Player Matchup

Cernunnos
Cernunnos
BrokeDudeTC14
Cernunnos
Level 143
God Stats
7W - 3L
1,745 SR
Queue Stats
204W - 197L
1,553 Elo+
Solo
Tiamat
Tiamat
ClaireFromHR
Tiamat
Level 126
God Stats
6W - 3L
1,637 SR
Queue Stats
374W - 360L
1,514 Elo+
Party 1
Fenrir
Fenrir
DarkyWarky
Fenrir
Level 67
God Stats
31W - 27L
1,585 SR
Queue Stats
516W - 523L
1,525 Elo+
Party 1
Anubis
Anubis
MelancholicTrash
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NoNotMyEyes
Jormungandr
Level 109
God Stats
1W - 1L
1,244 SR
Queue Stats
159W - 183L
1,425 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,503 Elo+

VS

Team Averages
Level 101
1,679 SR
1,493 Elo+
King Arthur
King Arthur
Adderley_0812
King Arthur
Level 107
God Stats
1W - 2L
1,770 SR
Queue Stats
688W - 578L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NOSOYVEGETTA
Cu Chulainn
Level 89
God Stats
15W - 17L
1,488 SR
Queue Stats
196W - 232L
1,369 Elo+
Solo
Medusa
Medusa
Xande7061
Medusa
Level 89
God Stats
3W - 3L
1,571 SR
Queue Stats
115W - 135L
1,387 Elo+
Solo
Ymir
Ymir
kamomuro
Ymir
Level 102
God Stats
72W - 40L
1,650 SR
Queue Stats
541W - 404L
1,594 Elo+
Party 2
Sol
Sol
okocchi
Sol
Level 118
God Stats
34W - 13L
1,915 SR
Queue Stats
698W - 545L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrokeDudeTC14
Cernunnos
16
2 / 6 / 4
9,570
456
9,780
13,767
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
19
2 / 2 / 2
11,892
566
15,447
11,498
8,045
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DarkyWarky
Fenrir
18
6 / 0 / 2
11,203
533
10,727
12,196
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 2 / 5
11,022
525
11,265
12,386
6,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NoNotMyEyes
Jormungandr
16
3 / 3 / 2
9,343
445
8,109
13,943
8,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adderley_0812
King Arthur
18
1 / 3 / 3
10,549
502
6,267
27,413
19,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
NOSOYVEGETTA
Cu Chulainn
13
1 / 4 / 6
8,389
399
5,488
21,971
12,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Xande7061
Medusa
12
2 / 4 / 3
8,220
391
7,974
9,259
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
19
7 / 1 / 1
10,985
523
12,313
12,382
5,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
19
2 / 2 / 2
10,910
520
10,223
6,945
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
13
13
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adderley_0812
King Arthur
1
3
3
0.83
W
Cernunnos
BrokeDudeTC14
Cernunnos
2
6
4
0.67
W
Tiamat
2
2
2
1.5
W
Fenrir
DarkyWarky
Fenrir
6
0
2
7
W
1
2
5
1.75
L
Cu Chulainn
NOSOYVEGETTA
Cu Chulainn
1
4
6
1
W
Jormungandr
NoNotMyEyes
Jormungandr
3
3
2
1.33
L
Medusa
Xande7061
Medusa
2
4
3
0.88
L
Ymir
7
1
1
7.5
L
Sol
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,328
Damage
42,265
63,790
Taken
77,970
37,940
Mitigated
42,064
22,656
Healing
26,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adderley_0812
King Arthur
6,267
793
0
11,160
27,413
19,023
222
14,905
12,479
0
72,684
W
Cernunnos
BrokeDudeTC14
Cernunnos
9,780
4,769
0
1,630
13,767
6,160
197
2,720
11,047
0
66,984
W
Tiamat
15,447
3,111
0
5,474
11,498
8,045
2,877
3,292
8,206
91,047
0
W
Fenrir
DarkyWarky
Fenrir
10,727
1,784
0
3,994
12,196
9,243
0
5,009
7,187
0
81,802
W
11,265
555
0
7,027
12,386
6,137
89
7,122
5,264
85,491
0
L
Cu Chulainn
NOSOYVEGETTA
Cu Chulainn
5,488
706
0
4,958
21,971
12,444
417
6,844
14,797
0
29,691
W
Jormungandr
NoNotMyEyes
Jormungandr
8,109
1,772
513
4,018
13,943
8,355
497
4,393
9,550
45,426
0
L
Medusa
Xande7061
Medusa
7,974
3,334
0
1,680
9,259
3,053
407
3,389
5,508
0
38,890
L
Ymir
12,313
2,873
0
5,431
12,382
5,384
133
5,290
7,007
89,916
0
L
Sol
10,223
1,418
0
3,755
6,945
2,160
404
3,587
3,358
79,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
49,053
638
Minions Killed
565
0
Camps Cleared
0
1,824,874
Distance Traveled
1,855,026
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,549
502
159
8
0
410,816
9
W
Cernunnos
9,570
456
98
5
0
350,663
7
W
Tiamat
11,892
566
188
9
0
338,359
3
W
Fenrir
11,203
533
134
6
0
476,569
3
W
Anubis
11,022
525
161
8
0
348,846
7
L
Cu Chulainn
8,389
399
48
2
0
387,453
2
W
Jormungandr
9,343
445
57
3
0
310,437
3
L
Medusa
8,220
391
49
2
0
262,317
3
L
Ymir
10,985
523
141
7
0
420,455
14
L
Sol
10,910
520
168
8
0
373,985
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role