Player Matchup

Cerberus
Cerberus
Faze_Itz_FakeZz
Cerberus
Level 4
God Stats
6W - 4L
1,467 SR
Queue Stats
12W - 8L
1,465 Elo+
Party 1
Nemesis
Nemesis
JohnnyHogLeg
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Bastet
Bastet
ezrameowzer101
Bastet
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 24L
1,525 Elo+
Solo
Guan Yu
Guan Yu
igor_rock931
Guan Yu
Level 10
God Stats
1W - 2L
1,733 SR
Queue Stats
15W - 16L
1,513 Elo+
Party 1
Bellona
Bellona
roadriluanle
Bellona
Level 14
God Stats
2W - 1L
1,733 SR
Queue Stats
25W - 22L
1,455 Elo+
Party 1
Team Averages
Level 9
1,587 SR
1,436 Elo+

VS

Team Averages
Level 11
1,516 SR
1,332 Elo+
Cthulhu
Cthulhu
A1ml5ss
Cthulhu
Level 16
God Stats
2W - 2L
1,757 SR
Queue Stats
18W - 27L
1,290 Elo+
Solo
Zeus
Zeus
BeitHashiryon
Zeus
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 28L
1,226 Elo+
Solo
Cu Chulainn
Cu Chulainn
Matheus7591
Cu Chulainn
Level 17
God Stats
7W - 8L
1,687 SR
Queue Stats
272W - 284L
1,411 Elo+
Party 2
Merlin
Merlin
WhyxDoxIxSin
Merlin
Level 12
God Stats
1W - 1L
1,260 SR
Queue Stats
12W - 18L
1,298 Elo+
Solo
Amaterasu
Amaterasu
arcnjo_mael
Amaterasu
Level 7
God Stats
13W - 15L
1,375 SR
Queue Stats
85W - 122L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 0 / 17
14,289
893
7,085
24,295
34,546
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JohnnyHogLeg
Nemesis
20
5 / 7 / 23
15,466
967
9,784
25,142
10,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
16 / 8 / 22
18,540
1,159
33,938
28,041
9,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
igor_rock931
Guan Yu
20
6 / 6 / 27
15,715
982
12,549
30,662
34,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
roadriluanle
Bellona
20
15 / 5 / 23
18,315
1,145
34,578
35,259
33,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1ml5ss
Cthulhu
20
3 / 11 / 15
15,331
958
22,056
27,567
33,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
13 / 13 / 12
17,969
1,123
53,438
22,485
8,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Matheus7591
Cu Chulainn
20
3 / 4 / 17
15,244
953
22,879
19,787
17,019
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
5 / 8 / 13
15,301
956
29,201
14,037
12,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
arcnjo_mael
Amaterasu
18
2 / 9 / 4
13,092
818
5,974
21,281
12,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
87
45
Kills
26
26
Deaths
45
112
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A1ml5ss
Cthulhu
3
11
15
0.95
W
13
13
12
1.46
L
Cerberus
3
0
17
11.5
L
Nemesis
JohnnyHogLeg
Nemesis
5
7
23
2.36
W
Cu Chulainn
Matheus7591
Cu Chulainn
3
4
17
2.88
W
Merlin
5
8
13
1.44
W
Amaterasu
arcnjo_mael
Amaterasu
2
9
4
0.44
L
16
8
22
3.38
L
Guan Yu
igor_rock931
Guan Yu
6
6
27
3.25
L
Bellona
roadriluanle
Bellona
15
5
23
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,934
Damage
133,548
143,399
Taken
105,157
122,379
Mitigated
83,743
16,186
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A1ml5ss
Cthulhu
22,056
1,154
0
2,270
27,567
33,712
0
2,879
24,558
41,492
0
W
53,438
4,947
0
1,122
22,485
8,692
0
1,152
21,333
89,537
0
L
Cerberus
7,085
499
0
504
24,295
34,546
0
16,866
7,429
31,055
0
L
Nemesis
JohnnyHogLeg
Nemesis
9,784
2,841
0
2,190
25,142
10,216
0
17,431
7,711
27
28,765
W
Cu Chulainn
Matheus7591
Cu Chulainn
22,879
4,235
0
0
19,787
17,019
0
1,717
18,070
8,484
50,276
W
Merlin
29,201
2,551
0
165
14,037
12,316
0
440
13,497
69,964
0
W
Amaterasu
arcnjo_mael
Amaterasu
5,974
2,216
0
1,586
21,281
12,004
0
897
20,172
0
13,553
L
33,938
10,674
854
917
28,041
9,727
0
20,576
7,465
0
59,600
L
Guan Yu
igor_rock931
Guan Yu
12,549
1,818
4,687
3,649
30,662
34,153
0
26,105
4,557
0
28,652
L
Bellona
roadriluanle
Bellona
34,578
11,940
0
3,385
35,259
33,737
0
27,465
7,794
0
55,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,325
Gold Earned
76,937
236
Minions Killed
301
5
Camps Cleared
2
1,503,145
Distance Traveled
1,212,886
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,331
958
28
2
0
290,494
2
W
Zeus
17,969
1,123
86
5
0
256,683
0
L
Cerberus
14,289
893
54
3
0
233,526
0
L
Nemesis
15,466
967
43
3
0
286,801
1
W
Cu Chulainn
15,244
953
95
6
0
241,264
2
W
Merlin
15,301
956
82
5
0
260,909
3
W
Amaterasu
13,092
818
10
1
2
163,536
1
L
Bastet
18,540
1,159
60
4
3
318,579
1
L
Guan Yu
15,715
982
28
2
0
352,861
2
L
Bellona
18,315
1,145
51
3
2
311,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role