Player Matchup

Bellona
Bellona
Babyloth2
Bellona
Level 28
God Stats
28W - 21L
1,673 SR
Queue Stats
82W - 81L
1,578 Elo+
Solo
Anhur
Anhur
RCJGC
Anhur
Level 6
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 7L
1,420 Elo+
Solo
Vulcan
Vulcan
totesvolt
Vulcan
Level 16
God Stats
9W - 7L
1,758 SR
Queue Stats
22W - 24L
1,498 Elo+
Solo
Nemesis
Nemesis
yolox911
Nemesis
Level 11
God Stats
7W - 5L
1,263 SR
Queue Stats
8W - 7L
1,471 Elo+
Solo
Sobek
Sobek
中路就是坑
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 37L
1,444 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,482 Elo+

VS

Team Averages
Level 12
1,524 SR
1,461 Elo+
Ao Kuang
Ao Kuang
GasGiantSaturn
Ao Kuang
Level 12
God Stats
3W - 6L
1,427 SR
Queue Stats
34W - 44L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
Jaebis
Zhong Kui
Level 15
God Stats
2W - 1L
1,691 SR
Queue Stats
23W - 26L
1,561 Elo+
Solo
Loki
Loki
diamondolphin
Loki
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 159L
1,399 Elo+
Solo
Bellona
Bellona
pirate41553
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
Neith
Neith
swiftymix38
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babyloth2
Bellona
14
6 / 2 / 0
7,852
714
7,200
7,697
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
RCJGC
Anhur
12
9 / 0 / 2
7,203
655
6,934
5,569
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
totesvolt
Vulcan
11
2 / 1 / 3
6,753
614
3,559
4,411
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
yolox911
Nemesis
6
0 / 3 / 1
4,918
447
813
3,979
1,097
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 1 / 7
6,513
592
2,111
6,045
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
2 / 5 / 1
4,712
428
3,529
6,778
1,109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Jaebis
Zhong Kui
10
2 / 4 / 0
5,915
538
4,159
7,189
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 0
5,603
509
1,150
5,982
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
pirate41553
Bellona
9
1 / 4 / 0
5,141
467
2,821
6,934
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
5,701
518
2,384
5,879
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
7
7
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Babyloth2
Bellona
6
2
0
3
L
Ao Kuang
2
5
1
0.5
L
Zhong Kui
Jaebis
Zhong Kui
2
4
0
0.5
W
Anhur
RCJGC
Anhur
9
0
2
10
L
1
1
0
1
L
Bellona
pirate41553
Bellona
1
4
0
0.25
L
1
5
0
0.2
W
Vulcan
totesvolt
Vulcan
2
1
3
3.5
W
Nemesis
yolox911
Nemesis
0
3
1
0.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
14,043
27,701
Taken
32,762
13,637
Mitigated
12,243
8,174
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Babyloth2
Bellona
7,200
1,926
0
3,791
7,697
5,023
262
636
7,061
5,658
41,403
L
Ao Kuang
3,529
770
0
1,089
6,778
1,109
0
1,066
5,712
9,735
0
L
Zhong Kui
Jaebis
Zhong Kui
4,159
630
0
1,842
7,189
4,230
0
3,722
3,467
27,549
0
W
Anhur
RCJGC
Anhur
6,934
3,031
0
338
5,569
1,845
345
2,305
3,264
0
43,840
L
1,150
338
0
2,179
5,982
2,012
0
394
5,588
0
24,331
L
Bellona
pirate41553
Bellona
2,821
641
0
536
6,934
3,995
0
518
6,416
0
19,789
L
2,384
859
0
920
5,879
897
320
947
4,932
0
29,471
W
Vulcan
totesvolt
Vulcan
3,559
530
0
1,634
4,411
1,518
46
1,946
2,465
36,636
0
W
Nemesis
yolox911
Nemesis
813
479
0
100
3,979
1,097
102
1,581
2,398
0
14,923
W
2,111
75
0
2,311
6,045
4,154
99
1,220
4,825
12,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
27,072
324
Minions Killed
251
0
Camps Cleared
0
1,124,674
Distance Traveled
1,053,933
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,852
714
115
10
0
240,781
5
L
Ao Kuang
4,712
428
14
1
0
219,663
0
L
Zhong Kui
5,915
538
67
6
0
203,365
2
W
Anhur
7,203
655
86
8
0
208,295
1
L
Loki
5,603
509
63
6
0
239,743
3
L
Bellona
5,141
467
42
4
0
200,300
3
L
Neith
5,701
518
65
6
0
190,862
2
W
Vulcan
6,753
614
70
6
0
224,384
5
W
Nemesis
4,918
447
31
3
0
209,270
0
W
Sobek
6,513
592
22
2
0
241,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role