Player Matchup

Loki
Loki
DRM_Soffe
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 239L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
FR-Asgeir
Baron Samedi
Level 23
God Stats
0W - 1L
1,278 SR
Queue Stats
59W - 63L
1,416 Elo+
Solo
Ra
Ra
Khrowbar97
Ra
Level 24
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
iZeerowe
Bellona
Level 13
God Stats
47W - 35L
1,595 SR
Queue Stats
82W - 89L
1,577 Elo+
Solo
Danzaburou
Danzaburou
ichijose
Danzaburou
Level 27
God Stats
2W - 4L
1,749 SR
Queue Stats
146W - 165L
1,576 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,504 Elo+

VS

Team Averages
Level 19
1,671 SR
1,585 Elo+
Hades
Hades
A_N_75
Hades
Level 31
God Stats
18W - 13L
1,591 SR
Queue Stats
57W - 85L
1,483 Elo+
Party 1
Athena
Athena
Emily Pop 64
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,579 Elo+
Party 2
Ymir
Ymir
LegionForceX117
Ymir
Level 18
God Stats
25W - 17L
1,726 SR
Queue Stats
58W - 52L
1,602 Elo+
Solo
Neith
Neith
ShortNSImple170
Neith
Level 6
God Stats
6W - 1L
1,867 SR
Queue Stats
7W - 2L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
i-BoMBeR_99
Gilgamesh
Level 29
God Stats
7W - 8L
1,674 SR
Queue Stats
60W - 86L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 3 / 0
7,436
496
3,354
11,070
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
FR-Asgeir
Baron Samedi
13
1 / 0 / 1
7,450
497
6,829
8,424
3,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 2 / 0
4,723
315
0
1,015
167
Bellona
iZeerowe
Bellona
12
0 / 4 / 0
7,181
479
4,330
9,138
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ichijose
Danzaburou
14
3 / 3 / 1
8,748
583
10,482
8,788
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
A_N_75
Hades
14
2 / 1 / 1
8,118
541
8,663
9,522
4,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
1 / 0 / 2
7,575
505
4,221
11,169
6,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 0 / 0
9,782
652
9,482
9,148
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 4 / 0
5,227
348
939
4,559
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
i-BoMBeR_99
Gilgamesh
14
1 / 0 / 0
7,800
520
1,354
8,211
4,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
11
12
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
A_N_75
Hades
2
1
1
2.5
L
Loki
1
3
0
0.33
W
Athena
1
0
2
2
L
Baron Samedi
FR-Asgeir
Baron Samedi
1
0
1
1.5
L
0
2
0
0
W
7
0
0
7
W
0
4
0
0
W
Gilgamesh
i-BoMBeR_99
Gilgamesh
1
0
0
1
L
Bellona
iZeerowe
Bellona
0
4
0
0
L
Danzaburou
ichijose
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
24,659
38,435
Taken
42,609
16,568
Mitigated
25,253
14,381
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
A_N_75
Hades
8,663
895
357
4,738
9,522
4,800
670
4,453
5,069
47,392
0
L
Loki
3,354
906
0
4,246
11,070
3,704
0
5,080
5,990
0
43,935
W
Athena
4,221
801
0
1,592
11,169
6,612
0
1,630
9,539
25,285
0
L
Baron Samedi
FR-Asgeir
Baron Samedi
6,829
780
647
4,178
8,424
3,656
660
6,647
1,777
40,273
0
L
0
0
0
0
1,015
167
0
126
889
389
0
W
9,482
2,937
0
3,625
9,148
8,154
906
0
9,148
60,002
0
W
939
559
0
409
4,559
1,179
0
305
4,254
0
11,325
W
Gilgamesh
i-BoMBeR_99
Gilgamesh
1,354
304
0
3,283
8,211
4,508
0
441
7,770
0
55,835
L
Bellona
iZeerowe
Bellona
4,330
1,711
0
2,497
9,138
5,791
0
4,817
4,321
0
35,237
L
Danzaburou
ichijose
Danzaburou
10,482
4,167
0
2,813
8,788
3,250
2,806
5,696
3,092
0
59,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
38,502
338
Minions Killed
406
0
Camps Cleared
0
1,121,099
Distance Traveled
1,339,806
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,118
541
98
7
0
270,366
4
L
Loki
7,436
496
88
6
0
278,603
0
W
Athena
7,575
505
42
3
0
351,831
8
L
Baron Samedi
7,450
497
65
4
0
278,004
1
L
Ra
4,723
315
0
0
0
137,680
0
W
Ymir
9,782
652
119
8
0
278,316
0
W
Neith
5,227
348
34
2
0
152,530
0
W
Gilgamesh
7,800
520
113
8
0
286,763
0
L
Bellona
7,181
479
75
5
0
218,641
0
L
Danzaburou
8,748
583
110
7
0
208,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role