Player Matchup

Sol
Sol
Atlanttis
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Manu_Uzumaki2205
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Loki
Loki
NortheastPlayer
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,311 Elo+
Solo
Tiamat
Tiamat
Rianzinhou
Tiamat
Level 26
God Stats
8W - 9L
1,589 SR
Queue Stats
249W - 280L
1,258 Elo+
Solo
Izanami
Izanami
SoyBashkim
Izanami
Level 16
God Stats
1W - 1L
1,385 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,344 Elo+

VS

Team Averages
Level 13
1,521 SR
1,440 Elo+
Bakasura
Bakasura
HotSauceBR
Bakasura
Level 27
God Stats
11W - 12L
1,667 SR
Queue Stats
85W - 90L
1,493 Elo+
Solo
Neith
Neith
Hoyos1399
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,632 Elo+
Solo
Bellona
Bellona
SIX616
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,003 Elo+
Solo
Cthulhu
Cthulhu
gabrielgtz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,748 Elo+
Solo
Fenrir
Fenrir
superior531cloud
Fenrir
Level 25
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 6L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 1
16,043
729
31,029
25,429
13,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 9 / 6
8,486
386
628
10,275
3,938
6
1 / 2 / 1
7,608
346
855
1,791
347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Rianzinhou
Tiamat
18
4 / 5 / 5
11,903
541
9,054
13,672
11,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SoyBashkim
Izanami
20
10 / 2 / 0
14,133
642
14,083
13,930
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HotSauceBR
Bakasura
20
4 / 5 / 5
13,009
591
12,222
17,832
9,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Hoyos1399
Neith
15
4 / 11 / 3
9,995
454
9,753
15,490
7,944
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SIX616
Bellona
15
6 / 3 / 2
9,452
430
6,951
12,091
10,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
gabrielgtz
Cthulhu
11
1 / 9 / 1
8,006
364
2,437
13,455
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 8 / 0
10,429
474
8,221
17,819
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
36
Kills
22
22
Deaths
36
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
21
4
1
5.38
L
Bakasura
HotSauceBR
Bakasura
4
5
5
1.3
L
Neith
Hoyos1399
Neith
4
11
3
0.5
W
0
9
6
0.33
W
1
2
1
0.75
W
Tiamat
Rianzinhou
Tiamat
4
5
5
1.3
L
Bellona
SIX616
Bellona
6
3
2
2.33
W
Izanami
SoyBashkim
Izanami
10
2
0
5
L
Cthulhu
gabrielgtz
Cthulhu
1
9
1
0.17
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,649
Damage
39,584
65,097
Taken
76,687
34,794
Mitigated
41,707
23,366
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,029
14,344
0
14,351
25,429
13,557
7,254
188
24,313
139,852
7,315
L
Bakasura
HotSauceBR
Bakasura
12,222
8,977
0
5,879
17,832
9,416
524
8,175
9,545
0
89,874
L
Neith
Hoyos1399
Neith
9,753
6,427
0
1,795
15,490
7,944
453
8,846
6,644
0
47,089
W
628
628
732
0
10,275
3,938
189
290
9,925
4,196
0
W
855
254
0
157
1,791
347
0
0
1,791
0
4,833
W
Tiamat
Rianzinhou
Tiamat
9,054
1,465
0
2,607
13,672
11,326
1,204
0
13,252
61,256
0
L
Bellona
SIX616
Bellona
6,951
1,469
0
540
12,091
10,535
543
7,979
4,002
0
35,899
W
Izanami
SoyBashkim
Izanami
14,083
11,125
0
5,519
13,930
5,626
7,104
1,629
11,641
0
105,482
L
Cthulhu
gabrielgtz
Cthulhu
2,437
507
0
800
13,455
6,527
532
944
12,511
19,220
0
L
8,221
2,711
0
3,280
17,819
7,285
478
12,945
4,450
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,173
Gold Earned
50,891
515
Minions Killed
437
0
Camps Cleared
0
1,411,937
Distance Traveled
1,632,746
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,043
729
217
10
0
380,822
0
L
Bakasura
13,009
591
172
8
0
342,574
1
L
Neith
9,995
454
84
4
0
292,323
0
W
Yemoja
8,486
386
4
0
0
266,195
0
W
Loki
7,608
346
11
1
0
86,294
0
W
Tiamat
11,903
541
115
5
0
296,993
5
L
Bellona
9,452
430
61
3
0
389,514
1
W
Izanami
14,133
642
168
8
0
381,633
2
L
Cthulhu
8,006
364
38
2
0
214,407
0
L
Fenrir
10,429
474
82
4
0
393,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role