Player Matchup

Sobek
Sobek
Hashaka
Sobek
Level 27
God Stats
2W - 0L
1,308 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
Nosta
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
sMystygoanss
Fenrir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 99
1,436 SR
1,500 Elo+

VS

Team Averages
Level 75
1,616 SR
1,331 Elo+
Ymir
Ymir
Donjoniic
Ymir
Level 88
God Stats
2W - 2L
1,622 SR
Queue Stats
34W - 58L
1,393 Elo+
Solo
Janus
Janus
KiroShift
Janus
Level 120
God Stats
4W - 7L
1,742 SR
Queue Stats
194W - 217L
1,323 Elo+
Party 2
Izanami
Izanami
keksins1
Izanami
Level 17
God Stats
18W - 11L
1,485 SR
Queue Stats
144W - 149L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hashaka
Sobek
13
1 / 1 / 17
9,044
696
1,365
9,713
10,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Nosta
Anubis
14
8 / 2 / 10
10,828
833
10,704
9,019
4,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
13
9 / 4 / 8
10,213
786
11,369
12,152
5,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 2
7,258
558
1,722
7,257
3,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
KiroShift
Janus
13
4 / 7 / 3
9,509
731
7,817
9,474
2,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
keksins1
Izanami
13
3 / 7 / 3
9,540
734
7,435
11,106
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
18
Kills
7
7
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
W
Sobek
Hashaka
Sobek
1
1
17
9.5
L
Janus
KiroShift
Janus
4
7
3
0.79
W
Anubis
Nosta
Anubis
8
2
10
6.5
L
Izanami
keksins1
Izanami
3
7
3
0.64
W
Fenrir
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,438
Damage
16,974
30,884
Taken
27,837
21,037
Mitigated
8,179
8,562
Healing
1,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,722
518
0
924
7,257
3,236
0
3,651
3,606
7,730
0
W
Sobek
Hashaka
Sobek
1,365
286
0
1,419
9,713
10,481
418
3,267
6,446
6,252
0
L
Janus
KiroShift
Janus
7,817
160
0
130
9,474
2,210
0
3,588
5,886
42,026
0
W
Anubis
Nosta
Anubis
10,704
504
1,524
4,585
9,019
4,821
1,746
3,591
5,428
63,784
0
L
Izanami
keksins1
Izanami
7,435
5,215
0
200
11,106
2,733
0
4,886
6,220
0
30,468
W
Fenrir
11,369
2,377
0
1,034
12,152
5,735
261
2,763
9,389
0
30,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
26,307
141
Minions Killed
131
0
Camps Cleared
0
681,062
Distance Traveled
533,619
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,258
558
19
1
0
101,215
1
W
Sobek
9,044
696
15
1
0
240,528
1
L
Janus
9,509
731
58
4
0
210,267
3
W
Anubis
10,828
833
98
8
0
203,324
3
L
Izanami
9,540
734
54
4
0
222,137
2
W
Fenrir
10,213
786
28
2
0
237,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role