Player Matchup

Neith
Neith
Arianauwur
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Cesarsain
Ymir
Level 19
God Stats
28W - 46L
1,434 SR
Queue Stats
40W - 57L
1,352 Elo+
Party 2
Set
Set
FakUrOnlineID
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lacrımosa
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,481 Elo+
Solo
Medusa
Medusa
SpartanCalan
Medusa
Level 42
God Stats
9W - 6L
1,688 SR
Queue Stats
148W - 161L
1,458 Elo+
Party 2
Team Averages
Level 22
1,525 SR
1,458 Elo+

VS

Team Averages
Level 23
1,493 SR
1,431 Elo+
Anhur
Anhur
NastyaPOshlaya
Anhur
Level 15
God Stats
12W - 14L
1,452 SR
Queue Stats
92W - 84L
1,352 Elo+
Solo
Ymir
Ymir
Rasto39
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
RitoRlz
Bakasura
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
ryezis
Cthulhu
Level 12
God Stats
4W - 3L
1,398 SR
Queue Stats
19W - 19L
1,424 Elo+
Solo
Sol
Sol
trueGALO
Sol
Level 25
God Stats
8W - 10L
1,614 SR
Queue Stats
28W - 23L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 3 / 2
6,621
389
2,076
4,576
1,527
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
1 / 5 / 7
7,454
438
3,658
14,307
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 8 / 1
6,891
405
3,571
12,889
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Lacrımosa
Kukulkan
13
4 / 7 / 0
7,942
467
7,063
10,104
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
14
8 / 3 / 3
9,192
541
12,095
13,618
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,621
507
7,825
11,775
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Rasto39
Ymir
13
3 / 4 / 7
8,463
498
3,998
8,191
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
RitoRlz
Bakasura
13
1 / 2 / 5
8,226
484
3,288
12,729
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ryezis
Cthulhu
15
10 / 0 / 6
9,599
565
10,875
9,218
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 4 / 4
10,514
618
16,970
11,993
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
14
Kills
26
26
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
2
0.33
L
Ymir
1
5
7
0.9
L
1
8
1
0.19
L
Kukulkan
Lacrımosa
Kukulkan
4
7
0
0.57
W
2
4
6
1.25
W
Ymir
Rasto39
Ymir
3
4
7
1.63
W
Bakasura
RitoRlz
Bakasura
1
2
5
1.75
L
Medusa
8
3
3
3.17
W
Cthulhu
ryezis
Cthulhu
10
0
6
13
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
42,956
55,494
Taken
53,906
21,971
Mitigated
27,195
9,102
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,076
731
0
861
4,576
1,527
435
2,689
1,607
0
17,494
L
Ymir
3,658
67
0
1,560
14,307
7,374
812
7,969
6,135
25,617
0
L
3,571
1,236
0
2,197
12,889
4,620
540
4,303
8,351
0
37,603
L
Kukulkan
Lacrımosa
Kukulkan
7,063
618
0
863
10,104
3,735
0
7,713
2,231
31,571
0
W
7,825
4,052
0
2,960
11,775
3,730
2,601
1,425
10,294
0
50,796
W
Ymir
Rasto39
Ymir
3,998
546
0
864
8,191
5,498
288
2,495
5,601
16,389
0
W
Bakasura
RitoRlz
Bakasura
3,288
2,647
0
6,761
12,729
4,088
0
1,328
11,373
0
41,850
L
Medusa
12,095
5,690
0
3,621
13,618
4,715
0
7,735
5,734
0
44,389
W
Cthulhu
ryezis
Cthulhu
10,875
1,636
120
3,197
9,218
8,819
313
2,707
6,434
33,038
0
W
16,970
7,282
0
5,436
11,993
5,060
2,578
2,330
9,483
76,914
6,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,100
Gold Earned
45,423
272
Minions Killed
399
0
Camps Cleared
0
1,365,129
Distance Traveled
1,480,421
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,621
389
38
2
0
236,511
0
L
Ymir
7,454
438
44
3
0
306,692
0
L
Set
6,891
405
57
3
0
297,720
1
L
Kukulkan
7,942
467
69
4
0
241,096
0
W
Anhur
8,621
507
90
5
0
270,891
5
W
Ymir
8,463
498
27
2
0
274,516
0
W
Bakasura
8,226
484
84
5
0
338,336
2
L
Medusa
9,192
541
64
4
0
283,110
7
W
Cthulhu
9,599
565
69
4
0
324,632
6
W
Sol
10,514
618
129
8
0
272,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role