthur
3
1
7
6.5
L
Jing Wei
LO LINK 2009
Jing Wei
0
10
3
0.15
W
Chaac
Manu98891
Chaac
10
8
7
1.69
W
Chiron
Poxless
Chiron
16
6
9
3.42
W
0
5
6
0.6
W
Baron Samedi
VolumedLawyer10
Baron Samedi
13
5
11
3.7
L
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
2
12
4
0.33
L
12
3
5
4.83
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,810
Damage
84,371
132,588
Taken
119,278
96,177
Mitigated
58,768
52,993
Healing
30,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,371
6,863
0
3,376
28,721
16,171
1,173
5,111
21,900
0
76,154
W
King Arthur
JoeisNUTZ
King Arthur
11,171
494
342
17,425
44,453
27,939
1,225
4,336
40,117
0
88,585
L
Jing Wei
LO LINK 2009
Jing Wei
11,747
9,033
0
774
21,188
8,339
3,008
4,000
16,964
0
45,582
W
Chaac
Manu98891
Chaac
12,750
2,192
0
10,853
31,223
37,791
630
5,841
25,382
0
77,195
W
Chiron
Poxless
Chiron
29,130
16,038
724
17,098
32,619
13,722
4,771
13,037
19,572
0
118,559
W
1,368
853
0
29
3,455
716
0
1,001
2,454
0
4,600
W
Baron Samedi
VolumedLawyer10
Baron Samedi
24,391
1,067
1,326
5,196
20,838
16,009
1,851
5,907
14,931
67,254
0
L
Ah Muzen Cab
bajon-globular
Ah Muzen Cab
4,588
520
0
2,994
19,316
8,026
4,031
6,756
11,993
0
57,573
L
21,560
8,404
0
12,135
22,448
15,510
2,331
4,117
18,119
0
157,097
L
25,105
6,453
0
11,642
27,605
10,722
1,844
5,485
21,872
93,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,990
Gold Earned
68,911
507
Minions Killed
604
0
Camps Cleared
0
2,085,343
Distance Traveled
2,308,127
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,417
515
114
4
0
501,647
2
W
King Arthur
13,709
490
131
5
0
505,037
0
L
Jing Wei
11,730
419
72
3
0
431,050
0
W
Chaac
13,879
496
117
4
0
502,674
3
W
Chiron
15,717
561
159
6
0
494,057
3
W
Loki
8,479
303
9
0
0
139,831
0
W
Baron Samedi
14,206
507
91
3
0
443,744
5
L
Ah Muzen Cab
12,616
451
105
4
0
406,459
1
L
Thor
16,655
595
183
7
0
529,692
4
L
Sol
13,493
482
130
5
0
439,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role