Player Matchup

Danzaburou
Danzaburou
Demyon
Danzaburou
Level 76
God Stats
2W - 2L
1,571 SR
Queue Stats
66W - 68L
1,539 Elo+
Party 1
Bakasura
Bakasura
EthanOsvik
Bakasura
Level 42
God Stats
1W - 1L
1,653 SR
Queue Stats
29W - 25L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
NotDusk
The Morrigan
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 121L
1,694 Elo+
Party 1
Tyr
Tyr
VauxS
Tyr
Level 126
God Stats
0W - 1L
1,420 SR
Queue Stats
8W - 3L
1,754 Elo+
Party 2
Ymir
Ymir
Yargie
Ymir
Level 25
God Stats
17W - 13L
1,619 SR
Queue Stats
35W - 22L
1,587 Elo+
Party 1
Team Averages
Level 86
1,553 SR
1,626 Elo+

VS

Team Averages
Level 62
1,601 SR
1,574 Elo+
Thanatos
Thanatos
NYChicken
Thanatos
Level 49
God Stats
19W - 23L
1,450 SR
Queue Stats
213W - 218L
1,463 Elo+
Solo
Sol
Sol
SabretoothTiger
Sol
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 153L
1,647 Elo+
Party 3
Sun Wukong
Sun Wukong
TheUltimateJew
Sun Wukong
Level 44
God Stats
2W - 2L
1,793 SR
Queue Stats
306W - 269L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
woolly_marinade3
Gilgamesh
Level 28
God Stats
13W - 4L
1,770 SR
Queue Stats
222W - 141L
1,598 Elo+
Party 3
Ra
Ra
我也想努力
Ra
Level 31
God Stats
4W - 1L
1,491 SR
Queue Stats
75W - 59L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demyon
Danzaburou
20
5 / 9 / 9
18,079
476
25,326
28,696
13,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
EthanOsvik
Bakasura
20
4 / 11 / 12
18,085
476
21,058
38,300
21,986
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
NotDusk
The Morrigan
20
16 / 8 / 9
22,762
599
41,198
25,150
12,853
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
VauxS
Tyr
20
9 / 6 / 3
19,588
515
31,673
47,839
62,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
Yargie
Ymir
20
1 / 11 / 11
16,135
425
10,056
35,491
49,045
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NYChicken
Thanatos
20
9 / 6 / 2
20,750
546
12,347
25,350
24,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 11 / 17
22,138
583
39,267
48,524
20,791
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
TheUltimateJew
Sun Wukong
20
2 / 3 / 12
19,914
524
26,775
27,458
29,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
20
17 / 7 / 16
23,465
618
35,202
49,054
50,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 8 / 13
23,022
606
24,709
34,314
23,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
105
35
Kills
45
45
Deaths
35
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Demyon
Danzaburou
5
9
9
1.06
L
Bakasura
EthanOsvik
Bakasura
4
11
12
0.91
W
Thanatos
NYChicken
Thanatos
9
6
2
1.67
L
The Morrigan
NotDusk
The Morrigan
16
8
9
2.56
W
10
11
17
1.68
W
Sun Wukong
TheUltimateJew
Sun Wukong
2
3
12
2.67
L
Tyr
VauxS
Tyr
9
6
3
1.75
L
Ymir
Yargie
Ymir
1
11
11
0.59
W
Gilgamesh
17
7
16
3.57
W
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,311
Damage
138,300
175,476
Taken
184,700
159,758
Mitigated
148,013
36,038
Healing
92,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Demyon
Danzaburou
25,326
16,913
0
4,071
28,696
13,596
4,638
11,489
16,569
0
154,806
L
Bakasura
EthanOsvik
Bakasura
21,058
14,297
0
6,074
38,300
21,986
3,585
12,470
25,294
0
125,342
W
Thanatos
NYChicken
Thanatos
12,347
4,603
0
19,574
25,350
24,437
2,348
3,540
21,668
0
143,696
L
The Morrigan
NotDusk
The Morrigan
41,198
6,211
552
6,886
25,150
12,853
2,610
11,586
13,348
163,285
11,791
W
39,267
20,917
0
24,391
48,524
20,791
1,690
15,580
31,858
229,666
0
W
Sun Wukong
TheUltimateJew
Sun Wukong
26,775
5,280
0
13,968
27,458
29,566
5,848
2,827
23,969
0
142,222
L
Tyr
VauxS
Tyr
31,673
3,416
0
16,753
47,839
62,278
0
13,687
33,897
0
143,201
L
Ymir
Yargie
Ymir
10,056
1,742
0
1,702
35,491
49,045
226
16,676
17,664
53,078
0
W
Gilgamesh
35,202
8,120
0
12,299
49,054
50,186
2,811
9,660
38,958
12,532
120,139
W
24,709
1,082
5,981
16,515
34,314
23,033
2,005
11,912
20,494
197,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,649
Gold Earned
109,289
948
Minions Killed
1,148
0
Camps Cleared
0
3,485,412
Distance Traveled
3,513,931
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,079
476
219
6
0
709,765
2
L
Bakasura
18,085
476
195
5
0
662,496
2
W
Thanatos
20,750
546
210
6
0
647,354
2
L
The Morrigan
22,762
599
250
7
0
664,971
7
W
Sol
22,138
583
247
7
0
613,204
4
W
Sun Wukong
19,914
524
248
7
0
782,079
11
L
Tyr
19,588
515
220
6
0
798,916
6
L
Ymir
16,135
425
64
2
0
649,264
8
W
Gilgamesh
23,465
618
104
3
0
717,262
4
W
Ra
23,022
606
339
9
0
754,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role