Player Matchup

Ne Zha
Ne Zha
Coalinha_Bolinha
Ne Zha
Level 108
God Stats
6W - 9L
1,391 SR
Queue Stats
388W - 519L
1,412 Elo+
Party 1
Anhur
Anhur
DEMIOVER
Anhur
Level 102
God Stats
1W - 3L
1,718 SR
Queue Stats
552W - 846L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
DocinhoMandrak
Zhong Kui
Level 119
God Stats
15W - 9L
1,640 SR
Queue Stats
411W - 451L
1,451 Elo+
Party 1
Janus
Janus
Wanessa23cm
Janus
Level 107
God Stats
4W - 4L
1,589 SR
Queue Stats
373W - 507L
1,357 Elo+
Party 1
Scylla
Scylla
viniver
Scylla
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 429L
1,419 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,398 Elo+

VS

Team Averages
Level 128
1,625 SR
1,545 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Adr_Giu
Athena
Level 88
God Stats
6W - 2L
1,709 SR
Queue Stats
139W - 164L
1,476 Elo+
Solo
Tiamat
Tiamat
FE3NANDO
Tiamat
Level 139
God Stats
65W - 42L
1,618 SR
Queue Stats
89W - 72L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Italo1910
Danzaburou
Level 119
God Stats
4W - 1L
1,704 SR
Queue Stats
89W - 81L
1,585 Elo+
Solo
Apollo
Apollo
Kuma4Killer
Apollo
Level 157
God Stats
9W - 9L
1,596 SR
Queue Stats
273W - 217L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,996
454
3,397
5,373
1,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
DEMIOVER
Anhur
7
0 / 6 / 1
4,636
421
2,413
7,059
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
DocinhoMandrak
Zhong Kui
10
0 / 2 / 0
5,510
501
1,303
6,379
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,288
481
2,938
7,282
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
viniver
Scylla
9
1 / 5 / 0
5,399
491
2,205
6,180
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 0 / 8
6,413
583
4,361
7,068
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Adr_Giu
Athena
10
4 / 0 / 8
6,647
604
3,711
6,845
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
FE3NANDO
Tiamat
12
2 / 0 / 0
6,836
621
4,491
3,921
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Italo1910
Danzaburou
12
4 / 0 / 4
6,898
627
5,662
4,432
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
4 / 1 / 6
6,246
568
5,509
6,230
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
18
18
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
8
8
W
Athena
Adr_Giu
Athena
4
0
8
8
L
0
2
0
0
L
Anhur
DEMIOVER
Anhur
0
6
1
0.08
L
Zhong Kui
DocinhoMandrak
Zhong Kui
0
2
0
0
W
Tiamat
FE3NANDO
Tiamat
2
0
0
2
W
Danzaburou
Italo1910
Danzaburou
4
0
4
6
W
Apollo
4
1
6
7
L
0
3
0
0
L
Scylla
viniver
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,256
Damage
23,734
32,273
Taken
28,496
12,037
Mitigated
11,686
8,216
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,361
1,239
0
2,236
7,068
2,313
0
1,704
5,256
34,397
0
W
Athena
Adr_Giu
Athena
3,711
1,425
0
1,592
6,845
3,535
192
1,382
5,433
11,699
0
L
3,397
906
0
727
5,373
1,756
0
1,534
3,839
0
15,189
L
Anhur
DEMIOVER
Anhur
2,413
1,153
0
1,233
7,059
2,356
0
1,949
5,110
0
12,817
L
Zhong Kui
DocinhoMandrak
Zhong Kui
1,303
111
0
2,082
6,379
4,302
0
4,438
1,941
28,802
0
W
Tiamat
FE3NANDO
Tiamat
4,491
861
0
2,376
3,921
2,450
201
1,394
2,527
43,791
0
W
Danzaburou
Italo1910
Danzaburou
5,662
2,803
0
1,583
4,432
1,552
79
1,095
3,217
0
38,246
W
Apollo
5,509
3,647
0
2,464
6,230
1,836
224
613
5,617
0
38,525
L
2,938
201
0
3,074
7,282
2,055
0
2,661
4,621
30,804
0
L
Scylla
viniver
Scylla
2,205
256
0
1,100
6,180
1,568
0
1,981
4,199
19,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
33,040
249
Minions Killed
339
0
Camps Cleared
0
990,532
Distance Traveled
1,048,928
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,413
583
61
6
0
228,894
3
W
Athena
6,647
604
14
1
0
233,357
4
L
Ne Zha
4,996
454
25
2
0
222,076
3
L
Anhur
4,636
421
31
3
0
191,402
3
L
Zhong Kui
5,510
501
91
8
0
188,600
1
W
Tiamat
6,836
621
105
10
0
188,795
2
W
Danzaburou
6,898
627
94
9
0
204,933
4
W
Apollo
6,246
568
65
6
0
192,949
2
L
Janus
5,288
481
66
6
0
199,860
2
L
Scylla
5,399
491
36
3
0
188,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role