Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AsierDiaz01
Khepri
Level 48
God Stats
8W - 4L
1,831 SR
Queue Stats
125W - 145L
1,392 Elo+
Solo
Medusa
Medusa
Tolga_King_
Medusa
Level 39
God Stats
47W - 25L
1,562 SR
Queue Stats
174W - 174L
1,433 Elo+
Solo
Zeus
Zeus
jaicaza26
Zeus
Level 48
God Stats
12W - 10L
1,623 SR
Queue Stats
246W - 260L
1,342 Elo+
Solo
Scylla
Scylla
rolaca
Scylla
Level 44
God Stats
3W - 4L
1,366 SR
Queue Stats
15W - 33L
1,280 Elo+
Solo
Team Averages
Level 44
1,577 SR
1,389 Elo+

VS

Team Averages
Level 56
1,471 SR
1,407 Elo+
Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
el_vitolin
Achilles
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,313 Elo+
Party 2
Athena
Athena
hakkenlife69
Athena
Level 64
God Stats
18W - 14L
1,316 SR
Queue Stats
62W - 75L
1,326 Elo+
Party 1
Rama
Rama
manu10hdez
Rama
Level 88
God Stats
6W - 7L
1,480 SR
Queue Stats
257W - 308L
1,443 Elo+
Party 2
Chang'e
Chang'e
mendoza493
Chang'e
Level 79
God Stats
21W - 17L
1,559 SR
Queue Stats
535W - 618L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 4 / 0
4,135
414
2,441
6,132
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
8
0 / 1 / 0
4,970
497
2,420
5,773
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
7
0 / 5 / 0
4,503
450
4,806
6,418
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
1 / 3 / 0
5,891
589
2,488
4,170
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
rolaca
Scylla
10
0 / 3 / 0
5,275
528
1,618
5,558
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 0 / 3
5,868
587
1,720
3,998
1,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
el_vitolin
Achilles
11
3 / 1 / 0
6,273
627
2,931
6,314
3,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
9
2 / 0 / 6
5,997
600
2,586
10,890
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 3
6,416
642
7,621
6,206
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
mendoza493
Chang'e
12
3 / 0 / 2
6,782
678
4,509
4,220
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
16
16
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Mercury
 
Mercury
3
0
3
4.5
L
Khepri
0
1
0
0
L
Medusa
0
5
0
0
W
Achilles
el_vitolin
Achilles
3
1
0
3
W
Athena
2
0
6
5
L
Zeus
1
3
0
0.33
W
5
0
3
6.5
W
Chang'e
mendoza493
Chang'e
3
0
2
4
L
Scylla
rolaca
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
19,367
28,051
Taken
31,628
8,209
Mitigated
13,062
6,163
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,441
1,005
0
817
6,132
1,748
0
1,622
4,510
0
14,621
W
Mercury
 
Mercury
1,720
585
0
0
3,998
1,107
150
0
3,998
0
29,548
L
Khepri
2,420
40
234
1,005
5,773
2,371
229
591
5,182
16,946
0
L
Medusa
4,806
2,103
369
1,147
6,418
1,386
420
1,211
5,207
0
24,359
W
Achilles
el_vitolin
Achilles
2,931
428
0
2,349
6,314
3,540
0
2,238
3,826
0
21,541
W
Athena
2,586
875
0
2,770
10,890
5,298
0
1,715
9,131
17,236
0
L
Zeus
2,488
348
0
916
4,170
780
0
0
4,170
29,025
0
W
7,621
6,744
0
2,736
6,206
1,738
898
1,211
4,995
0
38,881
W
Chang'e
mendoza493
Chang'e
4,509
502
403
3,179
4,220
1,379
158
952
3,152
40,790
0
L
Scylla
rolaca
Scylla
1,618
82
0
1,675
5,558
1,924
0
3,671
1,887
26,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
31,336
246
Minions Killed
269
0
Camps Cleared
0
966,819
Distance Traveled
1,084,182
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,135
414
29
3
0
212,438
0
W
Mercury
5,868
587
62
6
0
248,444
4
L
Khepri
4,970
497
34
3
0
209,541
1
L
Medusa
4,503
450
46
5
0
204,976
2
W
Achilles
6,273
627
43
4
0
215,627
2
W
Athena
5,997
600
24
2
0
229,611
2
L
Zeus
5,891
589
71
7
0
156,708
4
W
Rama
6,416
642
64
6
0
188,756
0
W
Chang'e
6,782
678
76
8
0
201,744
1
L
Scylla
5,275
528
66
7
0
183,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role